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Created March 15, 2026 03:44
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Rimworld output log published using HugsLib
Log uploaded on Sunday, March 15, 2026, 11:44:32 AM
Loaded mods:
Harmony(brrainz.harmony)[mv:2.4.2.0]: 0Harmony(2.4.1), HarmonyMod(2.4.2)
HugsLib(UnlimitedHugs.HugsLib)[ov:12.0.0]: 0Harmony(av:2.4.1,fv:1.2.0.1), HugsLib(av:1.0.0,fv:12.0.0)
Core(Ludeon.RimWorld): (no assemblies)
Biotech(Ludeon.RimWorld.Biotech): (no assemblies)
Ideology(Ludeon.RimWorld.Ideology): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
AFU女士发型_Women's hairstyles(JintuziLamian.Hairstyle.AFUWomenshairstyles): (no assemblies)
AFU男士发型_Men's hairstyles(JintuziLamian.Hairstyle.AFUMenshairstyles): (no assemblies)
Achtung!(brrainz.achtung)[mv:4.1.8.0]: Achtung(4.1.8), CrossPromotion(1.1.2), ModFeatures(1.2.7)
Achtung! zh-pack(RWZH.ChinesePack.achtung): (no assemblies)
Adaptive Ideology Storage(Adaptive.Ideology.Storage): (no assemblies)
Adaptive Primitive Storage(Adaptive.PrimitiveStorage): (no assemblies)
Adaptive Simple Storage(Adaptive.SimpleStorage): (no assemblies)
Adaptive Storage Framework(adaptive.storage.framework): 0MultiplayerAPI(av:0.5.0,fv:0.5.0), 1ITransformable(1.0.0), AdaptiveStorageFramework(1.2.4), CopyOperation(1.0.0), DefNameLink(1.0.0), GeneratorOperation(1.0.0), GeneratorOperationV2(1.0.0), PatchOperationSet(1.0.0), PatchOperationTryAdd(1.0.0), PostInheritanceOperation(1.0.0), SaveGameCompatibility(1.0.0)
Adaptive Storage_zh(ZH.adaptive.storage.neolithic): (no assemblies)
Allow Tool(UnlimitedHugs.AllowTool): AllowTool(av:3.6.0,fv:3.14.0)
Allow Tool zh-pack(RWZH.ChinesePack.AllowTool): (no assemblies)
Animals Logic(Oblitus.AnimalsLogic): AnimalsLogic(1.0.9457.23285)
Animals Logic zh-pack(RWZH.ChinesePack.AnimalsLogic): (no assemblies)
Auto links(automatic.autolinks): 0Harmony(av:2.4.1,fv:2.0.2), Autolinks(1.0.379.18)
Better GC: Mothballed and World Pawns(GwinnBleidd.MothballedAndDeadPawns)[mv:1.6.0.0]: MothballedAndDeadPawns(1.6.0)
Better GC:Mothballed and World Pawns简中汉化包(gwinnbleidd.mothballedanddeadpawns.zh): (no assemblies)
BetterInfoCard(Creeper.BetterInfoCard): BetterInfoCard(1.0.0)
Bionic icons(automatic.bionicicons): BionicIcons(1.0.0)
Blueprints Forked - 1.6(Defi.Blueprints.fork): Blueprints(0.0.0)
Character Editor(void.charactereditor): CharacterEditor(1.6.3.3)
Character Editor 中文化(nb.charactereditor.chinese): CEchinese(1.0.0)
Clean Textures(IH.Clean.Textures): (no assemblies)
Clean Textures Background(IH.Clean.Textures.Background): (no assemblies)
Common Sense(avilmask.CommonSense): CommonSense(1.0.9416.33549)
Damage Indicators [1.6](CaesarV6.DamageIndicators): DamageMotes(1.0.0)
Damage Indicators [1.6]_zh(CaesarV6.DamageIndicators.zh.hc): (no assemblies)
Defensive Positions(UnlimitedHugs.DefensivePositions): 0MultiplayerAPI(av:0.5.0,fv:0.5.0), DefensivePositions(av:1.7.0,fv:1.14.0)
Dev In Your Language(latta.devl10n): DevInYourLanguage(1.0.0)
Dev In Your Language_zh(latta.devl10n.zh): (no assemblies)
Do Your F****** Research(MD.PrioritizeResearch)[mv:1.0.4]: KB_Prioritize_Research(1.0.0)
Dont Hit Allies(fxz.damagepatch): DamagePatch(1.0.0)
DragSelect(telardo.DragSelect): DragSelect(1.6.0.2)
Dubs Mint Menus(Dubwise.DubsMintMenus): 0Harmony(av:2.4.1,fv:2.3.6), DubsMintMenus(av:1.2.9326.41237,fv:1.0.0)
Dubs Mint Menus zh-pack(RWZH.ChinesePack.DubsMintMenus): (no assemblies)
Dubs Mint Minimap(dubwise.dubsmintminimap): 0Harmony(av:2.4.1,fv:2.3.6), DubsMintMinimap(av:1.0.0,fv:1.0.0)
Dubs Performance Analyzer(Dubwise.DubsPerformanceAnalyzer.steam): PerformanceAnalyzer(1.0.0)
Dubs Performance Analyzer 汉化(CC.Chinese.Rimworld.DubsPerformanceAnalyzer): (no assemblies)
Dynamic Work Schedules(willhjwade.dynamicworkschedules): DynamicWorkSchedules(0.0.0)
Dynamic Work Schedules zh-pack(willhjwade.dynamicworkschedules.zh): (no assemblies)
Enter Here(Mlie.EnterHere)[mv:1.6.3]: EnterHere(0.0.0), VersionFromManifest(0.0.0)
Enter Here -- 客从此进 简繁汉化包(zh.enterhere.only): (no assemblies)
Explicit Timings(Leoltron.ExplicitTimings): Leoltron.ExplicitTimings(1.1.4)
Explicit Timings-汉化(ZH.Leoltron.ExplicitTimings): (no assemblies)
Export and Import Mod Settings(Mlie.ExportAndImportModSettings)[mv:1.6.0]: ExportAndImportModSettings(0.0.0), VersionFromManifest(0.0.0)
Food Poisoning Stack Fix (Continued)(Mlie.FoodPoisoningStackFix)[mv:1.6.1]: Food_Poisoning_Stack_Fix(0.0.0)
Go the Fork to Sleep(MD.GoToSleep)[mv:1.0.6]: KB_Go_To_Sleep(1.0.0)
Graphics Settings CHS(tinygrox.CHS.graphicssettings): (no assemblies)
Guards For Me(aRandomKiwi.GuardsForMe): GuardsForMe(3.0.10)
Gunplay(automatic.gunplay): 0Harmony(av:2.4.1,fv:2.0.2), Gunplay(1.0.379.18)
Industrial concrete(Aoba.Fortress.Industrial.Concrete): (no assemblies)
Interaction Bubbles(Jaxe.Bubbles): Bubbles(4.2.0)
Interaction Bubbles_zh(Jaxe.Bubbles.zh.hc): (no assemblies)
Just Put It Over There(Mlie.JustPutItOverThere)[mv:1.6.0]: JustPutItOverThere(0.0.0)
Map Preview(m00nl1ght.MapPreview): LunarLoader(1.1.17), LunarFramework(1.1.17), HugsLogPublisher(2.1.8), MapPreview(1.12.24), MapPreviewMod(1.12.24)
Map Preview_zh(ZH.m00nl1ght.MapPreview): (no assemblies)
Melee Animation(co.uk.epicguru.meleeanimation): 0BetterFloatMenu(av:16.0.0,fv:16.0.0), 0ColourPicker(1.0.0), AMRetextureSupport(0.0.0), Meta.Numerics(3.1.0), ModRequestAPI(1.0.0), ModRequestAPI.Models(1.0.0), Unity.Newtonsoft.Json(av:7.0.0,fv:7.0.1.18304), zAnimationMod(1.0.0), AM.FacialAnimationPatch(0.0.0)
Melee Animation_zh(ZH.co.uk.epicguru.meleeanimation): (no assemblies)
Mid-saver Saver(Owlchemist.MidSaverSaver): 0Harmony(av:2.4.1,fv:2.3.3), midsaversaver(av:1.10.1,fv:1.10.1)
Mid-saver Saver_zh(ChinesePackage.Owlchemist.MidSaverSaver): (no assemblies)
Mines 2.0(Cain.Mineshaft): MinesAutomated(0.0.0), MinesAutomatedExtension(1.0.0)
Mines 2.0-汉化(NoFlag.Mines2.0): (no assemblies)
Odyssey(Ludeon.RimWorld.Odyssey): (no assemblies)
MultiConstruction(kenzej.multiconstruction): MultiConstruct(0.0.0)
MultiConstruction_zh 共驻共建(kenzej.multiconstruction.zh): MultiConstructPatch(1.0.0)
Muzzle Flash(IssacZhuang.MuzzleFlash): 0Harmony(av:2.4.1,fv:2.3.3), MuzzleFlash(1.0.0)
Nice Bill Tab(Andromeda.NiceBillTab): FloatSubMenu(av:1.0.0,fv:1.0.0), NiceBillTab(1.0.0)
Nice Bill Tab zh-pack(Andromeda.NiceBillTab.zh): (no assemblies)
Nice Health Tab(Andromeda.NiceHealthTab): NiceHediffTab(1.0.0)
Nice Health Tab-zh(day29zh.NiceHealthTab): (no assemblies)
PA's God Hands(Palpha.godhands): PA_GodHands(0.0.0)
Pawn quick info(Andromeda.PawnQuickInfo): PawnQuickInfo(1.0.0)
Pawn quick info_zh(lan.PawnQuickInfo.zh): (no assemblies)
Pick Up And Haul(Mehni.PickUpAndHaul): IHoldMultipleThings(1.0.0), PickUpAndHaul(1.0.0)
Pick Up And Haul-zh(day29zh.PickUpAndHaul): (no assemblies)
Power Tab 2 - 1.6 Bug Fixed Version(Owlchemist.PowerTab.forked.RunningBugs): PowerTab(av:2.0.4,fv:2.0.4)
Power Tab 2繁簡漢化(oninotamasi.Owlchemist.PowerTab.zh)[mv:1.6]: (no assemblies)
Priority Treatment Ressurected(tk421storm.PriorityTreatmentRessurected): PriorityTreatmentRessurected(1.0.0)
Quality Colors (Continued)(DawnsGlow.qualcolor): QualityColors(1.0.0)
QualityBuilder(hatti.qualitybuilder): 0Harmony(av:2.4.1,fv:1.2.0.1), QualityBuilder(av:1.0.17,fv:1.0.17)
QualityBuilder zh-pack(RWZH.ChinesePack.qualitybuilder): (no assemblies)
Quarry(Ogliss.TheWhiteCrayon.Quarry)[ov:2.0.0.0]: 0Harmony(2.4.1), Quarry(2.0.0)
RPG Style Inventory Revamped(Sandy.RPGStyleInventory.avilmask.Revamped): 0Harmony(av:2.4.1,fv:2.3.3), CEPatches(1.0.0), Sandy_Detailed_RPG_Inventory(1.0.0)
Range Finder(brrainz.rangefinder)[mv:2.6.1.0]: 0Harmony(av:2.4.1,fv:1.2.0.1), CrossPromotion(1.1.2), RangeFinder(2.6.1)
Range Finder zh-pack(RWZH.ChinesePack.rangefinder): (no assemblies)
RimHUD(Jaxe.RimHUD): RimHUD(1.17.5)
RimHUD_zh(shouer.chinesepack.RimHUD): (no assemblies)
RimSaves(aRandomKiwi.RimSaves): RimSaves(2024.0.1.27)
RimSaves zh-pack(RWZH.ChinesePack.RimSaves): (no assemblies)
Room Quality Colors(crtdgd.RoomQualityColors): (no assemblies)
Show Me Your Hands(Mlie.ShowMeYourHands)[mv:1.6.2]: ColorMine(1.1.3), ShowMeYourHands(0.0.0), VersionFromManifest(0.0.0)
Show Mod Updates(Mlie.ShowModUpdates)[mv:1.6.1]: ShowModUpdates(0.0.0), VersionFromManifest(0.0.0)
Show Weapon Tallies(kathanon.ShowWeaponTallies): ShowWeaponTallies(1.0.0)
Simple sidearms(PeteTimesSix.SimpleSidearms): SimpleSidearms(1.4.6)
Simple sidearms 简繁中文汉化(Lemontea.SimpleSidearms): (no assemblies)
SimpleCameraSetting(ray1203.SimpleCameraSetting): 0Harmony(2.4.1), BetterKeybinding(av:5.0.0,fv:5.5.109), SimpleCameraSetting(1.0.0)
Smart Farming(Owlchemist.SmartFarming): 0Harmony(av:2.4.1,fv:2.3.3), SmartFarming(av:1.13.1,fv:1.13.1)
Smart Farming_zh(soulwolf.ch.SmartFarming): (no assemblies)
Smart Medicine - Continued(Memegoddess.SmartMedicine): SmartMedicine(1.0.0)
Smart Medicine-zh(day29zh.SmartMedicine): (no assemblies)
Smart Speed(sarg.smartspeed): 0Harmony(av:2.4.1,fv:2.3.6), SmartSpeed(1.0.0)
Smart Speed_zh(Soulwolf.ch.smartspeed): (no assemblies)
Snap Out!(weilbyte.snapout): 0MultiplayerAPI(av:0.5.0,fv:0.5.0), SnapOut(av:0.9.1,fv:0.9.1)
Snap Out! zh-pack(RWZH.ChinesePack.snapout): (no assemblies)
SpeakUp畅所欲言 中文版(cn.speakup.ttyet): SpeakUp(av:0.8.0,fv:0.8.0)
TD Enhancement Pack - Continued(MemeGoddess.TDPack): TD_Enhancement_Pack(1.0.0)
TD Enhancement Pack - Continued_zh(MemeGoddess.TDPack.zh.hc): (no assemblies)
TradeHelper(TimmyLiang.TradeHelper): TradeHelper(0.0.0)
Trader ships(automatic.traderships): 0Harmony(av:2.4.1,fv:2.0.2), TraderShips(1.0.350.854)
Trader ships zh-pack(RWZH.ChinesePack.traderships): (no assemblies)
Trading Control(TradingControl.Tad.Rimworld.Core): TradingControl(av:23.3.24.1647,fv:22.3.24.17)
Trading Control简繁汉化(TradingControl.Tad.Rimworld.Core.zh): (no assemblies)
Use This Instead(Mlie.UseThisInstead)[mv:1.6.152]: UseThisInstead(0.0.0), VersionFromManifest(0.0.0)
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0ModSettingsFramework(1.0.0), 0PrepatcherAPI(1.2.0), KCSG(av:1.1.2,fv:25.11.14), MVCF(2.0.0.1), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), VEF(av:1.1.7,fv:1.1.9)
Vanilla Expanded Framework zh-pack(RWZH.ChinesePack.VanillaFactionsExpandedCore): (no assemblies)
Vanilla Outposts Expanded: Additional Outposts_zh(ZH.MrHydralisk.VOEAdditionalOutposts): (no assemblies)
Vanilla Outposts Expanded_zh(ZH.vanillaexpanded.outposts): (no assemblies)
Visible Raid Points(visibleraidpoints.1trickPwnyta): VisibleRaidPoints(1.0.0)
Visible Wealth(visiblewealth.1trickPwnyta): VisibleWealth(1.0.0)
Visible Wealth_zh(TianTi.ch.visiblewealth): (no assemblies)
Visual Exceptions(brrainz.visualexceptions)[mv:1.4.0.0]: CrossPromotion(1.1.2), VisualExceptions(1.4.0)
What's That Mod(co.uk.epicguru.whatsthatmod): 0ColourPicker(1.0.0), WhatsThatMod(1.0.0)
Work Tab(Fluffy.WorkTab): FluffyUI(1.0.0), WorkTab(1.6.1)
Yayo's Animation (Continued)(com.yayo.yayoAni.continued): 0PrepatcherAPI(1.2.0), yayoAni(1.0.0)
Yayo's Animation_zh(ZH.com.yayo.yayoAni): (no assemblies)
[HMC]Wall Furniture(HMC.Wall.Furniture): WallCommsConsole(0.0.0)
[KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings [1.5/1.6](savestoragesettings.kv.rw.fishtmp)[ov:1.3.1.1]: SaveStorageSettings(1.0.0)
[MUS]太空基地家具Space Base Furniture(mingtuwuxiang.SpaceBaseDecorative): MUS_StylingStation(1.0.0)
[NL] Custom Portraits(Nals.CustomPortraits): CustomPortraits(1.0.0)
[NL] Facial Animation - Experimentals(Nals.FacialAnimationExperimentals): (no assemblies)
[NL] Facial Animation - WIP(Nals.FacialAnimation): FacialAnimation(1.0.0)
[NL] Facial Animation - WIP-zh(day29zh.FacialAnimation): (no assemblies)
[sbz] Cryogenic Tank(sbz.CryogenicTank): CryogenicTank(av:1.0.0,fv:1.5.0)
[sbz] Cryogenic Tank 简体中文汉化(CryogenicTank.CHS.Avocado): (no assemblies)
[sbz] Fridge(sbz.NeatStorageFridge): FixesForSBZFridge(1.0.0)
[sbz] Fridge_zh(ZH.MZMGOW.sbz.NeatStorageFridge): (no assemblies)
[sbz] Gravship Storage(sbz.GravshipStorage): (no assemblies)
[sbz] Gravship Storage_zh(ZH.MZMGOW.sbz.GravshipStorage): (no assemblies)
[sbz] Neat Storage(sbz.NeatStorage): (no assemblies)
[sbz] Neat Storage_zh(ZH.MZMGOW.sbz.NeatStorage): (no assemblies)
visibleraidpoints显示袭击点数 (visibleraidpoints.1trickPonyta.CNtrans): (no assemblies)
中文人物名字(wsh.RimPawnChineseName): RimPawnChineseName(1.0.0)
原版服饰渲染层修复(WeiShanMaoWei.WaiTaoFix): (no assemblies)
角色名字汉化补全PawnNameZH(kapa.PawnNameZH): PawnNameZH(1.0.0)
Active Harmony patches:
Ability.<GetGizmos>d__102.MoveNext: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Ability.Initialize: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
AbilityUtility.MakeAbility: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
AbilityUtility.MakeAbility: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ActiveLessonHandler.Activate: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ActiveTip.DrawInner: PRE: RimHUD.Access.Patch.Verse_ActiveTip_DrawInner.Prefix
ActiveTip.get_FinalText: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ActiveTip.get_TipRect: PRE: RimHUD.Access.Patch.Verse_ActiveTip_TipRect.Prefix
Alert_HunterHasShieldAndRangedWeapon.get_BadHunters: TRANS: AchtungMod.Alert_HunterLacksRangedWeapon_HuntersWithoutRangedWeapon_Patch.Transpiler
Alert_LowFood.GetExplanation: post: TD_Enhancement_Pack.Alerts.AlertPatchNameMap_Food.Postfix
Alert_LowMedicine.GetExplanation: post: TD_Enhancement_Pack.Alerts.AlertPatchNameMap_Medicine.Postfix
Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
AlertsReadout.AlertsReadoutUpdate: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
AlertsReadout.CheckAddOrRemoveAlert: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Apparel.GetInspectString: post: QualityColors.StringPatch.ColorApparelInspectString
ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: VEF.Apparels.VanillaExpandedFramework_ApparelGraphicRecordGetter_TryGetGraphicApparel_Transpiler.Transpiler
ArchivedDialog.ExposeData: post: VisibleRaidPoints.Patch_ArchivedDialog_ExposeData.Postfix
ArchivedDialog.RimWorld.IArchivable.OpenArchived: TRANS: VisibleRaidPoints.Patch_ArchivedDialog_RimWorld_IArchivable_OpenArchived.Transpiler
ArchivedDialog.RimWorld.IArchivable.get_ArchivedLabel: post: VisibleRaidPoints.Patch_ArchivedDialog_RimWorld_IArchivable_get_ArchivedLabel.Postfix
ArchivedDialog.RimWorld.IArchivable.get_ArchivedTooltip: post: VisibleRaidPoints.Patch_ArchivedDialog_RimWorld_IArchivable_get_ArchivedTooltip.Postfix
AreaAllowedGUI.DoAllowedAreaSelectors: TRANS: TD_Enhancement_Pack.DoAllowedAreaSelectors_Patch.Transpiler
AreaAllowedGUI.DoAreaSelector: TRANS: TD_Enhancement_Pack.DoAreaSelector_Patch.Transpiler
AreaManager.CanMakeNewAllowed: PRE: TD_Enhancement_Pack.AreaManager_CanMakeNewAllowed.Prefix
AreaManager.NotifyEveryoneAreaRemoved: post: TD_Enhancement_Pack.NotifyEveryoneAreaRemoved_Patch.Postfix
AreaManager.TryMakeNewAllowed: post: TD_Enhancement_Pack.TryMakeNewAllowed_Patch.Postfix
Area_Allowed.get_ListPriority: post: TD_Enhancement_Pack.AreaOrder.Postfix
Area_Home.Set: PRE: TD_Enhancement_Pack.NeverHomeArea.Prefix
ArmorUtility.ApplyArmor: TRANS: [800]VEF.Apparels.Patch_ArmorUtility+VanillaExpandedFramework_ArmorUtility_ApplyArmor.Transpiler
ArmorUtility.GetPostArmorDamage: PRE: VEF.Apparels.Patch_ArmorUtility+VanillaExpandedFramework_ArmorUtility_GetPostArmorDamage.Prefix
AttachableThing.get_DrawPos: post: YayoAnimation.HarmonyPatches.OffsetAttachableThing.Postfix
AttackTargetFinder.BestAttackTarget: PRE: VEF.Weapons.VanillaExpandedFramework_AttackTargetFinder_BestAttackTarget_Patch.Prefix
AttackTargetFinder.FindBestReachableMeleeTarget: PRE: VEF.Weapons.VanillaExpandedFramework_AttackTargetFinder_FindBestReachableMeleeTarget_Patch.Prefix
AutoUndrafter.AutoUndraftTickInterval: post: PeteTimesSix.SimpleSidearms.Intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTickInterval
Autosaver.AutosaverTick: PRE: aRandomKiwi.ARS.Autosaver_Patch+AutosaverTick.Listener
Autosaver.NewAutosaveFileName: PRE: aRandomKiwi.ARS.Autosaver_Patch+SaveGame.Listener
BabyPlayDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
BackCompatibility.BackCompatibleDefName: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
BackCompatibility.GetBackCompatibleBodyPartIndex: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
BackCompatibility.GetBackCompatibleType: PRE: SaveGameCompatibility.BackCompatibilityPatch.GetBackCompatibleType, AdaptiveStorage.HarmonyPatches.SaveGameCompatibility.GetBackCompatibleType TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
BackCompatibility.GetBackCompatibleTypeDirect: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
BackCompatibility.PostCouldntLoadDef: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
BackCompatibility.PostExposeData: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
BackCompatibility.PostLoadSavegame: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
BackCompatibility.PreLoadSavegame: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
BackstoryDef.BodyTypeFor: post: VEF.Pawns.VanillaExpandedFramework_BackstoryDef_BodyTypeFor_Patch.Postfix
BackstoryDef.FullDescriptionFor: TRANS: VEF.VanillaExpandedFramework_BackstoryDef_FullDescriptionFor_Patch.Transpiler
BackstoryTranslationUtility.<BackstoryTranslationElements>d__3.MoveNext: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
BackstoryTranslationUtility.BackstoryTranslationsMatchingEnglish: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
BackstoryTranslationUtility.GetLegacyBackstoryTranslations: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
BackstoryTranslationUtility.LoadAndInjectBackstoryData: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
BackstoryTranslationUtility.MissingBackstoryTranslations: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
BaseGen.Generate: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
BeautyDrawer.ShouldShow: post: AchtungMod.BeautyDrawer_ShouldShow_Patch.Postfix
Bill.Clone: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix
BillUtility.Notify_ColonistUnavailable: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Blueprint.DrawAt: post: GodHandMod.Patch_Blueprint_Draw.Postfix
BodyPartDef.GetMaxHealth: post: GodHandMod.BodyPartDef_GetMaxHealth_Patch.Postfix
BossgroupDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
BuildableDef.get_PlaceWorkers: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Building.DeSpawn: PRE: FixesForSBZFridge.OtherPatches+Building_DeSpawn_Patch.Prefix
Building.Destroy: PRE: VEF.Buildings.VanillaExpandedFramework_Building_Destroy_Patch.Prefix
Building.GetGizmos: post: SaveStorageSettings.Patch_Building_GetGizmos.Postfix
Building_CommsConsole.GetCommTargets: post: VEF.Factions.VanillaExpandedFramework_Building_CommsConsole_GetCommTargets_Patch.Postfix
Building_GravEngine.<GetOrbitalWarnings>d__83.MoveNext: TRANS: VEF.Buildings.GravshipUtility_PreLaunchConfirmation_Patch.Transpiler
Building_NutrientPasteDispenser.TryDispenseFood: TRANS: CommonSense.GenRecipe_TryDispenseFood_CommonSensePatch.CleanIngList
Building_OutfitStand.DrawAt: post: VEF.Apparels.VanillaExpandedFramework_Building_OutfitStand_DrawAt_Patch.Postfix
Building_OutfitStand.GetFloatMenuOptionToEquipWeapon: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Building_OutfitStand_GetFloatMenuOptionToEquipWeapon_Patch.NoWeaponEquipping
Building_OutfitStand.GetFloatMenuOptions: post: VEF.Apparels.VanillaExpandedFramework_Building_OutfitStand_GetFloatMenuOptionToWear_Patch.Postfix
Building_PlantGrower.GetGizmos: post: TD_Enhancement_Pack.DoNotHarvest_Building_Gizmo.Postfix
Building_ProximityDetector.RunDetection: PRE: [800]AM.Patches.Patch_Building_ProximityDetector_RunDetection.Prefix post: [800]AM.Patches.Patch_Building_ProximityDetector_RunDetection.Postfix
Building_Storage.GetGizmos: post: TD_Enhancement_Pack.BuildingStorage_GetGizmos_Patch.InsertUrgentRefillGizmos, AdaptiveStorage.HarmonyPatches.HideStorageGizmos.Postfix
Building_Storage.GetInspectString: PRE: [600]AdaptiveStorage.HarmonyPatches.ReplaceLegacyStorageInspectString.Prefix
Building_TurretGun.DrawExtraSelectionOverlays: post: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_DrawExtraSelectionOverlays_Patch.Postfix TRANS: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_DrawExtraSelectionOverlays_Transpiler.Transpiler
Building_TurretGun.IsValidTarget: post: VEF.Weapons.VanillaExpandedFramework_Building_TurretGun_IsValidTarget_Patch.Postfix
Building_WorkTable.CurrentlyUsableForBills: post: GodHandMod.Patch_GodAssistantOccupancy.Postfix
CameraDriver.CameraDriverOnGUI: PRE: SimpleCameraSetting.CameraDriverOnGUIPatch.Prefix
CameraDriver.Update: PRE: AchtungMod.Root_Play_Update_Patch.Prefix post: AchtungMod.Root_Play_Update_Patch.Postfix
CameraDriver.get_CurrentZoom: PRE: SimpleCameraSetting.CameraConfigPatch.CurrentZoomPreFix
CameraMapConfig.ConfigFixedUpdate_60: PRE: SimpleCameraSetting.CameraMapConfigUpdatePatch.Prefix
Caravan.GetGizmos: post: VEF.Abilities.VanillaExpandedFramework_Caravan_GetGizmos_Patch.Postfix
CaravanEnterMapUtility.Enter: PRE: PeteTimesSix.SimpleSidearms.Intercepts.CaravanEnterMapUtility_Enter.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.CaravanEnterMapUtility_Enter.Postfix
CaravanEnterMapUtility.GetEnterCell: PRE: EnterHere.CaravanEnterMapUtility_GetEnterCell.Prefix
CaravanInventoryUtility.TakeThings: TRANS: TD_Enhancement_Pack.TradeRequestWorstFirst.Transpiler
Caravan_PathFollower.ExposeData: post: VEF.Planet.VanillaExpandedFramework_Caravan_PathFollower_ExposeData_Patch.Postfix
Caravan_PathFollower.PatherTickInterval: PRE: VEF.Planet.VanillaExpandedFramework_Caravan_PathFollower_PatherTickInterval_Patch.Prefix
Caravan_PathFollower.StartPath: post: VEF.Planet.Caravan_PathFollower_StartPath_Patch.Postfix
Caravan_TraderTracker.ColonyThingsWillingToBuy: post: PeteTimesSix.SimpleSidearms.Intercepts.Caravan_TraderTracker_ColonyThingsWillingToBuy.Postfix
CastPositionFinder.TryFindCastPosition: PRE: VEF.Weapons.VanillaExpandedFramework_CastPositionFinder_TryFindCastPosition_Patch.Prefix
CellFinder.TryFindRandomEdgeCellWith: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
CellFinder.TryFindRandomEdgeCellWith: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
CellInspectorDrawer.ShouldShow: post: AchtungMod.CellInspectorDrawer_ShouldShow_Patch.Postfix
ChoiceLetter.ExposeData: post: VisibleRaidPoints.Patch_ChoiceLetter_ExposeData.Postfix
ChoiceLetter.GetMouseoverText: post: VisibleRaidPoints.Patch_ChoiceLetter_GetMouseoverText.Postfix
ChoiceLetter.OpenLetter: TRANS: VisibleRaidPoints.Patch_ChoiceLetter_OpenLetter.Transpiler
ChoiceLetter.get_Text: post: VisibleRaidPoints.Patch_ChoiceLetter_get_Text.Postfix
ColonistBar.ColonistBarOnGUI: PRE: CustomPortraits.HarmonyPatches.PrefixColonistBarOnGUI
ColonistBarColonistDrawer.DrawColonist: post: PawnQuickInfo.Patches.Postfix
Command.GizmoOnGUIInt: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction, ShowWeaponTallies.Patches.OnGui, VEF.AI.DraftGizmos.GizmoOnGUIPostfix TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
Command_SetPlantToGrow.ProcessInput: PRE: DubsMintMenus.Patch_Command_SetPlantToGrow.Prefix
CompAffectedByFacilities.Notify_FacilityDespawned: post: PipeSystem.PipeSystem_CompAffectedByFacilities_Notify_FacilityDespawned_Patch.Postfix
CompArt.GenerateImageDescription: PRE: GodHandMod.Patch_CompArt_GenerateImageDescription.Prefix
CompAssignableToPawn.<CompGetGizmosExtra>b__31_0: PRE: DubsMintMenus.Patch_CompAssignableToPawn.Prefix
CompBiosculpterPod.CompGetGizmosExtra: post: SaveStorageSettings.Patch_CompBiosculpterPod_CompGetGizmosExtra.Postfix
CompBreakdownable.CheckForBreakdown: TRANS: VEF.Buildings.VanillaExpandedFramework_CompBreakdownable_CheckForBreakdown_Patch.Transpiler
CompCauseGameCondition_ForceWeather.<>c.<RandomizeSettings>b__6_0: post: VEF.Weathers.VanillaExpandedFramework_GameCondition_ForceWeather_RandomizeSettings_Patch.Postfix
CompEggLayer.ProduceEgg: TRANS: VEF.AnimalBehaviours.VanillaExpandedFramework_CompEggLayer_ProduceEgg.ModifyCrossbreedEggThingDef
CompExplosive.Detonate: PRE: VEF.Weapons.CompExplosive_Shells.Detonate_Prefix
CompFoodPoisonable.PostSplitOff: PRE: Food_Poisoning_Stack_Fix.CompFoodPoisonable_PostSplitOff.Prefix
CompFoodPoisonable.PreAbsorbStack: PRE: Food_Poisoning_Stack_Fix.CompFoodPoisonable_PreAbsorbStack.Prefix
CompForbiddable.CompGetGizmosExtra: post: AllowTool.Patches.CompForbiddable_Gizmos_Patch.InjectDesignatorFunctionality
CompGlower.<>c__DisplayClass34_1.<CompGetGizmosExtra>b__2: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
CompGlower.ReceiveCompSignal: post: PipeSystem.ReceiveCompSignal_Postfix.Postfix
CompGlower.SetGlowColorInternal: post: VEF.Buildings.CompGlowerExtended+CompGlower_SetGlowColorInternal_Patch.Postfix
CompGlower.get_ShouldBeLitNow: post: PipeSystem.ShouldBeLitNow_Postfix.Postfix
CompLaunchable.TryLaunch: TRANS: TD_Enhancement_Pack.RebuildTransportPod.Transpiler
CompProperties.SpecialDisplayStats: post: TD_Enhancement_Pack.RottableReportProp.Postfix
CompProperties_Activity.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
CompProperties_RitualVisualEffect.GetInstance: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
CompQuality.CompInspectStringExtra: post: QualityColors.LabelPatch.ColorQualityStringInInspectPaneDescription
CompReadable.InitializeDoers: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
CompShield.PostPreApplyDamage: post: DamageMotes.ShieldBelt_Patch.Postfix
CompSpawnPawnOnDestroyed.PostDestroy: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
CompSpawnerPawn.CreateNewLord: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
CompStatue.CreateSnapshotOfPawn_HookForMods: PRE: FacialAnimation.HarmonyPatches.PrefixCreateSnapshotOfPawn_HookForMods
CompStatue.InitFakePawn_HookForMods: PRE: FacialAnimation.HarmonyPatches.PrefixInitFakePawn_HookForMods
CompTransporter.Notify_ThingAdded: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
CompTurretGun.CompRenderNodes: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
CompUsable.UsedBy: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ComplexThreatDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ComplexThreatWorker.CanResolve: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ComplexThreatWorker.Resolve: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ConvertHelper.Convert: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ConvertHelper.Convert: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
CopyPasteUI.DoCopyPasteButtons: TRANS: DragSelect.HarmonyPatch_CopyPasteUI.AddDraggablePasteButton
CrossRefHandler.ResolveAllCrossReferences: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Current.Notify_LoadedSceneChanged: post: aRandomKiwi.ARS.Notify_LoadedSceneChanged_Patch.Listener
CustomLabel.SetLabel: PRE: CEchinese.CEchinese.newline
DamageDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
DamageWorker.Apply: PRE: GodHandMod.Patch_GodProtectionDamageWorkerApply.Prefix
DamageWorker_AddInjury.Apply: PRE: DamagePatch.Patch_JobGiver_AIFightEnemies+Damage_Patch.Prefix
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VEF.Storyteller.VanillaExpandedFramework_DamageWorker_AddInjury_ApplyDamageToPart_Patch.Prefix
DamageWorker_AddInjury.ApplyToPawn: TRANS: VEF.Genes.VanillaExpandedFramework__DamageWorker_AddInjury_ApplyToPawn_Patch.Transpiler
DamageWorker_AddInjury.ReduceDamageToPreserveOutsideParts: PRE: GodHandMod.DamageWorker_AddInjury_ReduceDamageToPreserveOutsideParts_Patch.Prefix
DeathActionProperties.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
DeathActionWorker_BigExplosion.PawnDied: PRE: AnimalsLogic.NoBoomSlaughter.Explosion_Prefix
DeathActionWorker_ConfigurableExplosion.PawnDied: PRE: AnimalsLogic.NoBoomSlaughter.Explosion_Prefix
DeathActionWorker_SmallExplosion.PawnDied: PRE: AnimalsLogic.NoBoomSlaughter.Explosion_Prefix
DeathActionWorker_ToxCloud.PawnDied: PRE: AnimalsLogic.NoBoomSlaughter.Explosion_Prefix
DebugActionsIncidents.<IncidentsYielder>d__6.MoveNext: TRANS: DevInYourLanguage.H_DebugActionsIncidents.IncidentsYielderTranspiler
DebugActionsIncidents.GetIncidentWithPointsDebugAction: TRANS: DevInYourLanguage.H_DebugActionsIncidents.GetIncidentWithPointsDebugActionTranspiler
DebugActionsMapManagement.<>c__DisplayClass17_0.<UseGenStep>b__0: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
DebugActionsMapManagement.SetTerrainRect: TRANS: DevInYourLanguage.H_DebugActionsMapManagement.SetTerrainRect
DebugActionsMisc.<>c__DisplayClass31_0.<ChangeCameraConfig>b__1: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
DebugActionsQuests.<>c__DisplayClass4_0.<GenerateQuestsSamples>b__1: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
DebugActionsQuests.<>c__DisplayClass6_0.<TestQuestPart>b__0: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
DebugLoadIDsSavingErrorsChecker.RegisterDeepSaved: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
DebugLoadIDsSavingErrorsChecker.RegisterReferenced: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
DebugTabMenu_Actions.GenerateCacheForMethod: TRANS: DevInYourLanguage.H_DebugTabMenu_Actions.GenerateCacheForMethod
DebugTabMenu_Settings.InitActions: post: MoreWidgets.Patch_ShowCoords.InitActions_Post
DebugTabMenu_Settings.LegibleFieldName: PRE: DevInYourLanguage.H_DebugTabMenu_Settings.LegibleFieldName
DebugThingPlaceHelper.SpawnOptions: TRANS: DevInYourLanguage.H_DebugThingPlaceHelper.Transpiler
DebugThingPlaceHelper.TryAbandonOptionsForStackCount: TRANS: DevInYourLanguage.H_DebugThingPlaceHelper.Transpiler
DebugThingPlaceHelper.TryPlaceOptionsForBaseMarketValue: TRANS: DevInYourLanguage.H_DebugThingPlaceHelper.Transpiler
DebugThingPlaceHelper.TryPlaceOptionsForStackCount: TRANS: DevInYourLanguage.H_DebugThingPlaceHelper.Transpiler
DebugThingPlaceHelper.TryPlaceOptionsUnminified: TRANS: DevInYourLanguage.H_DebugThingPlaceHelper.Transpiler
DebugToolsPawns.<>c__DisplayClass71_1.<TryJobGiver>b__0: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
DebugToolsPawns.PawnGearDevOptions: TRANS: DevInYourLanguage.H_DebugToolsPawns.Transpiler
DebugToolsSpawning.<>c__DisplayClass44_0.<ChangeCameraConfigWorld>b__0: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
DebugToolsSpawning.CreateMealWithSpecifics: TRANS: DevInYourLanguage.H_DebugToolsSpawning.Transpiler
DebugToolsSpawning.SpawnApparel: TRANS: DevInYourLanguage.H_DebugToolsSpawning.Transpiler
DebugToolsSpawning.SpawnAtDevelopmentalStages: TRANS: DevInYourLanguage.H_DebugToolsSpawning.Transpiler
DebugToolsSpawning.SpawnPawn: TRANS: DevInYourLanguage.H_DebugToolsSpawning.Transpiler
DebugToolsSpawning.SpawnPawnWithLifestage: TRANS: DevInYourLanguage.H_DebugToolsSpawning.Transpiler
DebugToolsSpawning.SpawnSite: TRANS: DevInYourLanguage.H_DebugToolsSpawning.Transpiler
DebugToolsSpawning.SpawnSiteWithPoints: TRANS: DevInYourLanguage.H_DebugToolsSpawning.Transpiler
DebugToolsSpawning.SpawnWeapon: TRANS: DevInYourLanguage.H_DebugToolsSpawning.Transpiler
DebugToolsSpawning.SpawnWorldObject: TRANS: DevInYourLanguage.H_DebugToolsSpawning.Transpiler
DebugToolsSpawning.TryPlaceNearThingWithStyle: TRANS: DevInYourLanguage.H_DebugToolsSpawning.Transpiler
DebugToolsSpawning.WaterEmergePawn: TRANS: DevInYourLanguage.H_DebugToolsSpawning.Transpiler
DebugTools_Health.AddHediff: TRANS: DevInYourLanguage.H_DebugTools_Health.Transpiler
DebugTools_Health.Options_AddHediff: TRANS: DevInYourLanguage.H_DebugTools_Health.Transpiler
DebugTools_MapGen.<>c__DisplayClass0_0.<Options_Scatterers>b__0: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
DebugWindowsOpener.DevToolStarterOnGUI: PRE: Analyzer.DebugLogenabler.DebugKeysPatch, VEF.Sounds.VanillaExpandedFramework_DebugWindowsOpener_DevToolStarterOnGUI_Patch.Prefix
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons, VEF.Sounds.VanillaExpandedFramework_DebugWindowsOpener_DrawButtons_Patch.Transpiler, DevInYourLanguage.H_DebugWindowsOpener.Transpiler
DeepResourceGrid.DeepResourcesOnGUI: post: VEF.Maps.VanillaExpandedFramework_DeepResourceGrid_DeepResourcesOnGUI.Postfix
DeepResourceGrid.GetCellExtraColor: post: VEF.Maps.VanillaExpandedFramework_DeepResourceGrid_GetCellExtraColor.PostFix
Def.ResolveReferences: PRE: VEF.MergeablePatches+VanillaExpandedFramework_Def_ResolveReferences_Patch.Prefix
Def.SpecialDisplayStats: post: VEF.VanillaExpandedFramework_Def_SpecialDisplayStats_Patch.Postfix
DefGenerator.GenerateImpliedDefs_PostResolve: post: [0]DefNameLink.DefDatabaseInsertion.DefGeneratorPostfix
DefGenerator.GenerateImpliedDefs_PreResolve: post: WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
DefInjectionPackage.AddDataFromFile: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
DefInjectionPackage.SetDefFieldAtPath: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
DesignationCategoryDef.ResolveDesignators: post: [300]AllowTool.Patches.DesignationCategoryDef_ResolveDesignators_Patch.InjectAllowToolDesignators TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: VEF.Buildings.VanillaExpandedFramework_DesignationCategoryDef_ResolvedAllowedDesignators_Patch.AllowBuild, PipeSystem.ResolvedAllowedDesignators_Patch.Postfix
DesignationDragger.UpdateDragCellsIfNeeded: PRE: TD_Enhancement_Pack.DesignationSpamKiller.Prefix
Designator.CreateReverseDesignationGizmo: post: AllowTool.Patches.Designator_CreateReverseDesignationGizmo_Patch.CreateReverseDesignationGizmo_Postfix
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
DesignatorManager.DesignatorManagerUpdate: post: AchtungMod.DesignatorManager_DesignatorManagerUpdate_Patch.Postfix
DesignatorManager.ProcessInputEvents: PRE: GodHandMod.Patch_DesignatorManager_ProcessInputEvents.Prefix
DesignatorManager.set_SelectedStyle: PRE: TD_Enhancement_Pack.RememberSelectedStyle.Prefix
Designator_AllowAll.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator_Blueprint.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator_Build.DrawPanelReadout: TRANS: VEF.Pawns.VanillaExpandedFramework_Designator_Build_DrawPanelReadout_Patch.Transpiler
Designator_Build.GizmoOnGUI: post: TD_Enhancement_Pack.RightClick.Postfix
Designator_Build.ProcessInput: TRANS: TD_Enhancement_Pack.BlueprintAnyStuff.Transpiler
Designator_Build.SelectedUpdate: post: PipeSystem.Designator_Build_Patch.Postfix
Designator_Build.get_Visible: PRE: GodHandMod.Patch.Patch_GeneratorHiding.Prefix_DesignatorVisible
Designator_CleaningGodHand.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator_Dropdown.Add: post: TD_Enhancement_Pack.DesignatorDropdownOrder.Postfix
Designator_Install.SelectedUpdate: post: PipeSystem.Designator_Install_Patch.Postfix
Designator_MoveGravship.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator_Place.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator_Place.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator_Place.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator_Plan_Copy.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator_Plan_CopySelection.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator_PlantsCut.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsCut_Patch.PreventSpecialTreeMassDesignation
Designator_PlantsHarvestWood.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsHarvestWood_Patch.PreventSpecialTreeMassDesignation
Designator_SelectSimilar.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator_SelectSimilar.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator_StripMine.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator_UnlimitedDragger.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator_UnlimitedDragger.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator_UnlimitedDragger.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator_UnlimitedDragger.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
Designator_UnlimitedDragger.Selected: post: TD_Enhancement_Pack.SetSelectedStyle.Set
DevGUI.Label: PRE: DevInYourLanguage.H_DevGUI.Label
DevModePermanentlyDisabledUtility.Disable: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Dialog_AdvancedGameConfig.DoWindowContents: post: CharacterEditor.CEditor.AddMapSizeSlider
Dialog_BillConfig.DoWindowContents: TRANS: TD_Enhancement_Pack.BillCountInventory.Transpiler
Dialog_CameraConfigList.ReloadFiles: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Dialog_ChooseMemes.DoAcceptChanges: post: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_DoAcceptChanges_Patch.ForceTraitAndAbilitiesOnChooseMemeDialog
Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme
Dialog_ChooseMemes.TryAccept: PRE: VEF.Memes.VanillaExpandedFramework_Dialog_ChooseMemes_TryAccept_Patch.DetectIfPairedMeme
Dialog_CreateXenotype.DrawGene: PRE: VEF.Genes.VanillaExpandedFramework__Dialog_CreateXenotype_DrawGene_Patch.Prefix
Dialog_FileList.DoWindowContents: PRE: aRandomKiwi.ARS.Dialog_FileList_Patch+DoWindowContents.Listener
Dialog_FileList.get_InitialSize: PRE: aRandomKiwi.ARS.Dialog_FileList_Patch+get_InitialSize.Listener
Dialog_FormCaravan.CalculateAndRecacheTransferables: post: TradeHelper.Main+CaravanPatch2.Postfix
Dialog_FormCaravan.DoWindowContents: PRE: TradeHelper.Main+CaravanPatch.Prefix post: TradeHelper.Main+CaravanPatch.Postfix
Dialog_FormCaravan.PostClose: PRE: TD_Enhancement_Pack.SaveManifest.Prefix
Dialog_FormCaravan.PostOpen: TRANS: TD_Enhancement_Pack.LoadManifest.Transpiler
Dialog_IdeoList.ReloadFiles: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Dialog_InfoCard.Close: post: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Dialog_InfoCard_Close.Postfix
Dialog_InfoCard.DoWindowContents: PRE: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Dialog_InfoCard_DoWindowContents.Prefix
Dialog_InfoCard.FillCard: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix post: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Dialog_InfoCard_FillCard.Postfix TRANS: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Dialog_InfoCard_FillCard.Transpiler
Dialog_InfoCard.Notify_CommonSearchChanged: TRANS: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Dialog_InfoCard_Notify_CommonSearchChanged.Transpiler
Dialog_InfoCard.PushCurrentToHistoryAndClose: PRE: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Dialog_InfoCard_PushCurrentToHistoryAndClose.Prefix
Dialog_InfoCard.Setup: post: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Dialog_InfoCard_Setup.Postfix
Dialog_InfoCard.get_CommonSearchWidget: TRANS: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Dialog_InfoCard_get_CommonSearchWidget.Transpiler
Dialog_LoadTransporters.PostOpen: post: TD_Enhancement_Pack.PodsLoadManifest.Postfix
Dialog_ManageApparelPolicies.DoContentsRect: post: SaveStorageSettings.Patch_Dialog_ManageApparelPolicies_DoContentsRect.Postfix
Dialog_ManageAreas.DoAreaRow: TRANS: TD_Enhancement_Pack.AreaRowPatch.Transpiler
Dialog_ManageAreas.DoWindowContents: TRANS: TD_Enhancement_Pack.Dialog_ManageAreas_Contents_Patch.Transpiler
Dialog_ManageAreas.get_InitialSize: post: TD_Enhancement_Pack.InitialSize_Patch.Postfix, TD_Enhancement_Pack.Dialog_ManageAreas_InitialSize_Patch.Postfix
Dialog_ManageDrugPolicies.DoContentsRect: post: SaveStorageSettings.Patch_Dialog_ManageDrugPolicies_DoContentsRect.Postfix
Dialog_ManageFoodPolicies.DoContentsRect: post: SaveStorageSettings.Patch_Dialog_ManageFoodRestrictions_DoContentsRect.Postfix
Dialog_ManageReadingPolicies.DoContentsRect: post: SaveStorageSettings.Patch_Dialog_ManageReadingPolicies_DoContentsRect.Postfix
Dialog_MedicalDefaults.DoWindowContents: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedSetting.Postfix
Dialog_ModList.ReloadFiles: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Dialog_ModList_Load.DoFileInteraction: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Dialog_ModSettings.DoWindowContents: post: ExportAndImportModSettings.Dialog_ModSettings_DoWindowContents.Postfix, ModSettingsFramework.Dialog_ModSettings_Patch.Postfix
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries
Dialog_SaveFileList.<>c.<ReloadFilesTask>b__3_0: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Dialog_SaveFileList.ReloadFiles: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Dialog_SaveFileList_Save.DoFileInteraction: PRE: aRandomKiwi.ARS.Dialog_SaveFileList_Save_Patch+Dialog_SaveFileList_Save_DoFileInteraction.Listener
Dialog_ScenarioList.ReloadFiles: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Dialog_SplitCaravan.AddItemsToTransferables: post: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_AddItemsToTransferables.Postfix
Dialog_SplitCaravan.TrySplitCaravan: PRE: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_TrySplitCaravan.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_TrySplitCaravan.Postfix
Dialog_Trade.Close: post: TD_Enhancement_Pack.PauseAfterTrader.Postfix
Dialog_Trade.DoWindowContents: PRE: TradeHelper.Main+TradePatch.Prefix post: TradeHelper.Main+TradePatch.Postfix
Dialog_XenotypeList.ReloadFiles: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
DirectXmlCrossRefLoader.ResolveAllWantedCrossReferences: PRE: [800]DefNameLink.DefDatabaseInsertion.CrossRefLoaderPrefix
DirectXmlLoader.DefFromNode: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
DirectXmlSaver.SaveDataObject: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
DirectXmlToObject.TryDoPostLoad: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
DirectXmlToObjectNew.DefFromNodeNew: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
DirectXmlToObjectNew.MakeInstanceOfTypeForEmptyNode: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
DollDrawer.<>c__DisplayClass41_1.<DrawDiseases>b__2: TRANS: SmartMedicine.Compatibility.NiceHealthTab.DiseaseIcons.MakeMenu
DollDrawer.DrawAffectHediffGroupedRow: TRANS: SmartMedicine.Compatibility.NiceHealthTab.InjuryIcons.MakeMenu
DollDrawer.DrawAffectWholeBodyRowIconDisease: TRANS: SmartMedicine.Compatibility.NiceHealthTab.DiseaseMenu.MakeMenu
DollDrawer.DrawDiseases: TRANS: SmartMedicine.Compatibility.NiceHealthTab.InjectDiseaseHediff.MakeMenu
DollDrawer.ListAllHediffs: TRANS: SmartMedicine.Compatibility.NiceHealthTab.InjectInjuryHediff.ListAllHediffs
DollDrawer.MakeMedOperationsFloatMenuForPart: TRANS: SmartMedicine.Compatibility.NiceHealthTab.SurgeryMenu.MakeMenu
DollDrawer._GetPartConditionLabel: TRANS: SmartMedicine.Compatibility.NiceHealthTab.Optimizations.DollDraw_GetPartConditionLabel.MakeMenu
DropCellFinder.TradeDropSpot: post: TradingControl.Harmonize.HarmonyPatches.CustomTradeDropSpot
DrugPolicy.ExposeData: PRE: VEF.Pawns.Patch_DrugPolicy+VanillaExpandedFramework_DrugPolicy_ExposeData_Patch.Prefix
DynamicDrawManager.DrawDynamicThings: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
DynamicPawnRenderNodeSetup_Apparel.<ProcessApparel>d__5.MoveNext: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
DynamicPawnRenderNodeSetup_Apparel.ProcessApparel: post: VEF.Apparels.VanillaExpandedFramework_DynamicPawnRenderNodeSetup_Apparel_ProcessApparel_Patch.Postfix
DynamicPawnRenderNodeSetup_Genes.<GetDynamicNodes>d__2.MoveNext: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
DynamicPawnRenderNodeSetup_Hediffs.<GetDynamicNodes>d__2.MoveNext: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
DynamicPawnRenderNodeSetup_Mutants.<GetDynamicNodes>d__2.MoveNext: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
DynamicPawnRenderNodeSetup_Traits.<GetDynamicNodes>d__2.MoveNext: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
DynamicWorkTypes.AddWorkTypeDef: PRE: WorkTab.HarmonyPatches.ThirdPart.AchtungPatches+DynamicWorkTypesAddWorkTypeDef.Prefix TRANS: WorkTab.HarmonyPatches.ThirdPart.AchtungPatches+DynamicWorkTypesAddWorkTypeDef.Transpiler
DynamicWorkTypes.Update: PRE: WorkTab.HarmonyPatches.ThirdPart.AchtungPatches+DynamicWorkTypesUpdate.Prefix
EdificeGrid.DeRegister: post: TD_Enhancement_Pack.EdificeGrid_DeRegister_SetDirty.Postfix
EdificeGrid.Register: post: TD_Enhancement_Pack.EdificeGrid_Register_SetDirty.Postfix
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix
EquipmentUtility.CanEquip: post: VEF.Weapons.VanillaExpandedFramework_EquipmentUtility_CanEquip_Patch.Postfix
ExpandableLandmarksUtility.ExpandableLandmarksOnGUI: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ExpandableWorldObjectsUtility.ExpandableWorldObjectsOnGUI: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Explosion.Tick: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ExternalHistoryUtility.Load: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Faction.TryMakeInitialRelationsWith: post: VEF.Factions.VanillaExpandedFramework_Faction_TryMakeInitialRelationsWith_Patch.Postfix
Faction.get_NaturalGoodwill: post: VEF.Storyteller.VanillaExpandedFramework_Faction_NaturalGoodwill_Patch.Postfix
FactionDef.get_Description: PRE: VEF.Factions.FactionDef_Description_Patch.Prefix post: VEF.Factions.FactionDef_Description_Patch.Postfix
FactionDef.get_RoyalTitleInheritanceWorker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
FactionGenerator.NewGeneratedFaction: post: VEF.Planet.VanillaExpandedFramework_FactionGenerator_NewGeneratedFaction_Patch.Postfix
FactionIdeosTracker.ExposeData: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
FallingStructureArrival.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
FallingStructureStrategy.SpawnThreats: PRE: [200]EnterHere.RaidStrategyWorker_SpawnThreats.Prefix
FeatureDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
FilthMonitor.FilthMonitorTick: post: AdaptiveStorage.HarmonyPatches.UpdateInvalidHaulablesAndMergeables.Postfix
FireUtility.TryAttachFire: PRE: GodHandMod.Patch_GodProtectionTryAttachFire.Prefix
FireUtility.TryStartFireIn: PRE: GodHandMod.Patch_GodProtectionFireBarrier.Prefix
FleckManager.CreateFleckSystemFor: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
FleshTypeDef.ChooseWoundOverlay: post: VEF.Genes.VanillaExpandedFramework__FleshTypeDef_ChooseWoundOverlay_Patch.Postfix
FloatMenu.UpdateBaseColor: PRE: FloatSubMenus.Patches.UpdateBaseColor_Pre post: FloatSubMenus.Patches.UpdateBaseColor_Post
FloatMenuMakerMap.GetOptions: post: AM.Patches.Patch_FloatMenuMakerMap_GetOptions.Postfix
FloatMenuMakerMap.GetProviderOptions: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
FloatMenuMakerMap.Init: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
FloatMenuOptionProvider_CleanRoom.get_Undrafted: PRE: AchtungMod.FloatMenuOptionProviders_Patch.Prefix
FloatMenuOptionProvider_DressOtherPawn.GetSingleOptionFor: post: VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_DressOtherPawn_GetSingleOptionFor_Patch.Postfix
FloatMenuOptionProvider_EnterMapPortal.GetSingleOptionFor: PRE: AchtungMod.FloatMenuOptionProvider_EnterMapPortal_GetSingleOptionFor_Patch.Prefix
FloatMenuOptionProvider_Equip.AppliesInt: post: VEF.AnimalBehaviours.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_AppliesInt_Patch.NoWeaponEquipping
FloatMenuOptionProvider_Equip.GetSingleOptionFor: post: VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_Equip_GetSingleOptionFor_Patch.Postfix
FloatMenuOptionProvider_ExtinguishFires.get_Drafted: PRE: AchtungMod.FloatMenuOptionProviders_Patch.Prefix
FloatMenuOptionProvider_ExtinguishFires.get_Undrafted: PRE: AchtungMod.FloatMenuOptionProviders_Patch.Prefix
FloatMenuOptionProvider_Ingest.GetSingleOptionFor: post: VEF.AnimalBehaviours.VanillaExpandedFramework_FloatMenuOptionProvider_Ingest_GetSingleOptionFor_Patch.RemoveErrorForNonForbiddables
FloatMenuOptionProvider_Wear.GetSingleOptionFor: post: VEF.Apparels.VanillaExpandedFramework_FloatMenuOptionProvider_Wear_GetSingleOptionFor_Patch.Postfix
FloatMenuOptionProvider_WorkGivers.<GetWorkGiversOptionsFor>d__16.MoveNext: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
FloatMenuOptionProvider_WorkGivers.GetWorkGiverOption: PRE: [1000000]AchtungMod.FloatMenuOptionProvider_WorkGivers_GetWorkGiverOption_Patch.Prefix post: VEF.AnimalBehaviours.VanillaExpandedFramework_FloatMenuOptionProvider_WorkGivers_GetWorkGiverOption_Patch.NoWorkBesidesAttacks, AchtungMod.FloatMenuOptionProvider_WorkGivers_GetWorkGiverOption_Patch.Postfix TRANS: GetWorkGiverOption_Transpiler_Patch_Final.Transpiler, AchtungMod.FloatMenuOptionProvider_WorkGivers_GetWorkGiverOption_Patch.Transpiler
FloatMenuOptionProvider_WorkGivers.ScannerShouldSkip: PRE: AchtungMod.FloatMenuOptionProvider_WorkGivers_ScannerShouldSkip_Patch.Prefix
FogGrid.Notify_FogBlockerRemoved: post: Quarry.FogGrid_Notify_FogBlockerRemoved_Patch.Postfix
FogGrid.Notify_PawnEnteringDoor: post: Quarry.FogGrid_Notify_PawnEnteringDoor_Patch.Postfix
FoodUtility.BestFoodSourceOnMap: TRANS: AnimalsLogic.AnimalsUseDispenser.BestFoodSourcePatch
FoodUtility.FoodOptimality: post: CommonSense.FoodUtility_FoodOptimality.Postfix
FoodUtility.GetMeatSourceCategory: PRE: VEF.Genes.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory.Prefix, VEF.Cooking.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition
FoodUtility.GetMeatSourceCategoryFromCorpse: PRE: VEF.Genes.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategoryFromCorpse.Prefix
FoodUtility.ThoughtsFromIngesting: PRE: VEF.Genes.ThingIngestingPatches.Prefix
FoodUtility.WillIngestFromInventoryNow: PRE: CommonSense.FoodUtility_WillIngestFromInventoryNow_CommonSensePatch.Prefix
Frame.CompleteConstruction: TRANS: VEF.Pawns.VanillaExpandedFramework_Frame_CompleteConstruction_Patch.Transpiler
Frame.DrawAt: post: GodHandMod.Patch_Frame_Draw.Postfix
Frame.FailConstruction: TRANS: AchtungMod.Frame_FailConstruction_Patch.Transpiler
Game.ClearCaches: PRE: SmartMedicine.Utilities.FetchOnceGameComponent_ClearCachePatch.Prefix post: DynamicWorkSchedules.Patch_ClearCacheOnGameClear.Postfix, PipeSystem.Game_ClearCaches.Postfix
Game.DeinitAndRemoveMap: PRE: AchtungMod.Game_DeinitAndRemoveMap_Patch.Prefix post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, TD_Enhancement_Pack.MapRemover.Postfix, DynamicWorkSchedules.Patch_ClearCacheOnUnload.Postfix, DynamicWorkSchedules.Patches.Patch_Game_Deinit.Postfix
Game.ExposeSmallComponents: post: GodHandMod.Game_ExposeSmallComponents_Patch.Postfix
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Game.FinalizeInit: post: [800]MidsaverSaver.RunFixesAfterGameLoads.Postfix, HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, RimHUD.Access.Patch.Verse_Game_FinalizeInit.Postfix, Brrainz.ModFeatures.Game_FinalizeInit_Postfix
Game.InitNewGame: PRE: SimpleCameraSetting.CameraConfigPatch.PreFix post: MapPreview.Patches.Patch_Verse_Game.InitNewGame_Postfix
Game.LoadGame: PRE: [800]MidsaverSaver.LogFixesBeingUsed.Prefix, SimpleCameraSetting.CameraConfigPatch.LoadGamePreFix post: CharacterEditor.CEditor.OnSavegameLoaded, MapPreview.Patches.Patch_Verse_Game.LoadGame_Postfix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Game.UpdatePlay: post: AchtungMod.Game_UpdatePlay_Patch.Postfix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Game.set_CurrentMap: post: TD_Enhancement_Pack.ChangeMapResetOverlays.Postfix
GameComponentUtility.FinalizeInit: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
GameComponentUtility.GameComponentOnGUI: post: MoreWidgets.Patch_ShowCoords.DrawUI_Post TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
GameComponentUtility.GameComponentTick: post: YayoAnimation.HarmonyPatches.GameComponentUtilityPatch+DoTicking.Postfix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
GameComponentUtility.GameComponentUpdate: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
GameComponentUtility.LoadedGame: post: VEF.Factions.VanillaExpandedFramework_GameComponentUtility_LoadedGame_Patch+LoadedGame.Postfix, YayoAnimation.HarmonyPatches.GameComponentUtilityPatch+ResetOnStartedOrLoaded.Postfix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
GameComponentUtility.StartedNewGame: post: VEF.Factions.VanillaExpandedFramework_GameComponentUtility_LoadedGame_Patch+StartedNewGame.Postfix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
GameComponent_PawnDuplicator.CopyNeeds: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
GameCondition.End: post: Leoltron.ExplicitTimings.GameCondition_Patch+GameCondition_End_Patch.Postfix
GameCondition.get_LabelCap: post: Leoltron.ExplicitTimings.GameCondition_Patch+LabelCap.Postfix
GameCondition.get_TooltipString: post: Leoltron.ExplicitTimings.GameCondition_Patch+TooltipString.Postfix
GameConditionMaker.MakeCondition: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
GameConditionManager.DoConditionsUI: PRE: MoreWidgets.Patch_ShowCoords.DoConditionsUI_Pre
GameConditionManager.ExposeData: post: MidsaverSaver.Patch_GameConditionManager_ExposeData.Postfix
GameConditionManager.RegisterCondition: post: Leoltron.ExplicitTimings.GameConditionManager_Patch.Postfix
GameConditionManager.TotalHeightAt: post: MoreWidgets.Patch_ShowCoords.TotalHeightAt_Post
GameCondition_ForceWeather.<>c.<RandomizeSettings>b__4_0: post: VEF.Weathers.VanillaExpandedFramework_GameCondition_ForceWeather_RandomizeSettings_Patch.Postfix
GameDataSaveLoader.LoadGame: PRE: aRandomKiwi.ARS.GameDataSaveLoader_Patch+LoadGame.Listener
GameDataSaveLoader.SaveCameraConfig: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
GameDataSaveLoader.SaveGame: PRE: aRandomKiwi.ARS.GameDataSaveLoader_Patch+SaveGame.Listener TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
GameDataSaveLoader.SaveIdeo: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
GameDataSaveLoader.SaveModList: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
GameDataSaveLoader.SaveScenario: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
GameDataSaveLoader.SaveXenotype: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
GameDataSaveLoader.TryLoadCameraConfig: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
GameDataSaveLoader.TryLoadIdeo: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
GameDataSaveLoader.TryLoadModList: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
GameDataSaveLoader.TryLoadScenario: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
GameDataSaveLoader.TryLoadXenotype: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
GameInitData.PrepForMapGen: TRANS: WorkTab.GameInitData_PrepForMapGen.Transpiler
GatheringDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Gen.ToStringSafeEnumerable: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
GenAdj.OccupiedRect: PRE: GodHandMod.GenAdj_OccupiedRect_Patch.Prefix
GenClosest.ClosestThingReachable: PRE: FixesForSBZFridge.GenClosest_ClosestThingReachable.Prefix
GenCommandLine.Restart: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
GenConstruct.BlocksConstruction: PRE: AchtungMod.GenConstruct_BlocksConstruction_Patch.Prefix post: VEF.Buildings.VanillaExpandedFramework_GenConstruct_BlocksConstruction_Patch.Postfix
GenConstruct.CanConstruct: PRE: VEF.Pawns.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch.Prefix
GenConstruct.CanConstruct: PRE: VEF.Pawns.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch2.Prefix post: VEF.Buildings.VanillaExpandedFramework_GenConstruct_CanConstruct_Patch.Postfix
GenConstruct.HandleBlockingThingJob: TRANS: TD_Enhancement_Pack.HandleAllBlockingThings.Transpiler
GenDraw.DrawFieldEdges: PRE: TD_Enhancement_Pack.DrawFieldEdgesCorners.Prefix
GenDrop.TryDropSpawn: post: CommonSense.GenPlace_TryDropSpawn_NewTmp_CommonSensePatch.Postfix
GenExplosion.DoExplosion: PRE: GodHandMod.Patch_GodProtectionExplosionBarrier.Prefix
GenFilePaths.get_AllSavedGameFiles: PRE: aRandomKiwi.ARS.GenFilePaths_Patch+get_AllSavedGameFiles.Listener
GenGrid.WalkableBy: PRE: VEF.Hediffs.PhasingPatches.WalkableBy_Prefix
GenHostility.HostileTo: post: AnimalsLogic.Patches.HostilePredators.HostileToThing_Postfix
GenLabel.LabelExtras: post: QualityColors.StringPatch.ColorTextExtraString
GenRadial.NumCellsInRadius: TRANS: VEF.GenRadialPatches.IncreaseNumCellsInRadiusCount
GenRecipe.<MakeRecipeProducts>d__0.MoveNext: TRANS: CommonSense.GenRecipe_MakeRecipeProducts_CommonSensePatch.CleanIngList, TD_Enhancement_Pack.ColorVariation.GenRecipe_Transpiler
GenSpawn.SpawnBuildingAsPossible: PRE: GodHandMod.GenSpawn_SpawnBuildingAsPossible_Patch.Prefix
GenStep_Asteroid.GenerateArcheanTree: PRE: MapPreview.Patches.Patch_RimWorld_GenStep_Asteroid.GenerateArcheanTree
GenStep_Asteroid.GenerateRuins: PRE: MapPreview.Patches.Patch_RimWorld_GenStep_Asteroid.GenerateRuins
GenStep_Asteroid.SpawnOres: PRE: MapPreview.Patches.Patch_RimWorld_GenStep_Asteroid.SpawnOres
GenStep_OrbitalMechhive.Generate: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
GenStep_Power.Generate: PRE: KCSG.Prefix_GenStep_Power.Prefix
GenStep_ScatterLumpsMineable.ChooseThingDef: PRE: MidsaverSaver.Patch_GenStep_ScatterLumpsMineable.Prefix
GenStep_Settlement.ScatterAt: TRANS: VEF.Factions.VanillaExpandedFramework_GenStep_Settlement_ScatterAt_Patch.Transpiler
GenStuff.RandomStuffInexpensiveFor: TRANS: [0]VEF.Things.VanillaExpandedFramework_GenStuff_RandomStuffInexpensiveFor_Patch.Transpiler
GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VEF.Things.VanillaExpandedFramework_GenStuff_TryRandomStuffByCommonalityFor_Patch.Prefix
GenText.Truncate: PRE: QualityColors.StringPatch.StripColorsFromString post: QualityColors.StringPatch.ReAddColorsToString
GenText.Truncate: PRE: QualityColors.StringPatch.StripColorsFromTaggedString post: QualityColors.StringPatch.ReAddColorToTaggedString
GenThreading.<>c__DisplayClass8_1.<ParallelFor>b__0: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
GenTypes.TryGetMixedAssemblyGenericType: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
GenTypes.get_AllTypes: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
GenUI.DistFromRect: PRE: FloatSubMenus.Patches.DistFromRect_Pre
Gene.ExposeData: post: VEF.Genes.VanillaExpandedFramework_Gene_ExposeData_Patch.Postfix
Gene.OverrideBy: post: VEF.Genes.VanillaExpandedFramework_Gene_OverrideBy_Patch.Postfix
Gene.PostAdd: post: CharacterEditor.CEditor.OnPostAddGene, VEF.Genes.VanillaExpandedFramework_Gene_PostAdd_Patch.Postfix
Gene.PostRemove: post: CharacterEditor.CEditor.OnPostRemoveGene, VEF.Genes.VanillaExpandedFramework_Gene_PostRemove_Patch.Postfix
GeneMaker.MakeGene: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
GeneUIUtility.DrawGene: TRANS: VEF.Genes.VanillaExpandedFramework_GeneUIUtility_DrawGene_Patch.Transpiler
GeneUIUtility.DrawGeneBasics: TRANS: VEF.Genes.VanillaExpandedFramework_GeneUIUtility_DrawGeneBasics_Patch.Transpiler
GeneUIUtility.DrawGenesInfo: TRANS: RimHUD.Access.Patch.RimWorld_GeneUIUtility_DrawGenesInfo.Transpiler
Gene_Resource.<GetGizmos>d__37.MoveNext: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
GizmoGridDrawer.<DrawGizmoGrid>g__ProcessGizmoState|18_0: PRE: DubsMintMenus.HarmonyPatches+H_GizmoGridDrawer.Prefix
GizmoGridDrawer.DrawGizmoGridFor: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler, AllowTool.Patches.GizmoGridDrawer_DrawGizmoGridFor_Patch.ClearReverseDesignators
GlobalControlsUtility.DoTimespeedControls: PRE: Analyzer.GUIElement_TPS.Prefix
GlowGrid.DirtyCell: post: TD_Enhancement_Pack.GlowGridDirty_Patch.Postfix
GlowGrid.GlowGridUpdate_First: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
GoodwillSituationDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
GrammarResolver.RandomPossiblyResolvableEntry: PRE: SpeakUp.GrammarResolver_RandomPossiblyResolvableEntry.Prefix post: SpeakUp.GrammarResolver_RandomPossiblyResolvableEntry.Postfix
GrammarResolver.Resolve: PRE: SpeakUp.GrammarResolver_Resolve.Prefix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
GrammarResolver.RuleEntry.ValidateConstantConstraints: PRE: SpeakUp.RuleEntry_ValidateConstantConstraints.Prefix
GrammarResolver.TryResolveRecursive: PRE: SpeakUp.GrammarResolver_TryResolveRecursive.Prefix post: SpeakUp.GrammarResolver_TryResolveRecursive.Postfix
GraphicDatabase.Get: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
GridsUtility.GetMaxItemsAllowedInCell: TRANS: AdaptiveStorage.HarmonyPatches.StorageLimit.Transpiler
Harmony..ctor: PRE: Analyzer.Profiling.RememberHarmonyIDs.Prefix post: VisualExceptions.RememberHarmonyIDs.Postfix
HaulAIUtility.PawnCanAutomaticallyHaulFast: PRE: AchtungMod.HaulAIUtility_PawnCanAutomaticallyHaulFast_Patch.Prefix
HaulDestinationManager.RemoveHaulDestination: post: TD_Enhancement_Pack.UrgentRefill_Deletion_Patches.Postfix
HeadTypeDef.GetGraphic: TRANS: VEF.Pawns.VanillaExpandedFramework_HeadTypeDef_GetGraphic_Patch.Transpiler
HealthAIUtility.FindBestMedicine: PRE: SmartMedicine.FindBestMedicine.Prefix
HealthAIUtility.WantsToBeRescued: post: GodHandMod.Patch.Patch_InhibitRescue.Postfix
HealthCardUtility.DoDebugOptions: TRANS: DevInYourLanguage.H_HealthCardUtility.Transpiler
HealthCardUtility.DrawHediffListing: PRE: NiceHealthTab.Patches+DrawHediffListing_Patch.Prefix
HealthCardUtility.DrawHediffRow: PRE: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Prefix post: VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Postfix TRANS: SmartMedicine.HediffRowPriorityCare.Transpiler, VEF.Genes.VanillaExpandedFramework_HealthCardUtility_DrawHediffRow_Patch.Transpiler
HealthCardUtility.DrawOverviewTab: TRANS: SmartMedicine.SurgeryUnlimited.SurgergyUnlimitedPawnSettings.Transpiler
HealthCardUtility.DrawPawnHealthCard: PRE: NiceHealthTab.Patches+HealthCardUtility_DrawPawnHealthCard_Patch.Prefix post: DubsMintMenus.Patch_HealthCardUtility.Postfix
HealthCardUtility.EntryClicked: PRE: SmartMedicine.SuppressRightClickHediff.Prefix
HealthCardUtility.GetPawnCapacityTip: TRANS: VEF.Apparels.VanillaExpandedFramework_HealthCardUtility_GetPawnCapacityTip_Patch.Transpiler
Hediff.PostRemoved: PRE: SmartMedicine.RemoveHediffHook.Prefix post: SmartMedicine.IgnoreHediffsForRest.RemoveIgnoredHediff
Hediff.TendableNow: PRE: SmartMedicine.PriorityCareTendableNow.Prefix
Hediff.Tick: PRE: GodHandMod.HarmonyPatches_StasisLock+Patch_Hediff_Freeze.Prefix
Hediff.get_LabelInBrackets: post: Leoltron.ExplicitTimings.Hediffs.Hediff_BloodLoss_Patch+LabelInBrackets.Postfix, Leoltron.ExplicitTimings.Hediffs.Hediff_Heatstroke_Patch+LabelInBrackets.Postfix, Leoltron.ExplicitTimings.Hediffs.Hediff_Hypothermia_Patch+LabelInBrackets.Postfix, Leoltron.ExplicitTimings.Hediffs.Hediff_Malnutrition_Patch+LabelInBrackets.Postfix, Leoltron.ExplicitTimings.Hediffs.Hediff_Pregnant_Patch+LabelInBrackets.Postfix
Hediff.get_TendPriority: PRE: SmartMedicine.PriorityHediff.Prefix
Hediff.get_TipStringExtra: post: Leoltron.ExplicitTimings.Hediffs.Hediff_BloodLoss_Patch+TipStringExtra.Postfix, Leoltron.ExplicitTimings.Hediffs.Hediff_Heatstroke_Patch+TipStringExtra.Postfix, Leoltron.ExplicitTimings.Hediffs.Hediff_Hypothermia_Patch+TipStringExtra.Postfix, Leoltron.ExplicitTimings.Hediffs.Hediff_Malnutrition_Patch+TipStringExtra.Postfix, Leoltron.ExplicitTimings.Hediffs.Hediff_Pregnant_Patch+TipStringExtra.Postfix
HediffComp.get_CompTipStringExtra: post: Leoltron.ExplicitTimings.Hediffs.CompTipStringExtra.Postfix
HediffComp_Disappears.get_CompLabelInBracketsExtra: post: Leoltron.ExplicitTimings.Hediffs.HediffComp_Disappears_Patch.Postfix
HediffComp_Immunizable.get_CompLabelInBracketsExtra: post: Leoltron.ExplicitTimings.Hediffs.HediffComp_Immunizable_Patch+CompLabelInBracketsExtra.Postfix
HediffComp_Immunizable.get_CompTipStringExtra: post: Leoltron.ExplicitTimings.Hediffs.HediffComp_Immunizable_Patch+CompTipStringExtra.Postfix
HediffComp_Immunizable.get_SeverityFactorFromHediffs: post: VEF.Genes.VanillaExpandedFramework_HediffComp_Immunizable_SeverityFactorFromHediffs_Patch.AddDiseaseFactor
HediffComp_PregnantHuman.get_CompTipStringExtra: post: VEF.Genes.VanillaExpandedFramework_HediffComp_PregnantHuman_CompTipStringExtra_Patch.AddGeneMultiplierExplanation
HediffComp_SeverityPerDay.get_CompLabelInBracketsExtra: post: Leoltron.ExplicitTimings.Hediffs.HediffComp_SeverityPerDay_Patch+CompLabelInBracketsExtra.Postfix
HediffComp_SeverityPerDay.get_CompTipStringExtra: post: Leoltron.ExplicitTimings.Hediffs.HediffComp_SeverityPerDay_Patch+CompTipStringExtra.Postfix
HediffDef.ResolveReferences: PRE: VEF.MergeablePatches+VanillaExpandedFramework_HediffDef_ResolveReferences_Patch.Prefix
HediffMaker.Debug_MakeConcreteExampleHediff: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
HediffMaker.MakeHediff: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
HediffSet.AddDirect: PRE: GodHandMod.HediffSet_AddDirect_Patch.Prefix
HediffSet.CalculatePain: post: VEF.Pawns.VanillaExpandedFramework_HediffSet_CalculatePain_Patch.Postfix
HediffSet.DirtyCache: post: VEF.Weapons.VanillaExpandedFramework_HediffSet_DirtyCache_Patch.Postfix
HediffSet.GetPartHealth: post: GodHandMod.HediffSet_GetPartHealth_Patch.Postfix
HediffSet.HasImmunizableNotImmuneHediff: TRANS: SmartMedicine.IgnoreHediffsForRest.InfectionHediffs
HediffSet.HasTendedAndHealingInjury: PRE: SmartMedicine.IgnoreHediffsForRest.EnableSkip post: SmartMedicine.IgnoreHediffsForRest.DisableSkip TRANS: SmartMedicine.IgnoreHediffsForRest.DamageHediffs
HediffSet.get_BleedRateTotal: post: VEF.Apparels.VanillaExpandedFramework_HediffSet_BleedRateTotal_Patch.Postfix
HediffSet.get_HasHead: PRE: [800]AM.Patches.Patch_HediffSet_HasHead.Prefix
HediffWithComps.InitializeComps: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
HediffWithComps.PostMake: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
HediffWithComps.get_TipStringExtra: post: Leoltron.ExplicitTimings.Hediffs.Hediff_Injury_Patch+TipStringExtra.Postfix
Hediff_Injury.get_BleedRate: post: GodHandMod.Hediff_Injury_BleedRate_Patch.Postfix
Hediff_Injury.get_LabelInBrackets: post: Leoltron.ExplicitTimings.Hediffs.Hediff_Injury_Patch+LabelInBrackets.Postfix
Hediff_Injury.get_PainOffset: post: GodHandMod.Hediff_Injury_PainOffset_Patch.Postfix
Hediff_Pregnant.DoBirthSpawn: TRANS: VEF.AnimalBehaviours.VanillaExpandedFramework_Hediff_Pregnant_DoBirthSpawn_Patch.ModifyCrossbreedKindDef
Hediff_Pregnant.PostAdd: post: VEF.Genes.VanillaExpandedFramework_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization
Hediff_Shambler.PostMake: post: VEF.Genes.VanillaExpandedFramework_Hediff_Shambler_PostMake_Patch.ActivateShamblerGenes
HistoryAutoRecorderDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
HistoryEventsManager.RecordEvent: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
HugsLibUtility.GetModAssemblyFileInfo: post: LunarFramework.Internal.Compatibility.ModCompat_HugsLib.HugsLibUtility_GetModAssemblyFileInfo
HumanlikeMeshPoolUtility.GetHumanlikeBeardSetForPawn: post: FacialAnimation.HarmonyPatches.PostfixGetHumanlikeBeardSetForPawn
HumanlikeMeshPoolUtility.GetHumanlikeHairSetForPawn: post: FacialAnimation.HarmonyPatches.PostfixGetHumanlikeHairSetForPawn
HuntJobUtility.WasKilledByHunter: post: aRandomKiwi.GFM.HuntJobUtility_Patch+HuntJobUtility_WasKilledByHunter.Listener
ITab.CloseTab: PRE: NiceBillTab.Patch_ITab_CloseTab.Prefix
ITab_Bills..ctor: PRE: NiceBillTab.ITab_Bills_Constructor_Patch.Prefix
ITab_Bills.FillTab: PRE: NiceBillTab.ITab_Bills_FillTab_Patch.Prefix
ITab_Pawn_Gear.DrawThingRow: PRE: CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix TRANS: QualityColors.Patch_ITabPawnGear_DrawThingRow.Transpiler, QualityColors.Patch_ITabPawnGear_DrawThingRow.Transpiler, SmartMedicine.DrawThingRow_Patch.Transpiler, PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
ITab_Pawn_Gear.InterfaceDrop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop post: SmartMedicine.InterfaceDrop_Patch.Postfix
ITab_Pawn_Gear.ShouldShowEquipment: post: VEF.AnimalBehaviours.VanillaExpandedFramework_ITab_Pawn_Gear_IsVisible_Patch.RemoveTab
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VEF.Apparels.Patch_ITab_Pawn_Gear+VanillaExpandedFramework_ITab_Pawn_Gear_TryDrawOverallArmor.Transpiler
ITab_Pawn_Health..ctor: post: NiceHealthTab.Patches+ITab_Pawn_Health_Patch.Postfix, SmartMedicine.SurgeryUnlimited.MakeRoomForSetting.Postfix
ITab_Pawn_Health.FillTab: PRE: NiceHealthTab.Patches+ITab_Pawn_Health_FillTab_Patch.Prefix
Ideo.ExposeData: TRANS: VEF.Memes.VanillaExpandedFramework_Ideo_ExposeData_Patch.Transpiler
Ideo.Notify_GameStarted: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Ideo.Notify_MemberCorpseDestroyed: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Ideo.Notify_MemberDied: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Ideo.Notify_MemberGained: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Ideo.Notify_MemberGenerated: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Ideo.Notify_MemberGuestStatusChanged: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Ideo.Notify_MemberLost: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
IdeoGenerator.GenerateClassicIdeo: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
IdeoGenerator.MakeFoundation: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
IncidentDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
IncidentParms.ExposeData: post: VisibleRaidPoints.Patch_IncidentParms_ExposeData.Postfix
IncidentWorker.SendIncidentLetter: TRANS: VisibleRaidPoints.Patch_IncidentWorker_SendIncidentLetter.Transpiler
IncidentWorker.TryExecute: PRE: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_TryExecute_Patch.Prefix
IncidentWorker.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorkerTraderShip.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorkerTraderShipCrash.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_AggressiveAnimals.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_Alphabeavers.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_AmbrosiaSprout.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_Ambush.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_Ambush_ManhunterPack.AdjustedPoints: TRANS: VisibleRaidPoints.Patch_IncidentWorker_Ambush_ManhunterPack_AdjustedPoints.Transpiler
IncidentWorker_AnimalInsanityMass.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix TRANS: VisibleRaidPoints.Patch_IncidentWorker_AnimalInsanityMass_TryExecuteWorker.Transpiler
IncidentWorker_AnimalInsanitySingle.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_BoomshroomSprout.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_CaravanDemand.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix TRANS: VisibleRaidPoints.Patch_IncidentWorker_CaravanDemand_TryExecuteWorker.Transpiler
IncidentWorker_CaravanMeeting.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_ChimeraAssault.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix TRANS: VisibleRaidPoints.Patch_IncidentWorker_ChimeraAssault_TryExecuteWorker.Transpiler
IncidentWorker_CrashedShipPart.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix TRANS: VisibleRaidPoints.Patch_IncidentWorker_CrashedShipPart_TryExecuteWorker.Transpiler
IncidentWorker_CropBlight.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_DeepDrillInfestation.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix TRANS: VisibleRaidPoints.Patch_IncidentWorker_DeepDrillInfestation_TryExecuteWorker.Transpiler
IncidentWorker_DevourerAssault.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix TRANS: VisibleRaidPoints.Patch_IncidentWorker_DevourerAssault_TryExecuteWorker.Transpiler
IncidentWorker_DevourerWaterAssault.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix TRANS: VisibleRaidPoints.Patch_IncidentWorker_DevourerWaterAssault_TryExecuteWorker.Transpiler
IncidentWorker_Disease.PotentialVictims: post: VEF.AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_Disease_PotentialVictims_Patch.Postfix
IncidentWorker_Disease.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_EntitySwarm.GenerateEntities: TRANS: VisibleRaidPoints.Patch_IncidentWorker_EntitySwarm_GenerateEntities.Transpiler
IncidentWorker_EntitySwarm.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_FarmAnimalsWanderIn.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_Flashstorm.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_FleshbeastAttack.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix TRANS: VisibleRaidPoints.Patch_IncidentWorker_FleshbeastAttack_TryExecuteWorker.Transpiler
IncidentWorker_FleshmassHeart.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_GameEndedWanderersJoin.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_GauranlenPodSpawn.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_GhoulAttack.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_GiveQuest.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_GorehulkAssault.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix TRANS: VisibleRaidPoints.Patch_IncidentWorker_GorehulkAssault_TryExecuteWorker.Transpiler
IncidentWorker_HarbingerTreeProvoked.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_HarbingerTreeSpawn.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_HateChanters.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix TRANS: VisibleRaidPoints.Patch_IncidentWorker_HateChanters_TryExecuteWorker.Transpiler
IncidentWorker_HerdMigration.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_Infestation.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix TRANS: VisibleRaidPoints.Patch_IncidentWorker_Infestation_TryExecuteWorker.Transpiler
IncidentWorker_InsectJelly.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_LavaEmergence.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_LavaFlow.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_MakeGameCondition.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_MakeInitialDrought.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_MechCluster.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_MetalhorrorImplantation.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_MeteoriteImpact.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_Nociosphere.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_Obelisk.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_OrbitalDebris.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_OrbitalTraderArrival.CanFireNowSub: PRE: TraderShips.Patch.PatchIncidentWorker_OrbitalTraderArrivalCanFireNowSub.Prefix
IncidentWorker_OrbitalTraderArrival.TryExecuteWorker: PRE: TraderShips.Patch.PatchIncidentWorker_OrbitalTraderArrivalTryExecuteWorker.Prefix, Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_PitGate.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_PsychicDrone.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_PsychicEmanation.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_PsychicRitualSiege.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_PsychicSoothe.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_Raid.AdjustedRaidPoints: TRANS: VisibleRaidPoints.Patch_IncidentWorker_Raid_AdjustedRaidPoints.Transpiler
IncidentWorker_Raid.TryExecuteWorker: PRE: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_Raid_TryExecuteWorker_Patch.Prefix, Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: VEF.Factions.VanillaExpandedFramework_IncidentWorker_RaidEnemy_ResolveRaidStrategy_Patch.Postfix
IncidentWorker_RaidEnemy.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_RansomDemand.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_Reinforcements.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_ResourcePodCrash.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix TRANS: TD_Enhancement_Pack.ResourcePodCrashContents.Transpiler
IncidentWorker_Revenant.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_RevenantEmergence.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_SeasonalFlooding.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_SelfTame.Candidates: post: VEF.AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix
IncidentWorker_SelfTame.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_ShamblerAssault.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_ShipChunkDrop.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_ShortCircuit.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_SightstealerArrival.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_SightstealerSwarm.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix TRANS: VisibleRaidPoints.Patch_IncidentWorker_SightstealerSwarm_TryExecuteWorker.Transpiler
IncidentWorker_SpecialTreeSpawn.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_ThrumboPasses.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_TraderCaravanArrival.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix, [200]EnterHere.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_TravelerGroup.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix, [200]EnterHere.IncidentWorker_TravelerGroup_TryExecuteWorker.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_UnnaturalCorpseArrival.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_VisitorGroup.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix, [200]EnterHere.IncidentWorker_VisitorGroup_TryExecuteWorker.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_VoidCuriosity.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_WandererJoin.GeneratePawn: TRANS: VEF.Storyteller.VanillaExpandedFramework_IncidentWorker_WandererJoin_GeneratePawn+TryExecuteWorker.Transpiler
IncidentWorker_WandererJoin.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_WastepackInfestation.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
IncidentWorker_WildManWandersIn.TryExecuteWorker: PRE: Leoltron.ExplicitTimings.IncidentWorker_Patch.Prefix post: Leoltron.ExplicitTimings.IncidentWorker_Patch.Postfix
InspectPaneFiller.DoPaneContentsFor: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
InspectPaneFiller.DrawInspectStringFor: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
InspectPaneUtility.DoTabs: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
InspectTabBase.<>c__DisplayClass19_0.<DoTabGUI>b__0: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
InspectTabBase.get_TabRect: post: DubsMintMenus.HarmonyPatches.TabSizeAdjuster
InspectTabManager.GetSharedInstance: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
InspirationDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
InspirationHandler.TryStartInspiration: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
IntVec3.FromString: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
InteractionDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
InteractionWorker_RecruitAttempt.Interacted: TRANS: AnimalsLogic.Patches.GetThemYoung.Interacted_Transpiler
InvisibilityUtility.IsPsychologicallyInvisible: PRE: [800]AM.Patches.Patch_InvisibilityUtility_IsPsychologicallyInvisible.Prefix
Job.MakeDriver: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
JobDriver.CheckCurrentToilEndOrFail: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
JobDriver.Cleanup: post: SmartMedicine.DefaultCareFix.Postfix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
JobDriver.DriverTick: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
JobDriver.DriverTickInterval: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
JobDriver.SetupToils: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
JobDriver.TryActuallyStartNextToil: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
JobDriver_AttackMelee.TryMakePreToilReservations: post: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
JobDriver_ConstructFinishFrame.<>c__DisplayClass8_0.<MakeNewToils>b__1: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_ConstructFinishFrame_MakeNewToils_TickAction_Patch.Transpiler
JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix, VEF.Pawns.VanillaExpandedFramework_JobDriver_ConstructFinishFrame_MakeNewToils_Patch.Postfix
JobDriver_Deconstruct.FinishedRemoving: post: QualityBuilder._JobDriver_Deconstruct_FinishedRemoving.Postfix
JobDriver_DoBill.CollectIngredientsToils: post: SmartMedicine.InsertToilDropInventoryThing.Postfix
JobDriver_DoBill.MakeNewToils: PRE: CommonSense.JobDriver_DoBill_MakeNewToils_CommonSensePatch.Prefix
JobDriver_DropEquipment.<MakeNewToils>b__4_1: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_DropEquipment_MakeNewToils_Patches.JobDriver_DropEquipment_MakeNewToils_Patches_initAction_Transpiler
JobDriver_Equip.<MakeNewToils>b__10_1: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_Equip_MakeNewToils_Patches.JobDriver_Equip_MakeNewToils_Patches_initAction_Transpiler
JobDriver_Equip.<MakeNewToils>b__10_2: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_Equip_MakeNewToils_Patches.JobDriver_Equip_MakeNewToils_Patches_initAction_Transpiler
JobDriver_Flee.MakeNewToils: post: TD_Enhancement_Pack.StopFlee.Postfix
JobDriver_Goto.<MakeNewToils>d__1.MoveNext: TRANS: CommonSense.JobDriver_Goto_MoveNext_CommonSensePatch.Transpiler
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_Ingest.PrepareToIngestToils_Dispenser: PRE: AnimalsLogic.AnimalsUseDispenser.PrepareToIngestToils_DispenserPrefix, CommonSense.JobDriver_PrepareToIngestToils_Dispenser_CommonSensePatch.Prefix
JobDriver_Ingest.PrepareToIngestToils_ToolUser: PRE: CommonSense.JobDriver_PrepareToIngestToils_ToolUser_CommonSensePatch.Prefix
JobDriver_LayDown.MakeNewToils: PRE: SmartMedicine.CleanUpTempBeds.Prefix
JobDriver_Lovin.<MakeNewToils>b__12_1: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_Patch.Transpiler
JobDriver_Lovin.<MakeNewToils>b__12_4: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_FinishAction_Vanilla.Transpiler
JobDriver_Lovin.<MakeNewToils>d__12.MoveNext: TRANS: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_MoveNext_Patch.Transpiler
JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: VEF.Pawns.VanillaExpandedFramework_JobDriver_Lovin_GenerateRandomMinTicksToNextLovin_Patch.ModifyMTB
JobDriver_ManTurret.<>c__DisplayClass11_0.<FindFuelForTurret>g__FuelValidator|0: PRE: VEF.Weapons.JobDriver_ManTurret_FindFuelForTurretLambda_Patch.Prefix post: VEF.Weapons.JobDriver_ManTurret_FindFuelForTurretLambda_Patch.Postfix
JobDriver_Meditate.MeditationTick: post: CommonSense.JobDriver_MeditationTick_CommonSensePatch.Postfix
JobDriver_Radiotalking.MakeNewToils: PRE: WallCommsConsole.Patch_JobDriver_Radiotalking_MakeNewToils.Prefix
JobDriver_SocialRelax.<MakeNewToils>d__12.MoveNext: TRANS: FixesForSBZFridge.JobDriver_SocialRelax_MakeNewToils.Transpiler
JobDriver_SocialRelax.MakeNewToils: PRE: CommonSense.JobDriver_SocialRelax_MakeNewToils_CommonSensePatch.Prefix
JobDriver_TendPatient.<>c.<MakeNewToils>b__19_3: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
JobDriver_Vomit.<MakeNewToils>b__4_1: TRANS: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MakeNewToils_Transpiler_Patch.Transpiler
JobDriver_Vomit.<MakeNewToils>d__4.MoveNext: TRANS: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MoveNext_Patch.Transpiler
JobDriver_Vomit.MakeNewToils: PRE: VEF.Genes.VanillaExpandedFramework_JobDriver_Vomit_MakeNewToils_Patch.StorePawn
JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting TRANS: VEF.Weapons.VanillaExpandedFramework_JobDriver_Wait_CheckForAutoAttack_Patch.Transpiler
JobGiver_AIFollowPawn.TryGiveJob: post: VEF.Buildings.DoorTeleporter+JobGiver_AIFollowPawn_TryGiveJob_Patch.Postfix
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: PRE: VEF.Weapons.VanillaExpandedFramework_JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Prefix TRANS: TD_Enhancement_Pack.NotSoHostile.Transpiler
JobGiver_ConfigurableHostilityResponse.TryGiveJob: PRE: aRandomKiwi.GFM.JobGiver_ConfigurableHostilityResponse_Patch+JobGiver_ConfigurableHostilityResponse_TryGiveJob.Listener
JobGiver_DropUnusedInventory.Drop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.JobGiver_DropUnusedInventory_Drop.Prefix, PickUpAndHaul.HarmonyPatches.Drop_Prefix
JobGiver_DropUnusedInventory.ShouldKeepDrugInInventory: PRE: SmartMedicine.StockUp.DontDropStockedDrugs.Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
JobGiver_GetFood.TryGiveJob: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_JobGiver_GetFood_GetPriority_Patch.StopEatingThings
JobGiver_GetJoy.TryGiveJob: PRE: CommonSense.JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Prefix
JobGiver_GetRest.GetPriority: PRE: [600]DynamicWorkSchedules.Patches.Patch_JobGiver_GetRest_GetPriority.Prefix TRANS: VEF.AnimalBehaviours.JobGiver_GetRest_Patch+VanillaExpandedFramework_JobGiver_GetRest_GetPriority_Patch.Transpiler
JobGiver_Haul.TryGiveJob: TRANS: PickUpAndHaul.HarmonyPatches.JobGiver_Haul_TryGiveJob_Transpiler
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_PatientGoToBed.TryGiveJob: TRANS: SmartMedicine.UseTempSleepSpot.Transpiler
JobGiver_ReactToCloseMeleeThreat.TryGiveJob: PRE: aRandomKiwi.GFM.JobGiver_ReactToCloseMeleeThreat_Patch+JobGiver_SeekAllowedArea_TryGiveJob.Listener
JobGiver_SeekAllowedArea.TryGiveJob: PRE: aRandomKiwi.GFM.JobGiver_SeekAllowedArea_Patch+JobGiver_SeekAllowedArea_TryGiveJob.Listener
JobGiver_UnloadYourInventory.TryGiveJob: PRE: CommonSense.JobGiver_UnloadYourInventory_TryGiveJob_CommonSensePatch.Prefix
JobGiver_Wander.TryGiveJob: PRE: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Prefix post: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Postfix
JobGiver_Work.GetPriority: PRE: [600]DynamicWorkSchedules.Patches.Patch_JobGiver_Work_GetPriority.Prefix
JobGiver_Work.GiverTryGiveJobPrioritized: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
JobGiver_Work.TryIssueJobPackage: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
JoyGiverDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
JoyGiver_Ingest.CreateIngestJob: post: CommonSense.JoyGiver_Ingest_CreateIngestJob_CommonSensePatch.Postfix
KeyPrefs.Save: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Label.LangEN: post: CEchinese.CEchinese.TC
LandingOutcomeDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LanguageReportGenerator.DoSaveTranslationReport: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
LanguageWordInfo.RegisterLut: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
LanguageWorker_Russian.TryLookUp: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
LastPlayedVersion.InitializeIfNeeded: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
LayerLoader.LoadFileIntoList: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
LayoutDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
LayoutRoomDef.GetWorker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
LearningDesireDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
LearningGiver_Radiotalking.TryFindCommsConsole: PRE: WallCommsConsole.Patch_TryFindCommsConsole.Prefix post: WallCommsConsole.Patch_CommsConsoleGetter.Postfix
LearningUtility.SchoolDeskLearningRate: PRE: VEF.Buildings.VanillaExpandedFramework_LearningUtility_SchoolDeskLearningRate.Prefix
Letter.PostProcessedLabel: post: VisibleRaidPoints.Patch_Letter_PostProcessedLabel.Postfix
Letter.RimWorld.IArchivable.get_ArchivedLabel: post: VisibleRaidPoints.Patch_Letter_RimWorld_IArchivable_get_ArchivedLabel.Postfix
Letter.get_Label: post: VisibleRaidPoints.Patch_Letter_get_Label.Postfix
LetterMaker.MakeLetter: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
LetterStack.LettersOnGUI: PRE: RimHUD.Access.Patch.Verse_LetterStack_LettersOnGUI.Prefix, AchtungMod.LetterStack_LettersOnGUI_Patch.Prefix, Leoltron.ExplicitTimings.Utilities.RightSideUiLabelDrawer+LetterStack_LettersOnGUI_Patch.Prefix
LetterStack.ReceiveLetter: post: aRandomKiwi.ARS.ReceiveLetter_Patch.Listener
LifeStageDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
LifeStageWorker.Notify_LifeStageStarted: post: VEF.Genes.VanillaExpandedFramework_LifeStageWorker_Notify_LifeStageStarted_Patch.Postfix
ListerMergeables.Notify_ThingStackChanged: post: AdaptiveStorage.HarmonyPatches.NotifyItemStackChanged.Postfix
Listing_ResourceReadout.DoCategory: TRANS: DubsMintMenus.PinningSys+Patch_DoCategory.Transpiler
Listing_ResourceReadout.DoThingDef: TRANS: DubsMintMenus.PinningSys+Patch_DoThingDef.Transpiler
Listing_TreeDefs.<>c__DisplayClass9_1.<MakeCreateNewObjectMenu>b__0: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Listing_TreeThingFilter.DoThingDef: PRE: DubsMintMenus.HarmonyPatches+Harmony_DoThingDef.Prefix
LoadedLanguage.InjectIntoData_AfterImpliedDefs: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
LoadedLanguage.InjectIntoData_BeforeImpliedDefs: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
LoadedLanguage.LoadData: post: PawnName_ZH.PawnNameZH+Patch_LoadedLanguage_LoadData.Postfix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
LoadedLanguage.LoadFromFile_Keyed: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
LoadedLanguage.LoadFromFile_Strings: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
LoadedLanguage.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
LoadedModManager.ApplyPatches: PRE: ModSettingsFramework.LoadedModManager_ApplyPatches_Patch.Prefix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
LoadedModManager.ClearCachedPatches: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
LoadedModManager.ClearDestroy: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
LoadedModManager.CreateModClasses: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
LoadedModManager.ErrorCheckPatches: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
LoadedModManager.InitializeMods: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
LoadedModManager.LoadModContent: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
LoadedModManager.LoadModXML: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
LoadedModManager.ParseAndProcessXML: TRANS: PostInheritanceOperation.XmlInheritanceResolvePostfix.Transpiler
LoadedModManager.get_ModHandles: post: ModSettingsFramework.LoadedModManager_ModHandles_Patch.Postfix
LoadedObjectDirectory.RegisterLoaded: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Log.Error: PRE: Analyzer.DebugLogenabler.ErrorPrefix, ModSettingsFramework.Log_Error_Patch.Prefix post: Analyzer.DebugLogenabler.ErrorPostfix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Log.Notify_MessageReceivedThreadedInternal: PRE: [800]MidsaverSaver.Patch_Notify_MessageReceivedThreadedInternal.Prefix
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix
LongEventHandler.ExecuteToExecuteWhenFinished: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
LongEventHandler.LongEventsOnGUI: TRANS: MoreWidgets.Patch_DoTooltipGUI.Transpiler
LongEventHandler.RunEventFromAnotherThread: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
LongEventHandler.UpdateCurrentEnumeratorEvent: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
LongEventHandler.UpdateCurrentSynchronousEvent: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Lord.AddBuilding: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Lord.AddCorpse: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Lord.AddPawn: post: VEF.Storyteller.VanillaExpandedFramework_Lord_AddPawn_Patch.Postfix
Lord.AddPawnInternal: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Lord.AddPawns: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Lord.Cleanup: PRE: VEF.Storyteller.VanillaExpandedFramework_Lord_Cleanup_Patch.Prefix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Lord.GotoToil: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Lord.Notify_PawnJobDone: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Lord.Notify_PawnLost: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
LordJob_FormAndSendCaravan.CreateGraph: PRE: EnterHere.LordJob_FormAndSendCaravan_CreateGraph.Prefix
LordJob_Ritual.ApplyOutcome: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
LordJob_Ritual.LordJobTick: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
LordManager.LordManagerTick: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
MainButtonDef.get_TabWindow: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
MainButtonDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
MainButtonWorker.DoButton: post: TD_Enhancement_Pack.ResearchingIndicator.Postfix
MainButtonsRoot.MainButtonsOnGUI: PRE: DubsMintMenus.HarmonyPatches+Patch_MainButtonsOnGUI.Prefix
MainMenuDrawer.DoMainMenuControls: TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter
MainMenuDrawer.Init: post: CharacterEditor.CEditor.OnMainMenuInit, LunarFramework.Internal.Patches.Patch_RimWorld_MainMenuDrawer.Init_Postfix, aRandomKiwi.ARS.MainMenuDrawer_Patch+MainMenuDrawer_Init.Listener
MainMenuDrawer.MainMenuOnGUI: post: CharacterEditor.CEditor.OnMainMenuOnGUI, VisualExceptions.ShowLoadingExceptions.Postfix, ShowMeYourHands.RimWorld_MainMenuDrawer_MainMenuOnGUI.MainMenuOnGUI
MainTabWindow_Architect.PreOpen: PRE: TD_Enhancement_Pack.ClearSelectedStyle.Clear
MainTabWindow_History.DoGraphPage: PRE: Leoltron.ExplicitTimings.MainTabWindow_History_Patch+DoGraphPage.Prefix post: Leoltron.ExplicitTimings.MainTabWindow_History_Patch+DoGraphPage.Postfix
MainTabWindow_Inspect.CloseOpenTab: post: NiceBillTab.Patch_MainTabWindow_Inspect_CloseOpenTab.Postfix
MainTabWindow_Inspect.DoInspectPaneButtons: PRE: BetterInfoCard.MainTabWindow_Inspect_Patch+Patch_MainTabWindow_Inspect_DoInspectPaneButtons.Prefix post: TD_Enhancement_Pack.JumpToSelection.Postfix
MainTabWindow_Inspect.GetLabel: (no patches)
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
MainTabWindow_PawnTable.CreateTable: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
MainTabWindow_PawnTable.DoWindowContents: PRE: WorkTab.MainTabWindow_PawnTable_DoWindowContents.Prefix post: WorkTab.MainTabWindow_PawnTable_DoWindowContents.Postfix
MainTabWindow_PawnTable.SetDirty: PRE: WorkTab.MainTabWindow_PawnTable_SetDirty.Prefix
MainTabWindow_Quests.DoCharityIcon: post: VEF.Storyteller.VanillaExpandedFramework_MainTabWindow_Quests_DoCharityIcon_Patch.Postfix
MainTabWindow_Quests.DoRow: post: VEF.Storyteller.VanillaExpandedFramework_MainTabWindow_Quests_DoRow_Patch.Postfix
MainTabWindow_Research.DrawContentSource: PRE: VEF.VanillaExpandedFramework_MainTabWindow_Research_DrawContentSource_Patch.Prefix
MainTabWindow_Schedule.DoWindowContents: post: DynamicWorkSchedules.Patches.Patch_ScheduleTab.Postfix
MainTabWindow_Work.DoManualPrioritiesCheckbox: TRANS: WorkTab.MainTabWindow_Work_DoManualPrioritiesCheckbox.Transpiler
MainTabsRoot.HandleLowPriorityShortcuts: PRE: DubsMintMenus.HarmonyPatches+Patch_InterfaceTryActivate.Prefix post: RangeFinder.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Postfix
MainTabsRoot.ToggleTab: PRE: DubsMintMenus.HarmonyPatches+Patch_MainTabsRoot.Prefix
Manager.DeferredLoaderMain: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Manager.Load: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook, GodHandMod.Map_ConstructComponents_Patch.Postfix
Map.ExposeData: PRE: KCSG.Prefix_Map_ExposeData.Prefix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Map.FillComponents: PRE: [200]MapPreview.Patches.Patch_Verse_Map.FillComponents_Prefix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler, [200]MapPreview.Patches.Patch_Verse_Map.FillComponents_Filter_Transpiler, [200]MapPreview.Patches.Patch_Verse_Map.FillComponents_CheckRand_Transpiler
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, CharacterEditor.CEditor.OnMapLoaded TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Map.FinalizeLoading: post: GodHandMod.Map_FinalizeLoading_Patch.Postfix, RangeFinder.Map_FinalizeLoading_Patch.Postfix, aRandomKiwi.ARS.MapFinalizeLoadPatch.Postfix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Map.MapPostTick: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Map.MapPreTick: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Map.MapUpdate: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
MapComponentUtility.FinalizeInit: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
MapComponentUtility.MapComponentOnDraw: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
MapComponentUtility.MapComponentOnGUI: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
MapComponentUtility.MapComponentTick: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
MapComponentUtility.MapComponentUpdate: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
MapComponentUtility.MapRemoved: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
MapDeiniter.Deinit: PRE: VEF.Buildings.DoorTeleporterPatches.VanillaExpandedFramework_MapDeiniter_Deinit_Prefix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
MapDeiniter.PassPawnsToWorld: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
MapDrawer.EnsureGlobalLayersInitialized: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
MapDrawer.SectionAt: PRE: [800]MidsaverSaver.Patch_SectionAt.Prefix
MapFileCompressor.<>c__DisplayClass7_0.<ThingsToSpawnAfterLoad>b__0: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
MapFileCompressor.BuildCompressedString: PRE: GodHandMod.MapFileCompressor_BuildCompressedString_Patch.Prefix
MapGenerator.DebugDoNextGenStep: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
MapGenerator.GenerateContentsIntoMap: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
MapGenerator.GenerateMap: PRE: [800]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap post: VEF.Maps.VanillaExpandedFramework_MapGenerator_GenerateMap_Patch.Postfix TRANS: [200]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap_Transpiler
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Access.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix
MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Access.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
MapInterface.MapInterfaceUpdate: post: TD_Enhancement_Pack.MapInterfaceUpdate_Patch.Postfix
MapInterface.Notify_SwitchedMap: post: RimHUD.Access.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
MapNoiseUtility.AddDisplacementNoise: PRE: MapPreview.Patches.Patch_RimWorld_MapNoiseUtility.AddDisplacementNoise_Prefix
MapParent.get_MapGeneratorDef: post: KCSG.Postfix_MapParent_MapGeneratorDef+MapParent_MapGeneratorDef_Patch.Postfix
MapTemperature.SeasonAcceptableFor: post: VEF.AnimalBehaviours.VanillaExpandedFramework_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns
MassUtility.Capacity: TRANS: VEF.Pawns.VanillaExpandedFramework_MassUtility_Capacity_Patch.Transpiler
MechClusterGenerator.GenerateClusterSketch: TRANS: VisibleRaidPoints.Patch_MechClusterGenerator_GenerateClusterSketch.Transpiler
MechWorkModeDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
MedicalRecipesUtility.SpawnNaturalPartIfClean: PRE: GodHandMod.Patch_SpawnNaturalPartIfClean_GodHand.Prefix
MedicalRecipesUtility.SpawnThingsFromHediffs: PRE: GodHandMod.Patch_SpawnThingsFromHediffs_GodHand.Prefix
Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
MemoryMappedFileSpanWrapper.GetBufferForCopyFrom: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
MemoryThoughtHandler.TryGainMemory: post: VEF.Pawns.VanillaExpandedFramework_MemoryThoughtHandler_TryGainMemory_Patch.Postfix
MemoryUtility.ClearAllMapsAndWorld: PRE: Bubbles.Access.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, RimHUD.Access.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, AchtungMod.MemoryUtility_ClearAllMapsAndWorld_Patch.Prefix, DubsMintMenus.HarmonyPatches+Patch_ClearAllMapsAndWorld.Prefix post: MapPreview.Patches.Patch_Verse_MemoryUtility.ClearAllMapsAndWorld_Postfix
MemoryUtility.UnloadUnusedUnityAssets: post: VEF.VanillaExpandedFramework_MemoryUtility_UnloadUnusedUnityAssets.Postfix, ShowMeYourHands.MemoryUtility_UnloadUnusedUnityAssets.Postfix
MentalBreakDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
MentalBreakWorker.BreakCanOccur: post: VEF.Pawns.VanillaExpandedFramework_MentaBreakWorker_Patches.BreakCanOccur_PostFix
MentalBreakWorker.CommonalityFor: post: VEF.Pawns.VanillaExpandedFramework_MentaBreakWorker_Patches.CommonalityFor_PostFix
MentalBreakWorker.TryStart: post: Leoltron.ExplicitTimings.MentalBreaks.MentalBreakWorker_TryStart_Patch.Postfix
MentalState.PostEnd: post: Leoltron.ExplicitTimings.MentalBreaks.MentalState_Patch.Postfix
MentalStateDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
MentalStateHandler.Reset: post: Leoltron.ExplicitTimings.MentalBreaks.MentalStateHandler_Patch+Reset.Postfix
MentalStateHandler.TryStartMentalState: post: aRandomKiwi.GFM.MentalStateHandler_Patch+TryStartMentalState.Listener TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
MinifyUtility.MakeMinified: TRANS: AdaptiveStorage.HarmonyPatches.EnablePackingOnMinify.Transpiler
ModAssemblyHandler.AssemblyIsUsable: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ModAssemblyHandler.ReloadAll: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ModBase.ApplyHarmonyPatches: TRANS: Analyzer.Profiling.RememberHarmonyIDs.Transpiler
ModContentPack.LoadPatches: post: ModSettingsFramework.ModContentPack_LoadPatches_Patch.Postfix
ModLister.RebuildModList: post: Brrainz.CrossPromotion.ModLister_RebuildModList_Postfix
ModLister.TryAddMod: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
MouseoverReadout.DrawGas: TRANS: TD_Enhancement_Pack.MouseoverOnTopRightDrawGas.Transpiler
MouseoverReadout.MouseoverReadoutOnGUI: TRANS: TD_Enhancement_Pack.MouseoverOnTopRight.Transpiler
MouseoverReadout.get_ShouldShow: PRE: TD_Enhancement_Pack.Patch_MouseoverReadout_ShouldShow.Prefix
MultiConstructMod.DoSettingsWindowContents: TRANS: MultiConstructPatch.MultiConstructPatch.Transpiler
MusicManagerPlay.CacheTransitions: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
MusicManagerPlay.StartSequence: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
MutantUtility.SetPawnAsMutantInstantly: post: VEF.Genes.VanillaExpandedFramework_MutantUtility_SetPawnAsMutantInstantly_Patch.ActivateGhoulGenes
Need_Food.get_MaxLevel: post: VEF.Genes.VanillaExpandedFramework_Patch_FoodCapacity.FoodCapacity_Postfix
Need_Mood.NeedInterval: post: CommonSense.Need_NeedInterval_CommonSensePatch.Postfix
NeedsCardUtility.DrawThoughtGroup: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Object.Finalize: TRANS: FixesForSBZFridge.CommsConsoleWorksWithoutTradeBeaconIfFridgeExists.FridgesAllowCommsToBeInitiated_Transpiler
Object.Finalize: TRANS: FixesForSBZFridge.CommsConsoleWorksWithoutTradeBeaconIfFridgeExists.FridgesAllowCommsToBeInitiated_Transpiler
OptionListingUtility.DrawOptionListing: PRE: aRandomKiwi.ARS.OptionListingUtility_Patch.Listener post: ShowModUpdates.OptionListingUtility_DrawOptionListing_Postfix.Postfix
OrbitalStrike.Tick: PRE: GodHandMod.Patch_GodProtectionOrbital.Prefix
OverlayDrawer.DisposeHandle: post: VEF.Graphics.OverlayDrawer_DisposeHandle_Patch.Postfix
OverlayDrawer.DrawAllOverlays: TRANS: VEF.Graphics.OverlayDrawer_DrawAllOverlays_Patch.Transpiler
OverlayDrawer.RenderForbiddenOverlay: PRE: [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix
Page.DoBack: post: LunarFramework.Internal.Patches.Patch_RimWorld_Page.DoBack_Postfix
Page_ConfigureStartingPawns.DoWindowContents: post: CharacterEditor.CEditor.AddCharacterEditorButton
Page_ConfigureStartingPawns.PreOpen: post: CharacterEditor.CEditor.GamePlusPreOpen, KCSG.Postfix_Page_ConfigureStartingPawns_PreOpen.Postfix
Page_ModsConfig.DoModInfo: PRE: Brrainz.CrossPromotion.Page_ModsConfig_DoModInfo_Prefix TRANS: ModSettingsFramework.Page_ModsConfig_DoModInfo_Transpiler.Transpiler
Page_ModsConfig.RecacheSelectedModInfo: PRE: UseThisInstead.Page_ModsConfig_RecacheSelectedModInfo.Prefix
Page_SelectStartingSite.PreOpen: post: MapPreview.Patches.Patch_RimWorld_Page_SelectStartingSite.PreOpen_Postfix
PassingShip.<>c__DisplayClass23_0.<CommFloatMenuOption>b__0: TRANS: FixesForSBZFridge.CommsConsoleWorksWithoutTradeBeaconIfFridgeExists.FridgesAllowCommsToBeInitiated_Transpiler
PassingShip.<>c__DisplayClass23_0.<CommFloatMenuOption>b__1: TRANS: FixesForSBZFridge.CommsConsoleWorksWithoutTradeBeaconIfFridgeExists.FridgesAllowCommsToBeInitiated_Transpiler
PathFinder.CreateRequest: PRE: VEF.Hediffs.PhasingPatches.CreateRequest_Prefix
PathGridDoorsBlockedJob.Execute: post: FixesForSBZFridge.IncreasePathCostThroughPrison.Postfix
Pawn.<GetDisabledWorkTypes>g__FillList|373_0: PRE: VEF.Apparels.VanillaExpandedFramework_Pawn_GetDisabledWorkTypes_Patch.Prefix
Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix, VEF.Genes.VanillaExpandedFramework_Pawn_ButcherProducts_Patch.Postfix
Pawn.DeSpawn: PRE: GodHandMod.Patch_GodProtection_Pawn_DeSpawn.Prefix post: GodHandMod.Patch_GodProtection_Pawn_DeSpawn.Postfix, AchtungMod.Pawn_DeSpawn_Patch.Postfix, DynamicWorkSchedules.Patches.Patch_TimetableTracker.Pawn_DeSpawn_Postfix, VEF.Hediffs.PhasingPatches.Despawn_Postfix
Pawn.Destroy: PRE: GodHandMod.Patch_GodProtection_Pawn_Destroy.Prefix post: SmartMedicine.Destroy_Pawn_Patch.Postfix
Pawn.DrawGUIOverlay: PRE: [800]AM.Patches.Patch_Pawn_DrawGUIOverlay.Prefix
Pawn.GetDisabledWorkTypes: post: [0]Brrainz.DynamicWorkTypes.Pawn_GetDisabledWorkTypes_Postfix
Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, PeteTimesSix.SimpleSidearms.Intercepts.Pawn_GetGizmos_Postfix.Postfix, TD_Enhancement_Pack.StopGizmo.Postfix, VEF.Weapons.VanillaExpandedFramework_Pawn_GetGizmos_Lasers_Patch.GetGizmos_PostFix, VEF.AnimalBehaviours.Pawn_GetGizmos_Patch.Postfix, SaveStorageSettings.Patch_Pawn_GetGizmos.Postfix
Pawn.GetInspectString: post: AchtungMod.Pawn_GetInspectString_Patch.Postfix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Pawn.GetJobReport: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Pawn.Kill: PRE: GodHandMod.Patch_GodProtection_Pawn_Kill.Prefix, VEF.Storyteller.VanillaExpandedFramework_Pawn_Kill_Patch.Prefix, VEF.Apparels.VanillaExpandedFramework_Pawn_Kill_Patch.Prefix post: AllowTool.Patches.Pawn_Kill_Patch.UnforbidDraftedHuntBody, VEF.Pawns.VanillaExpandedFramework_Pawn_Kill.Postfix, VEF.Apparels.VanillaExpandedFramework_Pawn_Kill_Patch.Postfix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler, AnimalsLogic.NoToxicRot.KillPatch
Pawn.Notify_DisabledWorkTypesChanged: PRE: [800]Brrainz.DynamicWorkTypes.Pawn_Notify_DisabledWorkTypesChanged_Prefix
Pawn.PostMapInit: post: VEF.Genes.VanillaExpandedFramework_Pawn_PostMapInit_Patch.Postfix
Pawn.ShouldShowQuestionMark: PRE: GodHandMod.Patch.Patch_HideDownedOverlay.Prefix
Pawn.SpawnSetup: post: VEF.Apparels.CompShieldField+SpawnSetup_Patch.Postfix, VEF.Hediffs.PhasingPatches.CheckPhasing TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Pawn.Tick: PRE: GodHandMod.HarmonyPatches_StasisLock+Patch_Pawn_Tick_Freeze.Prefix
Pawn.TickInterval: PRE: GodHandMod.HarmonyPatches_StasisLock+Patch_Pawn_TickInterval_Freeze.Prefix
Pawn.TickRare: PRE: GodHandMod.HarmonyPatches_StasisLock+Patch_Pawn_TickRare_Freeze.Prefix, TKS_PriorityTreatment.Pawn_Patches.TickRare_Prefix
Pawn.TryGetAttackVerb: post: GodHandMod.Pawn_TryGetAttackVerb_Patch.Postfix, VEF.Abilities.VanillaExpandedFramework_Pawn_TryGetAttackVerb_Patch.Postfix
Pawn.WorkTypeIsDisabled: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_WorkTypeIsDisabled_Patch.RemoveTendFromAnimals
Pawn.get_BodySize: post: VEF.Genes.VanillaExpandedFramework_Pawn_BodySize.Postfix
Pawn.get_CanTakeOrder: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_CanTakeOrder_Patch.MakePawnControllable
Pawn.get_Crawling: post: GodHandMod.HarmonyPatch_Pawn_Crawling.Postfix
Pawn.get_HealthScale: post: VEF.Genes.VanillaExpandedFramework_Pawn_HealthScale.HealthScale_Postfix
Pawn.get_IsColonistPlayerControlled: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_IsColonistPlayerControlled_Patch.AddAnimalAsColonist
PawnApparelGenerator.GenerateStartingApparelFor: post: VEF.Apparels.Patch_PawnApparelGenerator.GenerateStartingApparelFor_Postfix
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VEF.Apparels.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler
PawnAttackGizmoUtility.AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons: post: VEF.Graphics.VanillaExpandedFramework_PawnAttackGizmoUtility_AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons_Patch.Postfix
PawnBioAndNameGenerator.GeneratePawnName: PRE: [600]RimPawnChineseName.Startup+PatchNameGiver.Prefix post: RimPawnChineseName.Startup+PatchNameGiver.Postfix
PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: RimPawnChineseName.Startup+PatchNameGenerateor.Postfix
PawnCapacitiesHandler.GetLevel: post: GodHandMod.HarmonyPatches_StasisLock+Patch_Capacities_Lock.Postfix
PawnCapacityDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
PawnCapacityUtility.CalculateCapacityLevel: post: VEF.Apparels.VanillaExpandedFramework_PawnCapacityUtility_CalculateCapacityLevel.Postfix
PawnColumnDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
PawnColumnDefGenerator.ImpliedPawnColumnDefs: TRANS: WorkTab.PawnColumnDefgenerator_ImpliedPawnColumnDefs.Transpiler
PawnColumnWorker.HeaderClicked: PRE: WorkTab.PawnColumnWorker_HeaderClicked.Prefix
PawnColumnWorker_CopyPasteWorkPriorities.CopyFrom: PRE: WorkTab.PawnColumnWorker_CopyPasteWorkPriorities_CopyFrom_PasteTo+PawnColumnWorker_CopyPasteWorkPriorities_CopyFrom.Prefix
PawnColumnWorker_CopyPasteWorkPriorities.DoCell: PRE: WorkTab.PawnColumnWorker_CopyPasteWorkPriorities_CopyFrom_PasteTo+PawnColumnWorker_CopyPasteWorkPriorities_DoCell.Prefix
PawnColumnWorker_CopyPasteWorkPriorities.PasteTo: PRE: WorkTab.PawnColumnWorker_CopyPasteWorkPriorities_CopyFrom_PasteTo+PawnColumnWorker_CopyPasteWorkPriorities_PasteTo.Prefix
PawnColumnWorker_CopyPasteWorkPriorities.get_AnythingInClipboard: PRE: WorkTab.PawnColumnWorker_CopyPasteWorkPriorities_CopyFrom_PasteTo+PawnColumnWorker_CopyPasteWorkPriorities_AnythingInClipboard.Prefix
PawnColumnWorker_Label.DoCell: PRE: TD_Enhancement_Pack.LabelAddSelection.Prefix, WorkTab.PawnColumnWorker_Label_DoCell.Prefix post: TD_Enhancement_Pack.LabelAddSelection.Postfix TRANS: TD_Enhancement_Pack.LabelAddSelection.Transpiler
PawnColumnWorker_WorkPriority.DoHeader: TRANS: WorkTab.PawnColumnWorker_WorkPriority_DoHeader.Transpiler
PawnColumnWorker_WorkPriority.HeaderClicked: TRANS: WorkTab.PawnColumnWorker_WorkPriority_HeaderClicked.Transpiler
PawnComponentsUtility.AddAndRemoveDynamicComponents: post: VEF.AnimalBehaviours.VanillaExpandedFramework_PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability
PawnComponentsUtility.AddComponentsForSpawn: post: [-2147483648]AchtungMod.PawnComponentsUtility_AddComponentsForSpawn_Patch.Postfix
PawnComponentsUtility.CreateInitialComponents: post: VEF.Pawns.VanillaExpandedFramework_PawnComponentsUtility_CreateInitialComponents_Patch.Postfix
PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
PawnFlyer.MakeFlyer: TRANS: VEF.Abilities.VanillaExpandedFramework_PawnFlyer_MakeFlyer_Patch.Transpiler
PawnFlyer.RecomputePosition: PRE: VEF.Abilities.VanillaExpandedFramework_PawnFlyer_RecomputePosition_Patch.Prefix
PawnFlyerProperties.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
PawnGenerator.GenerateGearFor: post: PeteTimesSix.SimpleSidearms.Intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor, [0]AM.Patches.Patch_PawnGenerator_GeneratePawn.Postfix
PawnGenerator.GenerateGenes: post: VEF.Genes.VanillaExpandedFramework_PawnGenerator_GenerateGenes_Patch.Postfix
PawnGenerator.GenerateNewPawnInternal: post: VEF.Abilities.VanillaExpandedFramework_PawnGenerator_GenerateNewPawnInternal_Patch.Postfix
PawnGenerator.GeneratePawn: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
PawnGenerator.GeneratePawnRelations: PRE: VEF.Genes.VanillaExpandedFramework_PawnGenerator_GeneratePawnRelations_Patch.DisableRelations
PawnGroupKindDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
PawnGroupKindWorker.GeneratePawns: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
PawnRelationDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
PawnRenderNode.AddChildren: post: FacialAnimation.HarmonyPatches.PostfixAddChildren
PawnRenderNode.ColorFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_ColorFor_Patch.Postfix
PawnRenderNode.GetTransform: post: GodHandMod.HarmonyPatch_ForceCrawlingTransform.Postfix
PawnRenderNode.Init: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
PawnRenderNodeWorker.AppendDrawRequests: PRE: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_AppendDrawRequests_Patch.Prefix
PawnRenderNodeWorker.ScaleFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNodeWorker_ScaleFor_Patch.Postfix
PawnRenderNodeWorker_Apparel_Head.CanDrawNow: PRE: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Prefix
PawnRenderNodeWorker_Apparel_Head.HeadgearVisible: TRANS: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Transpiler
PawnRenderNodeWorker_Beard.OffsetFor: post: FacialAnimation.HarmonyPatches.PostfixBeardOffsetFor
PawnRenderNodeWorker_Body.CanDrawNow: post: VEF.Apparels.VanillaExpandedFramework_PawnRenderNodeWorker_Body_CanDrawNow_Patch.Postfix
PawnRenderNodeWorker_Head.CanDrawNow: PRE: GodHandMod.PawnRenderNodeWorker_Head_CanDrawNow_Patch.Prefix
PawnRenderNode_AnimalPack.GraphicFor: post: VEF.Pawns.PawnRenderNode_AnimalPack_GraphicFor_Patch.Postfix
PawnRenderNode_Body.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Body_GraphicFor_Patch.Postfix
PawnRenderNode_Fur.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Fur_GraphicFor_Patch.Postfix
PawnRenderNode_Head.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_PawnRenderNode_Head_GraphicFor_Patch.Postfix
PawnRenderTree.AddChild: PRE: FacialAnimation.HarmonyPatches.Prefix_AddChild
PawnRenderTree.InitializeDynamicNodeTypes: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
PawnRenderTree.ParallelPreDraw: PRE: [800]AM.Patches.Patch_PawnRenderTree_ParallelPreDraw.Prefix post: [800]AM.Patches.Patch_PawnRenderTree_ParallelPreDraw.Postfix, FacialAnimation.HarmonyPatches.PostfixParallelPreDraw
PawnRenderTree.TraverseTree: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
PawnRenderTree.TrySetupGraphIfNeeded: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
PawnRenderUtility.CarryWeaponOpenly: post: PeteTimesSix.SimpleSidearms.Intercepts.PawnRenderUtility_CarryWeaponOpenly.PawnRenderUtility_CarryWeaponOpenly_Postfix, aRandomKiwi.GFM.PawnRenderer_Patch+CarryWeaponOpenly.Listener
PawnRenderUtility.DrawCarriedThing: post: ShowMeYourHands.PawnRenderUtility_DrawCarriedThing.Postfix
PawnRenderUtility.DrawCarriedWeapon: TRANS: YayoAnimation.HarmonyPatches.PawnPatches.CarriedWeaponDrawing.Transpiler
PawnRenderUtility.DrawEquipmentAiming: PRE: [800]AM.Patches.Patch_PawnRenderer_DrawEquipment.Prefix, [800]VEF.Pawns.VanillaExpandedFramework_PawnRenderer_DrawEquipmentAiming_Patch.Prefix, [800]ShowMeYourHands.PawnRenderer_DrawEquipmentAiming.SaveWeaponLocation, VEF.Weapons.VanillaExpandedFramework_PawnRenderUtility_Draw_EquipmentAiming_Patch.Prefix, Gunplay.Patch.PatchPawnRenderUtilityDrawEquipmentAiming.Prefix, ShowMeYourHands.PawnRenderer_DrawEquipmentAiming.SaveWeaponLocation, [0]VEF.Graphics.VanillaExpandedFramework_DynamicGraphicPatches.DrawEquipmentAimingPrefix, [0]ShowMeYourHands.PawnRenderer_DrawEquipmentAiming.SaveWeaponLocation post: MuzzleFlash.Patch.HarmonyPatch_PawnRenderer.Postfix
PawnRenderUtility.DrawEquipmentAndApparelExtras: PRE: YayoAnimation.HarmonyPatches.PawnPatches.AimingPatch.Prefix TRANS: YayoAnimation.HarmonyPatches.PawnPatches.AimingPatch.Transpiler
PawnRenderer.BaseHeadOffsetAt: post: VEF.Genes.VanillaExpandedFramework_PawnRenderer_BaseHeadOffsetAt.Postfix, FacialAnimation.HarmonyPatches.PostfixBaseHeadOffsetAt
PawnRenderer.BodyAngle: PRE: GodHandMod.HarmonyPatch_PawnBodyAngle.Prefix post: YayoAnimation.HarmonyPatches.PawnPatches.BodyAnglePatch.Postfix
PawnRenderer.DrawShadowInternal: PRE: [800]AM.Patches.Patch_PawnRenderer_DrawShadowInternal.Prefix
PawnRenderer.GetBodyPos: post: VEF.Apparels.VanillaExpandedFramework_PawnRenderer_GetBodyPos_Patch.Postfix, YayoAnimation.HarmonyPatches.PawnPatches.GetBodyPosPatch.Postfix
PawnRenderer.LayingFacing: post: YayoAnimation.HarmonyPatches.PawnPatches.LayingFacingPatch.Postfix
PawnRenderer.ParallelGetPreRenderResults: PRE: VEF.AestheticScaling.VanillaExpandedFramework_PawnRenderer_ParallelGetPreRenderResults_Patch.Prefix, YayoAnimation.HarmonyPatches.PawnPatches.ParallelGetPreRenderResultsPatch.Prefix, FacialAnimation.HarmonyPatches.PrefixParallelGetPreRenderResults post: [0]AM.Patches.Patch_PawnRenderer_ParallelGetPreRenderResults.Postfix TRANS: YayoAnimation.HarmonyPatches.PawnPatches.ParallelGetPreRenderResultsPatch.Transpiler
PawnRenderer.ParallelPreRenderPawnAt: PRE: [800]AM.Patches.Patch_PawnRenderer_ParallelPreRenderPawnAt.Prefix
PawnRenderer.RenderCache: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
PawnRenderer.RenderPawnAt: PRE: [800]AM.Patches.Patch_PawnRenderer_RenderPawnAt.Prefix, GodHandMod.PawnRenderer_HideWorker_Patch.Prefix post: [800]AM.Patches.Patch_PawnRenderer_RenderPawnAt.Postfix
PawnTable.PawnTableOnGUI: PRE: TD_Enhancement_Pack.PawnTableAddSelection.Prefix, WorkTab.PawnTable_PawnTableOnGUI.Prefix post: TD_Enhancement_Pack.PawnTableAddSelection.Postfix
PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
PawnTable.RecacheSize: PRE: WorkTab.PawnTable_RecacheSize.Prefix
PawnTable.get_Columns: post: WorkTab.PawnTable_Columns.Postfix
PawnUIOverlay.DrawPawnGUIOverlay: PRE: VEF.Apparels.VanillaExpandedFramework_PawnUIOverlay_Patch.GhillieException, VEF.AestheticScaling.VanillaExpandedFramework_PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_PawnUIOverlay_DrawPawnGUIOverlay_Patch.Postfix, aRandomKiwi.GFM.PawnUIOverlay_Patch+DrawPawnGUIOverlay.Listener
PawnUtility.BodyResourceGrowthSpeed: post: VEF.Genes.VanillaExpandedFramework_PawnUtility_BodyResourceGrowthSpeed_Patch.MultiplyPregnancy
PawnUtility.CanPickUp: PRE: PickUpAndHaul.HarmonyPatches.CanBeMadeToDropStuff
PawnUtility.GetMaxAllowedToPickUp: PRE: PickUpAndHaul.HarmonyPatches.MaxAllowedToPickUpPrefix
PawnUtility.GetPosture: post: GodHandMod.HarmonyPatch_Pawn_GetPosture.Postfix
PawnUtility.IsFighting: post: VEF.AnimalBehaviours.VanillaExpandedFramework_PawnUtility_IsFighting_Patch.DontFlee
PawnUtility.Mated: PRE: VEF.AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix
PawnUtility.PawnBlockingPathAt: PRE: [800]AM.Patches.Patch_PawnUtility_PawnBlockingPathAt.Prefix, [800]AM.Patches.Patch_PawnUtility_PawnBlockingPathAt.Prefix
Pawn_AgeTracker.CalculateInitialGrowth: post: CharacterEditor.CEditor.OnPreRecalcIndex
Pawn_AgeTracker.GrowthPointsPerDayAtLearningLevel: post: VEF.Genes.VanillaExpandedFramework_GrowthPointPerDayAtLearningLevel_Patch.Postfix
Pawn_AgeTracker.RecalculateLifeStageIndex: post: CharacterEditor.CEditor.OnRecalcIndex
Pawn_ApparelTracker.Notify_ApparelAdded: post: VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix
Pawn_ApparelTracker.Notify_ApparelChanged: PRE: [800]AM.Patches.Patch_Pawn_ApparelTracker_Notify_ApparelChanged.Prefix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: VEF.Weapons.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix
Pawn_ApparelTracker.TryDrop: post: VEF.Weapons.VanillaExpandedFramework_Pawn_ApparelTracker_TryDrop_Patch.Postfix
Pawn_DraftController.GetGizmos: post: VEF.AI.DraftGizmos.GetGizmosPostfix, DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
Pawn_DraftController.set_Drafted: post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, PeteTimesSix.SimpleSidearms.Intercepts.Pawn_DraftController_Drafted_Setter_Postfix.DraftedSetter, AchtungMod.Pawn_DraftController_Drafted_Patch.Postfix, aRandomKiwi.GFM.Pawn_DraftController_Patch+set_Drafted.Listener
Pawn_DrawTracker.Notify_MeleeAttackOn: PRE: AM.Patches.Patch_Pawn_DrawTracker_Notify_MeleeAttackOn.Prefix
Pawn_DrawTracker.get_DrawPos: post: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_DrawTracker_DrawPos_Patch.Postfix
Pawn_DrugPolicyTracker.AllowedToTakeScheduledNow: PRE: CommonSense.Pawn_DrugPolicyTracker_AllowedToTakeScheduledNow_CommonSensePatch.Prefix
Pawn_EquipmentTracker.AddEquipment: post: VEF.Weapons.VanillaExpandedFramework_Pawn_EquipmentTracker_AddEquipment_Patch.Postfix
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: VEF.Apparels.VanillaExpandedFramework_Pawn_EquipmentTracker_Notify_EquipmentAdded_Patch.Postfix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: VEF.Apparels.VanillaExpandedFramework_Pawn_EquipmentTracker_Notify_EquipmentRemoved_Patch.Postfix
Pawn_EquipmentTracker.TryDropEquipment: post: VEF.Weapons.VanillaExpandedFramework_Pawn_EquipmentTracker_TryDropEquipment_Patch.Postfix
Pawn_FilthTracker.Notify_EnteredNewCell: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_FilthTracker_Notify_EnteredNewCell_Patch.DontDealWithFilth
Pawn_GeneTracker.Notify_GenesChanged: PRE: FacialAnimation.HarmonyPatches.Prefix_Notify_GenesChanged post: VEF.Genes.VanillaExpandedFramework_Notify_GenesChanged_Patch.Postfix
Pawn_HealthTracker.AddHediff: post: NiceHealthTab.Patches+Pawn_HealthTracker_AddHediff.Postfix
Pawn_HealthTracker.CheckForStateChange: post: VEF.Apparels.Patch_Pawn_HealthTracker+VanillaExpandedFramework_Pawn_HealthTracker_CheckForStateChange_Patch.Postfix
Pawn_HealthTracker.DropBloodFilth: TRANS: VEF.Genes.VanillaExpandedFramework_Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler
Pawn_HealthTracker.DropBloodSmear: TRANS: VEF.Genes.VanillaExpandedFramework_Pawn_HealthTracker_DropBloodSmear_Patch.Transpiler
Pawn_HealthTracker.HealthTick: PRE: GodHandMod.HarmonyPatches_StasisLock+Patch_Health_Freeze.Prefix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Pawn_HealthTracker.HealthTickInterval: PRE: SmartMedicine.IgnoreHediffsForRest.PreventSkip post: SmartMedicine.IgnoreHediffsForRest.AllowSkip TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Pawn_HealthTracker.MakeDowned: post: aRandomKiwi.GFM.Pawn_HealthTracker_Patch+MakeDowned.Listener
Pawn_HealthTracker.Notify_HediffChanged: post: NiceHealthTab.Patches+Pawn_HealthTracker_Notify_HediffChanged.Postfix
Pawn_HealthTracker.ShouldBeDowned: PRE: VEF.Apparels.VanillaExpandedFramework_Pawn_HealthTracker_ShouldBeDowned_Patch.Prefix
Pawn_IdeoTracker.SetIdeo: post: VEF.Memes.VanillaExpandedFramework_Pawn_IdeoTracker_SetIdeo_Patch.ForceTraitAndAbilities
Pawn_InteractionsTracker.InteractionsTrackerTickInterval: post: SpeakUp.Pawn_InteractionsTracker_InteractionsTrackerTickInterval.Postfix
Pawn_InteractionsTracker.TryInteractWith: PRE: SpeakUp.Pawn_InteractionsTracker_TryInteractWith.Prefix post: VEF.Hediffs.VanillaExpandedFramework_Pawn_InteractionsTracker_TryInteractWith_Patch.Postfix
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_InventoryTracker.get_FirstUnloadableThing: post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_InventoryTracker_FirstUnloadableThing.Postfix TRANS: SmartMedicine.DontUnloadAfterArriving_Patch.Transpiler
Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix TRANS: CommonSense.PutBackToBackpack+Pawn_CleanupCurrentJob_CommonSensePatch.Transpiler
Pawn_JobTracker.DetermineNextConstantThinkTreeJob: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Pawn_JobTracker.DetermineNextJob: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Pawn_JobTracker.EndCurrentJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_EndCurrentJob_CommonSensePatch.Prefix TRANS: AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Transpiler
Pawn_JobTracker.ShouldStartJobFromThinkTree: post: AchtungMod.Pawn_JobTracker_ShouldStartJobFromThinkTree_Patch.Postfix
Pawn_JobTracker.StartJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_StartJob_CommonSensePatch.Prefix, GodHandMod.Pawn_JobTracker_StartJob_Patch.Prefix
Pawn_JobTracker.TryFindAndStartJob: PRE: TKS_PriorityTreatment.Pawn_JobTracker_Patches.TryFindAndStartJob_prefix
Pawn_JobTracker.TryTakeOrderedJob: TRANS: TD_Enhancement_Pack.QueueJobToFront.Transpiler
Pawn_MindState.Notify_DangerousExploderAboutToExplode: post: TD_Enhancement_Pack.Pawn_MindState_Drafted.Postfix
Pawn_MindState.StartFleeingBecauseOfPawnAction: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_MindState_StartFleeingBecauseOfPawnAction_Patch.DontFlee
Pawn_NeedsTracker.AddNeed: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: PRE: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate_Patch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate_Patch.Postfix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Pawn_NeedsTracker.NeedsTrackerTickInterval: PRE: GodHandMod.HarmonyPatches_StasisLock+Patch_Needs_Freeze.Prefix
Pawn_PathFollower.AtDestinationPosition: PRE: VEF.Weapons.VanillaExpandedFramework_Pawn_PathFollower_AtDestinationPosition_Patch.Prefix
Pawn_PathFollower.BuildingBlockingNextPathCell: PRE: VEF.Hediffs.PhasingPatches.NoBuildingBlocking
Pawn_PathFollower.CostToMoveIntoCell: post: VEF.AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures TRANS: VEF.Hediffs.PhasingPatches.CostToMoveIntoCell_Transpile
Pawn_PathFollower.StartPath: PRE: VEF.Hediffs.PhasingPatches.StartPath_Prefix post: VEF.Hediffs.PhasingPatches.StartPath_Postfix
Pawn_PathFollower.TryEnterNextPathCell: post: VEF.Hediffs.PhasingPatches.UnfogEnteredCells
Pawn_PathFollower.TryRecoverFromUnwalkablePosition: TRANS: AchtungMod.Pawn_PathFollower_TryRecoverFromUnwalkablePosition_Patch.Transpiler
Pawn_PlayerSettings.ResetMedicalCare: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedDefault.Postfix
Pawn_PlayerSettings.get_AreaRestrictionInPawnCurrentMap: post: DynamicWorkSchedules.Patches.Patch_PlayerSettings_AreaRestrictionDisplay.Postfix
Pawn_PlayerSettings.get_EffectiveAreaRestrictionInPawnCurrentMap: post: DynamicWorkSchedules.Patches.Patch_PlayerSettings_EffectiveAreaRestriction.Postfix
Pawn_PlayerSettings.get_RespectsAllowedArea: post: AchtungMod.Pawn_PlayerSettings_RespectsAllowedArea_Patch.Postfix
Pawn_RelationsTracker.ExposeData: post: VEF.Pawns.VanillaExpandedFramework_Pawn_RelationsTracker_ExposeData_Patch.Postfix
Pawn_RelationsTracker.SetPregnancyApproach: post: VEF.Pawns.VanillaExpandedFramework_Pawn_RelationsTracker_SetPregnancyApproach_Patch.Postfix
Pawn_SkillTracker.Learn: post: VEF.Genes.VanillaExpandedFramework_Pawn_SkillTracker_Learn_Patch.GiveRecreation
Pawn_StanceTracker.SetStance: PRE: GodHandMod.Pawn_StanceTracker_SetStance_Patch.Prefix
Pawn_TimetableTracker.GetAssignment: PRE: DynamicWorkSchedules.Patches.Patch_TimetableTracker.GetAssignment_Prefix
Pawn_TimetableTracker.SetAssignment: post: DynamicWorkSchedules.Patches.Patch_TimetableTracker.SetAssignment_Postfix
Pawn_TimetableTracker.get_CurrentAssignment: post: DynamicWorkSchedules.Patches.Patch_TimetableTracker.CurrentAssignment_Postfix
Pawn_TraderTracker.GiveSoldThingToPlayer: PRE: JustPutItOverThere.Pawn_TraderTracker_GiveSoldThingToPlayer.Prefix
Pawn_TrainingTracker.TrainingTrackerTickRare: TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
Pawn_WorkSettings.Disable: PRE: WorkTab.Pawn_WorkSettings_Disable.Prefix
Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
Pawn_WorkSettings.EnableAndInitialize: TRANS: WorkTab.Pawn_WorkSettings_EnableAndInitialize.Transpiler
Pawn_WorkSettings.GetPriority: PRE: [600]DynamicWorkSchedules.Patches.Patch_WorkSettings_GetPriority.Prefix, WorkTab.Pawn_WorkSettings_GetPriority.Prefix
Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
Pawn_WorkSettings.WorkIsActive: post: AchtungMod.Pawn_WorkSettings_WorkIsActive_Patch.Postfix
PawnsArrivalModeDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: PRE: EnterHere.PawnsArrivalModeWorker_EdgeWalkIn_Arrive.Prefix post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDarkness.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributed.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributedGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInHateChanters.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EmergeFromWater.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_SpecificLocationDrop.Arrive: post: VEF.Storyteller.RaidPatches.RaidGroupChecker
PitGate.TryFireIncident: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler, VisibleRaidPoints.Patch_PitGate_TryFireIncident.Transpiler
PlanetLayer.InitializeLayer: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
PlanetLayerDef.PostLoad: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Plant.CropBlighted: post: SmartFarming.AutoCutIfBlighted.Postfix
Plant.MakeLeafless: PRE: SmartFarming.AutoCutIfDying.Prefix
Plant.PlantCollected: PRE: VEF.Plants.VanillaExpandedFramework_Plant_PlantCollected_Patch.AddSecondaryOutput post: TD_Enhancement_Pack.PlantCollected_PlantHarvest.Postfix, TD_Enhancement_Pack.PlantCollected.Postfix
PlantUtility.CanSowOnGrower: TRANS: VEF.Plants.VanillaExpandedFramework_PlantUtility_CanSowOnGrower_Patch.Transpiler
PlantUtility.GrowthSeasonNow: PRE: [0]SmartFarming.Patch_GrowthSeasonNow.Prefix
PlayDataLoader.<>c__DisplayClass6_0.<HotReloadDefs>b__4: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayDataLoader.LoadAllPlayData: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
PlayDataLoader.ResetStaticDataPost: PRE: AdaptiveStorage.HarmonyPatches.InitializeGraphicsDefs.PlayDataLoadingFinished
PlayLog.Add: post: Bubbles.Access.Verse_PlayLog_Add.Postfix
PlayLogEntry_Interaction.ClickedFromPOV: post: SpeakUp.PlayLogEntry_Interaction_ClickedFromPOV.Postfix
PlayLogEntry_Interaction.ToGameStringFromPOV_Worker: PRE: SpeakUp.PlayLogEntry_Interaction_ToGameStringFromPOV_Worker.Prefix post: SpeakUp.PlayLogEntry_Interaction_ToGameStringFromPOV_Worker.Postfix
PlaySettings..ctor: post: TD_Enhancement_Pack.DefaultAutomaticRebuild.Postfix
PlaySettings.DoPlaySettingsGlobalControls: PRE: [800]TD_Enhancement_Pack.RemoveUnusedToggles.Prefix post: DubsMintMinimap.H_DoPlaySettingsGlobalControls.Postfix, Bubbles.Access.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, RimHUD.Access.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, TD_Enhancement_Pack.PlaySettings_Patch.AddButton, TD_Enhancement_Pack.ShowPowerNetToggle.Postfix, VisibleWealth.Patch_PlaySettings.Postfix, FacialAnimation.HarmonyPatches.PostfixDoPlaySettingsGlobalControls, [0]TD_Enhancement_Pack.RemoveUnusedToggles.Postfix
PlayerKnowledgeDatabase.ReloadAndRebind: PRE: VEF.DefIndicesFixer.Prefix
PlayerKnowledgeDatabase.Save: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
PortraitsCache.Get: PRE: CustomPortraits.HarmonyPatches.MyGet
PostLoadIniter.DoAllPostLoadInits: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
PostLoadIniter.RegisterForPostLoadInit: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
PowerNet.CurrentEnergyGainRate: post: GodHandMod.Patch_PowerNet_CurrentEnergyGainRate.Postfix
PreLoadUtility.CheckVersionAndLoad: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
PreceptDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
PreceptMaker.MakePrecept: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Precept_Ritual.CopyTo: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Precept_Ritual.Tick: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Prefs.Save: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Prefs.get_DevMode: PRE: Analyzer.DebugLogenabler.DevModePrefix
PregnancyUtility.PregnancyChanceForPartners: post: VEF.Pawns.VanillaExpandedFramework_PregnancyUtility_PregnancyChanceForPartners_Patch.Postfix
PriorityWork.ClearPrioritizedWorkAndJobQueue: post: AchtungMod.PriorityWork_ClearPrioritizedWorkAndJobQueue_Patch.Postfix
PriorityWork.GetGizmos: post: AchtungMod.PriorityWork_GetGizmos_Patch.Postfix
Projectile.CheckForFreeIntercept: post: VEF.Weapons.TeslaProjectile+ProjectilePatches.Postfix TRANS: VEF.Pawns.VanillaExpandedFramework_Projectile_CheckForFreeIntercept_Patch.Transpiler, VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler
Projectile.CheckForFreeInterceptBetween: PRE: GodHandMod.Projectile_CheckForFreeInterceptBetween_Patch.Prefix post: GodHandMod.Patch_GodProtectionProjectile.Postfix TRANS: VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler
Projectile.Impact: PRE: VEF.Weapons.VanillaExpandedFramework_Projectile_Impact_Patch.Prefix, Gunplay.Patch.PatchProjectileImpact.Prefix
Projectile.ImpactSomething: post: VEF.Weapons.TeslaProjectile+ProjectilePatches.Postfix TRANS: VEF.Pawns.VanillaExpandedFramework_Projectile_ImpactSomething_Patch.Transpiler, VEF.Weapons.VanillaExpandedFramework_Projectile_SetTrueOrigin_Patch.Transpiler
Projectile.Launch: PRE: GodHandMod.Projectile_Launch_Patch.Prefix post: VEF.Weapons.VanillaExpandedFramework_Projectile_Launch_Patch.Postfix, Gunplay.Patch.PatchProjectileLaunch.Postfix
Projectile.Tick: post: VEF.Weapons.VanillaExpandedFramework_Projectile_Tick_Patch.Postfix
Projectile.get_DamageAmount: post: VEF.Pawns.VanillaExpandedFramework_Projectile_DamageAmount_Patch.Postfix
Projectile.get_StartingTicksToImpact: post: Gunplay.Patch.PatchProjectileStartingTicksToImpact.Postfix
Projectile_Explosive.Impact: TRANS: TD_Enhancement_Pack.NotifyEnemiesOfGrenade.Transpiler
PsychicRitualToilRunner.End: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
PsychicRitualToilRunner.Start: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
PsychicRitualToilRunner.Tick: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
PsychicRitualToilRunner.UpdateAllDuties: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
PsychicRitualToil_SummonFleshbeastsCultist.ApplyOutcome: TRANS: VisibleRaidPoints.Patch_PsychicRitualToil_SummonFleshbeastsCultist_ApplyOutcome.Transpiler
PsychicRitualToil_SummonFleshbeastsPlayer.SpawnFleshbeasts: TRANS: VisibleRaidPoints.Patch_PsychicRitualToil_SummonFleshbeastsPlayer_SpawnFleshbeasts.Transpiler
PsychicRitualToil_SummonFleshbeastsPlayer.Start: TRANS: VisibleRaidPoints.Patch_PsychicRitualToil_SummonFleshbeastsPlayer_Start.Transpiler
PsychicRitualToil_SummonShamblers.Start: TRANS: VisibleRaidPoints.Patch_PsychicRitualToil_SummonShamblers_Start.Transpiler
QualityUtility.GetLabel: post: QualityColors.LabelPatch.ColorLabel
QualityUtility.GetLabelShort: post: QualityColors.LabelPatch.ColorLabel
Quest.CleanupQuestParts: PRE: VEF.Storyteller.VanillaExpandedFramework_Quest_CleanupQuestParts_Patch.Prefix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Quest.End: PRE: VEF.Storyteller.VanillaExpandedFramework_Quest_End_Patch.Prefix
Quest.Notify_SignalReceived: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Quest.QuestTick: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
QuestGen.AddSlateQuestTags: post: VEF.Storyteller.VanillaExpandedFramework_QuestGen_AddSlateQuestTags_Patch.Postfix
QuestGen.Generate: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
QuestGen.GenerateResolvedQuestName: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
QuestGen_Misc.Letter: post: VisibleRaidPoints.Patch_QuestGen_Misc_Letter.Postfix
QuestGen_Threat.Raid: TRANS: VisibleRaidPoints.Patch_QuestGen_Threat_Raid.Transpiler
QuestManager.Add: post: VEF.Storyteller.VanillaExpandedFramework_QuestManager_Add_Patch.Postfix
QuestNode.Run: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
QuestNode.TestRun: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
QuestNode_GetFaction.IsGoodFaction: post: VEF.Factions.VanillaExpandedFramework_QuestNode_GetFaction_IsGoodFaction_Patch.Postfix
QuestNode_GetPawn.IsGoodPawn: post: VEF.Factions.VanillaExpandedFramework_QuestNode_GetPawn_IsGoodPawn_Patch.Postfix
QuestNode_GetPawnKind.<>c__DisplayClass7_0.<GetKindDef>g__CanHandle|1: post: VEF.AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix
QuestNode_Raid.RunInt: TRANS: VisibleRaidPoints.Patch_QuestNode_Raid_RunInt.Transpiler
QuestNode_ResolveTextRequests.Resolve: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
QuestNode_Root_DistressCall.FactionUsable: post: VEF.Factions.VanillaExpandedFramework_QuestNode_Root_DistressCall.Postfix
QuestNode_Root_PollutionRaid.RunInt: TRANS: VisibleRaidPoints.Patch_QuestNode_Root_PollutionRaid_RunInt.Transpiler
QuestNode_Root_SanguophageMeetingHost.RunInt: TRANS: VisibleRaidPoints.Patch_QuestNode_Root_SanguophageMeetingHost_RunInt.Transpiler
QuestPart_EntityArrival.Notify_QuestSignalReceived: TRANS: VisibleRaidPoints.Patch_QuestPart_EntityArrival_Notify_QuestSignalReceived.Transpiler
QuestPart_Incident.SetIncidentParmsAndRemoveTarget: post: VisibleRaidPoints.Patch_QuestPart_Incident_SetIncidentParmsAndRemoveTarget.Postfix
QuestPart_Letter.ExposeData: post: VisibleRaidPoints.Patch_QuestPart_Letter_ExposeData.Postfix
QuestPart_Letter.Notify_QuestSignalReceived: TRANS: VisibleRaidPoints.Patch_QuestPart_Letter_Notify_QuestSignalReceived.Transpiler
QuestPart_Noctoliths.SpawnNoctols: TRANS: VisibleRaidPoints.Patch_QuestPart_Noctoliths_SpawnNoctols.Transpiler
QuestPart_RandomRaid.Notify_QuestSignalReceived: TRANS: VisibleRaidPoints.Patch_QuestPart_RandomRaid_Notify_QuestSignalReceived.Transpiler
QuestPart_SpawnPawnsInStructure.Notify_QuestSignalReceived: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
QuestPart_ThreatsGenerator.MakeIntervalIncidents: PRE: VisibleRaidPoints.Patch_QuestPart_ThreatsGenerator.Prefix
QuestScriptDef.CanRun: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
RCellFinder.CanWanderToCell: post: CommonSense.RCellFinder_CanWanderToCell_CommonSensePatch.Postfix
RCellFinder.TryFindBestExitSpot: PRE: EnterHere.RCellFinder_TryFindExitSpot.Prefix
RCellFinder.TryFindRandomExitSpot: PRE: EnterHere.RCellFinder_TryFindExitSpot.Prefix
RaidAgeRestrictionDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
RaidStrategyDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
RaidStrategyWorker.SpawnThreats: PRE: [200]EnterHere.RaidStrategyWorker_SpawnThreats.Prefix
RaidStrategyWorker_Siege.MakeLordJob: PRE: VEF.Planet.Patch_RaidStrategyWorker_Siege+VanillaExpandedFramework_RaidStrategyWorker_Siege_MakeLordJob_Patch.Prefix
RaidStrategyWorker_SiegeMechanoid.SpawnThreats: PRE: [200]EnterHere.RaidStrategyWorker_SpawnThreats.Prefix
Reachability.CanReach: PRE: VEF.Hediffs.PhasingPatches.AllReachable TRANS: Reachability_CanReachTranspiler.Transpiler
ReachabilityImmediate.CanReachImmediate: post: VEF.Weapons.VanillaExpandedFramework_ReachabilityImmediate_CanReachImmediate_Patch.Postfix
ReadingPolicyDatabase.GenerateStartingPolicies: post: SaveStorageSettings.Patch_ReadingPolicyDatabase_GenerateStartingPolicies.Postfix
RecipeDef.get_IngredientValueGetter: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
RecipeDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
RecipeDef.get_WorkerCounter: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
RecipeWorkerCounter.CountValidThings: PRE: TD_Enhancement_Pack.FixCount.Prefix
Recipe_Surgery.CheckSurgeryFail: PRE: GodHandMod.Patch_CheckSurgeryFail_GodHand.Prefix
RecordDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
RegionAndRoomUpdater.TryRebuildDirtyRegionsAndRooms: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
RegionProcessorClosestThingReachable.ProcessThing: TRANS: FixesForSBZFridge.RegionProcessorClosestThingReachable_ProcessThingTranspiler.Transpiler
RegionTraverser.BreadthFirstTraverse: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ReorderableWidget.ReorderableWidgetOnGUI_AfterWindowStack: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ResearchManager.ExposeData: PRE: DubsMintMenus.HarmonyPatches+Patch_ResearchManager.Prefix
ResearchManager.FinishProject: PRE: DubsMintMenus.HarmonyPatches+Patch_FinishProject.Prefix post: DubsMintMenus.HarmonyPatches+Patch_FinishProject.Postfix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ResearchManager.ResearchPerformed: post: TD_Enhancement_Pack.ResearchPerformed.Postfix
ResearchProjectDef.GetTip: TRANS: VEF.VanillaExpandedFramework_ResearchProjectDef_GetTip_Patch.Transpiler
ResearchProjectDef.ReapplyAllMods: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ResearchProjectDef.get_UnlockedDefs: post: VEF.Buildings.VanillaExpandedFramework_ResearchProjectDef_UnlockedDefs_Patch.Postfix, PipeSystem.ResearchProjectDef_UnlockedDefs_Patch.Postfix
ReservationManager.CanReserve: post: MultiConstruct.Patch_CanReserve_Multi.Postfix
ResourceReadout.DoReadoutCategorized: PRE: DubsMintMenus.PinningSys+Patch_DoReadoutCategorized.Prefix TRANS: DubsMintMenus.PinningSys+Patch_DoReadoutCategorized.Transpiler
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
RitualAttachableOutcomeEffectDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
RitualBehaviorDef.GetInstance: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
RitualObligationTargetFilterDef.GetInstance: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
RitualObligationTriggerProperties.GetInstance: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
RitualOutcomeEffectDef.GetInstance: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
RitualOutcomeEffectWorker_GravshipLaunch.Apply: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
RitualTargetFilterDef.GetInstance: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
RitualVisualEffectDef.GetInstance: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
RoofGrid.SetRoof: post: TD_Enhancement_Pack.SetRoofSetDirty.Postfix
Room.Notify_RoomShapeChanged: PRE: FixesForSBZFridge.TrackChangeOfPrisonCellStatusForRoom.Prefix post: FixesForSBZFridge.TrackChangeOfPrisonCellStatusForRoom.Postfix
RoomPartDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
RoomRoleDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
RoomStatDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Root.Shutdown: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Root.Start: PRE: PawnQuickInfo.Map_Loading.Prefix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook, Brrainz.ModFeatures.Root_Update_Postfix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Root_Entry.Start: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Root_Entry.Update: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Root_Play.Start: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Root_Play.Update: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
RoyalTitleDef.get_AwardWorker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
RoyalTitleDef.get_InheritanceWorkerOverride: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
RoyalTitlePermitDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Rule.DeepCopy: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
RulePack.GetRulesResolved: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
SafeSaver.DoSave: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
SafeSaver.RemoveFileIfExists: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
SafeSaver.SafeMove: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
SafeSaver.Save: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Sandy_Detailed_RPG_GearTab.DrawSlotIcons: post: CommonSense.RPGStyleInventory_DrawSlotIcons_CommonSensePatch.Postfix
Sandy_Detailed_RPG_GearTab.DrawThingRow: PRE: CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler
Sandy_Detailed_RPG_GearTab.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
Sandy_Detailed_RPG_GearTab.InterfaceDrop: post: SmartMedicine.InterfaceDrop_Patch.Postfix
Sandy_Detailed_RPG_GearTab.PopupMenu: post: CommonSense.RPGStyleInventory_PopupMenu_CommonSensePatch.Postfix
Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor: TRANS: VEF.Apparels.Patch_RPG_GearTab.TryDrawOverallArmor_Revamped_Transpiler
Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor1: TRANS: VEF.Apparels.Patch_RPG_GearTab.TryDrawOverallArmor1_Revamped_Transpiler
Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor2: TRANS: VEF.Apparels.Patch_RPG_GearTab.TryDrawOverallArmor1_Revamped_Transpiler
SavedGameLoaderNow.LoadGameFromSaveFileNow: post: MothballedAndDeadPawns.SavedGameLoaderNow_LoadGameFromSaveFileNow.Postfix, ShowModUpdates.SavedGameLoaderNow_LoadGameFromSaveFileNow_Postfix.Postfix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ScenPart_ConfigPage.<GetConfigPages>d__0.MoveNext: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Scenario.GetFullInformationText: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ScenarioMaker.MakeScenPart: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
SchoolUtility.CanTeachNow: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_SchoolUtility_CanTeachNow_Patch.RemoveTeaching
ScreenshotTaker.TakeNonSteamShot: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ScreenshotTaker.TakeShot: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ScribeLoader.FinalizeLoading: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ScribeLoader.InitLoading: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ScribeLoader.InitLoadingMetaHeaderOnly: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ScribeMetaHeaderUtility.GameVersionOf: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ScribeMetaHeaderUtility.LoadGameDataHeader: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ScribeSaver.DebugOutputFor: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ScribeSaver.EnterNode: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ScribeSaver.ExitNode: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ScribeSaver.FinalizeSaving: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ScribeSaver.InitSaving: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ScribeSaver.WriteAttribute: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ScribeSaver.WriteElement: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Section.RegenerateAllLayers: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Section.RegenerateDirtyLayers: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Section.RegenerateSingleLayer: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Section.TryUpdate: PRE: DubsMintMinimap.Harmony_TryUpdate.Prefix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
SectionLayer_ThingsGeneral.TakePrintFrom: PRE: [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
SelectionDrawer.DrawSelectionBracketFor: PRE: VEF.AestheticScaling.VanillaExpandedFramework_SelectionDrawer_DrawSelectionBracketFor_Patch.Prefix, SimpleCameraSetting.DrawSelectionBracketForPatch.Prefix post: VEF.AestheticScaling.VanillaExpandedFramework_SelectionDrawer_DrawSelectionBracketFor_Patch.Postfix TRANS: SmartFarming.Patch_DrawSelectionBracketFor.Transpiler
SelectionDrawer.DrawSelectionOverlays: PRE: RangeFinder.SelectionDrawer_DrawSelectionOverlays_Patch.Prefix post: AchtungMod.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix, aRandomKiwi.GFM.SelectionDrawer_Patch+SelectionDrawerX_Patch.Listener
SelectionDrawer.Notify_Selected: post: AdaptiveStorage.HarmonyPatches.AutomaticallyOpenTab.Postfix
SelectionDrawerUtility.CalculateSelectionBracketPositionsWorld: PRE: AdaptiveStorage.HarmonyPatches.AdjustSelectionBracketPosition.Prefix
Selector.HandleMapClicks: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Selector.SelectableObjectsUnderMouse: post: AdaptiveStorage.HarmonyPatches.PreventSelectionUnderMouse.Postfix
Selector.SelectorOnGUI: PRE: AchtungMod.Selector_SelectorOnGUI_Patch.Prefix
Selector.SelectorOnGUI_BeforeMainTabs: PRE: AchtungMod.Selector_SelectorOnGUI_BeforeMainTabs_Patch.Prefix
SelfDefenseUtility.ShouldStartFleeing: post: aRandomKiwi.GFM.SelfDefenseUtility_Patch+ShouldStartFleeing.Listener
Settlement.GetFloatMenuOptions: post: VEF.Buildings.DoorTeleporterPatches.VanillaExpandedFramework_Settlement_GetFloatOptions_Postfix
Settlement.get_MapGeneratorDef: post: KCSG.Postfix_Settlement_MapGeneratorDef+Settlement_MapGeneratorDef_Patch.Postfix
SettlementDefeatUtility.IsDefeated: post: VEF.Storyteller.VanillaExpandedFramework_SettlementDefeatUtility_IsDefeated_Patch.Postfix
SettlementUtility.AttackNow: PRE: KCSG.Postfix_SettlementUtility_Attack.Prefix
Settlement_TraderTracker.ColonyThingsWillingToBuy: post: PeteTimesSix.SimpleSidearms.Intercepts.Settlement_TraderTracker_ColonyThingsWillingToBuy.Postfix
ShaderTypeDef.get_Shader: PRE: NiceHealthTab.Assets.ShaderFromAssetBundle
ShaderUtility.GetSkinShader: post: FacialAnimation.HarmonyPatches.PostfixGetSkinShader
ShaderUtility.GetSkinShaderAbstract: PRE: CharacterEditor.CEditor.GetBetterShader
ShipJobMaker.MakeShipJob: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ShotReport.GetTextReadout: TRANS: VEF.Pawns.ShotReport_GetTextReadout_Patch.Transpiler
ShotReport.HitFactorFromShooter: PRE: GodHandMod.ShotReport_HitFactorFromShooter_Patch.Prefix
ShotReport.HitReportFor: PRE: GodHandMod.ShotReport_HitReportFor_Patch.Prefix, VEF.Weapons.VanillaExpandedFramework_ShotReport_HitReportFor_Patch.Prefix post: GodHandMod.ShotReport_HitReportFor_Patch.Postfix
ShotReport.get_AimOnTargetChance_StandardTarget: post: VEF.Weapons.VanillaExpandedFramework_ShotReport_AimOnTargetChance_StandardTarget.Postfix
SignalManager.SendSignal: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
SilhouetteUtility.CanHighlightAny: PRE: SimpleCameraSetting.CanHighlightAnyPatch.Prefix
SilhouetteUtility.GetAlpha: PRE: SimpleCameraSetting.GetAlphaPatch.Prefix
SiteMakerHelper.FactionCanOwn: post: VEF.Factions.VanillaExpandedFramework_SiteMakerHelper_FactionCanOwn_Patch.Postfix
SitePartDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
SituationalThoughtHandler.CheckRecalculateSocialThoughts: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
SituationalThoughtHandler.TryCreateSocialThought: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
SituationalThoughtHandler.TryCreateThought: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
SketchEntity.DeepCopy: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
SketchGen.Generate: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
SketchResolver.CanResolve: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
SketchResolver.Resolve: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
SkillRecord.Interval: PRE: VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Patch.Prefix post: VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Patch.Postfix TRANS: VEF.Genes.VanillaExpandedFramework_SkillRecord_Interval_Transpiler_Patch.Transpiler
SkillRecord.Learn: PRE: GodHandMod.SkillRecord_Learn_Patch.Prefix, VEF.Apparels.VanillaExpandedFramework_SkillRecord_Learn_Patch.Prefix post: TD_Enhancement_Pack.Learn_Patch.Postfix
SkillUI.DrawSkill: TRANS: TD_Enhancement_Pack.SkillLearningIndicator.Transpiler
SkyManager.UpdateOverlays: post: TD_Enhancement_Pack.SkyManagerDirty_Patch.Postfix
Skyfaller.Tick: PRE: GodHandMod.Patch_GodProtectionSkyfaller.Prefix, VEF.Apparels.Patch_Tick.Prefix
SocialCardUtility.DrawPregnancyApproach: TRANS: VEF.Pawns.VanillaExpandedFramework_SocialCardUtility_DrawPregnancyApproach_Patch.Transpiler
SocialCardUtility.ShouldShowPawnRelations: post: AnimalsLogic.ShowAnimalRelations.ShouldShowPawnRelations_Postfix
SocialProperness.IsSociallyProper: TRANS: FixesForSBZFridge.SocialProperness_IsSociallyProperTranspiler.Transpiler
SolidBioDatabase.LoadAllBios: post: PawnName_ZH.PawnNameZH+Patch_SolidBioDatabase.Postfix
SpecialThingFilterDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
SpecialThingFilterWorker_Vegetarian.Matches: PRE: AdaptiveStorage.HarmonyPatches.FixVanillaVegetarianFilter.Prefix
Stance_Warmup.StanceDraw: post: VEF.Hediffs.VanillaExpandedFramework_Stance_Warmup_StanceDraw_Patch.Postfix
Stance_Warmup.StanceTick: post: PeteTimesSix.SimpleSidearms.Intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
StandardLetter.get_Choices: post: VisibleRaidPoints.Patch_StandardLetter_get_Choices.Postfix
StartingPawnUtility.NewGeneratedStartingPawn: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
StatDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
StatDrawEntry.Draw: PRE: BetterInfoCard.StatDrawEntry_Patch+Patch_StatDrawEntry_Draw.Prefix
StatWorker.<RelevantGear>d__23.MoveNext: TRANS: VEF.Apparels.VanillaExpandedFramework_StatWorker_RelevantGear_Transpiler.Transpiler
StatWorker.GetOffsetsAndFactorsExplanation: TRANS: VEF.Apparels.VanillaExpandedFramework_StatWorker_GetOffsetsAndFactorsExplanation_Transpiler.Transpiler
StatWorker.GetValue: post: MultiConstruct.Patch_StatWorker_GetValue.Postfix
StatWorker.GetValueUnfinalized: TRANS: VEF.Apparels.VanillaExpandedFramework_StatWorker_GetValueUnfinalized_Transpiler.Transpiler
StatWorker_Wildness.GetExplanationFinalizePart: TRANS: AnimalsLogic.ForgetMeNot+StatWorker_Wildness_GetExplanationFinalizePart_Patch.Transpiler
StaticConstructorOnStartupUtility.CallAll: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
StatsReportUtility.DrawStatsReport: PRE: VEF.Weapons.VanillaExpandedFramework_StatsReportUtility_DrawStatsReport_Patch.Prefix TRANS: CommonSense.TextChanges+StatsReportUtility_DrawStatsReport_CommonSensePatch.Transpiler
StoreUtility.NoStorageBlockersIn: TRANS: AdaptiveStorage.HarmonyPatches.StoreUtilityPatches+FixMissingValidStackDestinationCheck.Transpiler
StoreUtility.TryFindBestBetterStoreCellForWorker: PRE: AdaptiveStorage.HarmonyPatches.StoreUtilityPatches+PreventStorageLookupFaster.Prefix
StoryState.Notify_IncidentFired: post: Leoltron.ExplicitTimings.StoryState_Notify_IncidentFired_Patch.Postfix
Storyteller.InitializeStorytellerComps: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Storyteller.TryFire: PRE: VEF.Storyteller.VanillaExpandedFramework_Storyteller_TryFire_Patch.Prefix
StorytellerComp.IncidentChanceFinal: post: VEF.Storyteller.VanillaExpandedFramework_StorytellerComp_IncidentChanceFinal_Patch.Postfix
StorytellerComp_RandomMain.GenerateParms: TRANS: VisibleRaidPoints.Patch_StorytellerComp_RandomMain_GenerateParms.Transpiler
StorytellerDef.ResolveReferences: PRE: VEF.MergeablePatches+VanillaExpandedFramework_StorytellerDef_ResolveReferences_Patch.Prefix
StorytellerUtility.DefaultThreatPointsNow: TRANS: VisibleRaidPoints.Patch_StorytellerUtility_DefaultThreatPointsNow.Transpiler
SubEffecterDef.Spawn: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
TaleFactory.MakeRawTale: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
TattooDef.GraphicFor: post: VEF.Genes.VanillaExpandedFramework_TattooDef_GraphicFor_Patch.Postfix
TerrainGrid.DoTerrainChangedEffects: post: TD_Enhancement_Pack.TerrainChangedSetDirty.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch_Fertility.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch_Smoothable.Postfix, TD_Enhancement_Pack.DoTerrainChangedEffects_Patch_WalkSpeed.Postfix, TD_Enhancement_Pack.Overlays.DoTerrainChangedEffects_Patch.Postfix, TD_Enhancement_Pack.Overlays.DoTerrainChangedEffects_Coverage_Patch.Postfix
TerrainGrid.RemoveTopLayer: PRE: VEF.Maps.VanillaExpandedFramework_TerrainGrid_RemoveTopLayer.Prefix
TerrainGrid.SetTerrain: PRE: VEF.Maps.VanillaExpandedFramework_TerrainGrid_SetTerrain.Prefix post: VEF.Maps.VanillaExpandedFramework_TerrainGrid_SetTerrain.Postfix
TerrainPatchMaker.Init: PRE: [750]MapPreview.Patches.Patch_RimWorld_TerrainPatchMaker.Init_Prefix
Thing.CanStackWith: post: CommonSense.CompIngredients_CanStackWith_CommonSensePatch.Postfix
Thing.Destroy: PRE: GodHandMod.Thing_Destroy_TurretBase_Patch.Prefix
Thing.DynamicDrawPhaseAt: post: GodHandMod.Thing_DynamicDrawPhaseAt_Patch.Postfix
Thing.ExposeData: TRANS: SaveGameCompatibility.ExposeDataPatch.Transpiler
Thing.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToLegacyStorages.Postfix
Thing.IDNumberFromThingID: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Thing.Ingested: PRE: VEF.Genes.ThingIngestingPatches.Prefix
Thing.PostMapInit: PRE: PipeSystem.PipeSystem_Thing_PostMapInit_Patch.Prefix
Thing.Print: PRE: GodHandMod.Thing_Print_Patch.Prefix
Thing.SpawnSetup: TRANS: PipeSystem.PipeSystem_Thing_SpawnSetup_Patch.Transpiler
Thing.SplitOff: TRANS: CommonSense.Thing_SplitOff_CommonSensePatch.CleanIngList
Thing.TakeDamage: PRE: GodHandMod.Patch_GodProtectionTakeDamage.Prefix, VEF.AnimalBehaviours.Patch_TakeDamage.Prefix post: VEF.Weapons.VanillaExpandedFramework_Thing_TakeDamage_Patch.Postfix, DamageMotes.DamageMotes_Patch.Postfix
Thing.get_AmbientTemperature: post: AdaptiveStorage.HarmonyPatches.AdjustThingTemperature.Postfix
Thing.get_DefaultGraphic: PRE: VEF.Graphics.VanillaExpandedFramework_Thing_DefaultGraphic_Patch.Prefix
Thing.get_Graphic: post: GodHandMod.Thing_Graphic_Patch.Postfix
Thing.get_RotatedSize: PRE: GodHandMod.Thing_RotatedSize_Patch.Prefix
ThingComp.CompInspectStringExtra: post: Food_Poisoning_Stack_Fix.ThingComp_CompInspectStringExtra.Postfix
ThingComp.SpecialDisplayStats: post: TD_Enhancement_Pack.RottableReport.Postfix
ThingDef.ConfigErrors: post: AdaptiveStorage.HarmonyPatches.ImprovedConfigErrors.Postfix
ThingDef.ResolveReferences: PRE: VEF.MergeablePatches+VanillaExpandedFramework_ThingDef_ResolveReferences_Patch.Prefix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ThingDef.SpecialDisplayStats: post: VEF.Apparels.VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VEF.Apparels.VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Postfix_Patch+SetFaction.Postfix, VEF.AnimalBehaviours.ThingDef_Patch+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Nocturnal_Patch.Postfix, VEF.AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, AdaptiveStorage.HarmonyPatches.ThingDefStatDrawEntries.Postfix
ThingDef.get_DescriptionDetailed: TRANS: VEF.Apparels.VanillaExpandedFramework_ThingDef_DescriptionDetailed_Transpiler.Transpiler
ThingDefGenerator_Corpses.ImpliedCorpseDefs: post: VEF.Pawns.VanillaExpandedFramework_ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix
ThingFilter.ExposeData: PRE: DefNameLink.ThingFilterExposeDataStrip.Prefix post: MidsaverSaver.Patch_ExposeThingFilter.Postfix, AdaptiveStorage.HarmonyPatches.RemoveInvalidDefsOnStorageSettingsLoading.Postfix
ThingFilter.SetAllowAllWhoCanMake: PRE: CommonSense.TextChanges+ThingFilter_SetAllowAllWhoCanMake_CommonSensePatch.Prefix
ThingFilter.get_Summary: post: CommonSense.TextChanges+ThingFilter_Summary_CommonSensePatch.Postfix
ThingGrid.Deregister: post: TD_Enhancement_Pack.BeautyDirtierDeregister.Postfix, TD_Enhancement_Pack.ThingDirtierDeregister_PlantHarvest.Postfix, TD_Enhancement_Pack.ThingDirtierDeregister_TreeGrowth.Postfix, TD_Enhancement_Pack.ThingDirtierDeregister_WindBlocker.Postfix, TD_Enhancement_Pack.Overlays.BuildingDirtierDeregister.Postfix
ThingGrid.DeregisterInCell: TRANS: AdaptiveStorage.HarmonyPatches.DeregisteredAtThingGridEvent.Transpiler
ThingGrid.Register: post: TD_Enhancement_Pack.BeautyDirtierRegister.Postfix, TD_Enhancement_Pack.ThingDirtierRegister_WindBlocker.Postfix, TD_Enhancement_Pack.Overlays.BuildingDirtierRegister.Postfix
ThingGrid.RegisterInCell: TRANS: AdaptiveStorage.HarmonyPatches.RegisteredAtThingGridEvent.Transpiler
ThingMaker.MakeThing: post: CommonSense.ThingMaker_MakeThing_CommonSensePatch.Postfix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ThingOverlays.ThingOverlaysOnGUI: post: AchtungMod.ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler, AdaptiveStorage.HarmonyPatches.CacheZoomAndMousePosition.Transpiler
ThingOwner`1.TryAdd: post: CommonSense.ThingOwnerThing_TryAdd_CommonSensePatch.Postfix
ThingSelectionUtility.MultiSelectableThingsInScreenRectDistinct: post: AdaptiveStorage.HarmonyPatches.PreventSelectionInRect.Postfix
ThingSelectionUtility.SelectableByMapClick: post: VEF.Apparels.VanillaExpandedFramework_ThingSelectionUtility_Patch.GhillieException
ThingSetMaker.Generate: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ThingStuffPair.get_Commonality: post: VEF.Things.VanillaExpandedFramework_ThingStuffPair_Commonality_Patch.Postfix
ThingUtility.CheckAutoRebuildOnDestroyed: post: QualityBuilder.Patch_ThingUtillity.Postfix
ThingWithComps.<GetFloatMenuOptions>d__51.MoveNext: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ThingWithComps.ExposeData: post: CommonSense.ThingWithComps_ExposeData_CommonSensePatch.Postfix, VEF.Weapons.VanillaExpandedFramework_ThingWithComps_ExposeData_Patch.Postfix
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
ThingWithComps.InitializeComps: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ThingWithComps.SpawnSetup: post: VEF.Weapons.VanillaExpandedFramework_ThingWithComps_SpawnSetup_Patch.Postfix
ThingWithComps.TickLong: PRE: GodHandMod.HarmonyPatches_StasisLock+Patch_Pawn_TickLong_Freeze.Prefix
ThinkNode.DeepCopy: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ThinkNode_Priority.TryIssueJobPackage: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ThinkNode_PrioritySorter.TryIssueJobPackage: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ThinkNode_Priority_GetJoy.GetPriority: TRANS: CommonSense.ThinkNode_Priority_GetJoy_GetPriority_CommonSensePatch.Transpiler
ThoughtDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ThoughtMaker.MakeThought: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ThoughtMaker.MakeThought: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ThoughtMaker.MakeThought: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ThoughtWorker_HumanLeatherApparel.CurrentThoughtState: post: VEF.Genes.VanillaExpandedFramework_ThoughtWorker_HumanLeatherApparel_CurrentThoughtState.Postfix
ThoughtWorker_NeedFood.CurrentStateInternal: post: VEF.Genes.VanillaExpandedFramework_CurrentSocialStateInternal_Patch.CurrentStateInternal_Postfix
ThreatsGenerator.GetIncidentParms: TRANS: VisibleRaidPoints.Patch_ThreatsGenerator.Transpiler
TickList.Tick: post: TD_Enhancement_Pack.TickGrow_PlantHarvest.Postfix, TD_Enhancement_Pack.TickGrow.Postfix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
TickManager.DoSingleTick: PRE: VEF.Maps.VanillaExpandedFramework_DoSingleTick_Patch.Prefix, AchtungMod.TickManager_DoSingleTick_Patch.Prefix post: [800]MidsaverSaver.CheckWorldObjects.Postfix, SpeakUp.TickManager_DoSingleTick.Postfix, VEF.Maps.VanillaExpandedFramework_DoSingleTick_Patch.Postfix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
TickManager.get_TickRateMultiplier: PRE: SmartSpeed.SmartSpeed_TickManager_TickRateMultiplier_PreAndPostfix.ModifyTickRate
TileFinder.<>c__DisplayClass2_0.<RandomSettlementTileFor>b__1: post: VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch.Postfix
TileFinder.RandomSettlementTileFor: PRE: VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch+VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Prefix_Patch.Prefix post: VEF.Factions.VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Patch+VanillaExpandedFramework_TileFinder_RandomSettlementTileFor_Prefix_Patch.Postfix
TileMutatorDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
TileMutatorWorker_AncientRuins.GenerateNonCriticalStructures: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
TileMutatorWorker_River.GenerateRiverLookupTexture: PRE: [700]MapPreview.Patches.Patch_RimWorld_TileMutatorWorker_River.GenerateRiverLookupTexture
TimeControls.DoTimeControlsGUI: PRE: SmartSpeed.SmartSpeed_TimeControls_DoTimeControlsGUI_Prefix.CallGUIConfig TRANS: TD_Enhancement_Pack.StopForcedSlowdown.Transpiler, SmartSpeed.SmartSpeed_TimeControls_DoTimeControlsGUI_Transpiler.Transpiler
Toil..ctor: post: PeteTimesSix.SimpleSidearms.Intercepts.Toil_ctor_Postfix._ctor
Toil.AddEndCondition: PRE: AchtungMod.Toil_AddEndCondition_Patch.Prefix
Toil.AddFailCondition: PRE: AchtungMod.Toil_AddFailCondition_Patch.Prefix
Toil.Cleanup: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
ToilMaker.MakeToil: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ToilMaker_MakeToil_Patches.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.ToilMaker_MakeToil_Patches.Postfix
Toils_Combat.<>c__DisplayClass1_0.<GotoCastPosition>b__0: TRANS: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_GotoCastPosition_Patch.Transpiler
Toils_Combat.<>c__DisplayClass6_0.<FollowAndMeleeAttack>b__0: PRE: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_FollowAndMeleeAttack_Patch.Prefix TRANS: VEF.Weapons.VanillaExpandedFramework_Toils_Combat_FollowAndMeleeAttack_Patch.Transpiler
Toils_Construct.<>c__DisplayClass0_0.<MakeSolidThingFromBlueprintIfNecessary>b__0: TRANS: AchtungMod.Toils_Construct_MakeSolidThingFromBlueprintIfNecessary_Patch.Transpiler
Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
Toils_Interpersonal.<>c__DisplayClass10_0.<TryTrain>b__0: TRANS: AnimalsLogic.Patches.GetThemYoung.TryTrain_Transpiler
Toils_Recipe.<>c__DisplayClass3_0.<FinishRecipeAndStartStoringProduct>b__0: TRANS: TD_Enhancement_Pack.ColorVariation.Toils_Recipe_Transpiler
Toils_Recipe.<>c__DisplayClass3_0.<FinishRecipeAndStartStoringProduct>b__1: TRANS: TD_Enhancement_Pack.ColorVariation.Toils_Recipe_Transpiler
Toils_Recipe.CalculateDominantIngredient: TRANS: TD_Enhancement_Pack.Dominate.Transpiler
Toils_Tend.<>c__DisplayClass2_0.<PickupMedicine>b__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
TooltipGiverList.DispenseAllThingTooltips: PRE: PawnQuickInfo.Patches.Prefix
TooltipGiverList.Notify_ThingDespawned: PRE: PawnQuickInfo.Patches.Notify_ThingDespawned_Prefix
TooltipGiverList.Notify_ThingSpawned: PRE: PawnQuickInfo.Patches.Notify_ThingSpawned_Prefix
Tornado.CellImmuneToDamage: post: VEF.Apparels.CellImmuneToDamage.Postfix
TradeDeal.TryExecute: PRE: VEF.Factions.TradeDeal_TryExecute_Patch.Prefix post: VEF.Factions.TradeDeal_TryExecute_Patch.Postfix
TradeUI.DrawTradeableRow: post: TradeHelper.Main+TradePatch4.Postfix
TradeUtility.AllLaunchableThingsForTrade: post: FixesForSBZFridge.FridgeItemsTradeableAtCommsConsole.Postfix
Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot.TrainableUtility_DegradationPeriodTicks_Patch
TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot.TrainableUtility_DegradationPeriodTicks_Patch
TrainableUtility.TamenessCanDecay: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_ForThingDef_Patch.RemoveTamenessDecayCheck TRANS: AnimalsLogic.ForgetMeNot.TrainableUtility_TamenessCanDecay_Patch
TrainableUtility.TamenessCanDecay: PRE: VEF.AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_Patch.RemoveTamenessDecayCheck TRANS: AnimalsLogic.ForgetMeNot.TrainableUtility_TamenessCanDecay_Patch
TraitDegreeData.get_MentalStateGiver: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
TraitSet.GainTrait: PRE: VEF.Apparels.VanillaExpandedFramework_TraitSet_GainTrait_Patch.Prefix
Transferable.CanAdjustBy: post: VEF.Factions.Transferable_CanAdjustBy_Patch.Postfix
TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
TransferableOneWayWidget.DoRow: post: TradeHelper.Main+CaravanPatch3.Postfix
TransferableSorterDef.get_Comparer: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
TransferableUIUtility.ContentSourceDescription: PRE: VEF.VanillaExpandedFramework_TransferableUIUtility_ContentSourceDescription_Patch.Prefix
TransferableUIUtility.DoCountAdjustInterfaceInternal: TRANS: DragSelect.HarmonyPatch_TransferableUIUtility.AddDraggableButton
TransferableUIUtility.DrawTransferableInfo: PRE: QualityColors.LabelPatch.ColorLabelInTransferableUI TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Transition.Execute: PRE: VEF.Storyteller.VanillaExpandedFramework_Transition_Execute_Patch.Prefix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
TranslationFilesCleaner.CleanupDefInjections: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
TranslationFilesCleaner.CleanupDefInjectionsForDefType: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
TranslationFilesCleaner.CleanupKeyedTranslations: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
TranslationFilesCleaner.DoCleanupTranslationFiles: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
TranslationFilesCleaner.GetDefInjectableFieldNode: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
TranslationHandleUtility.HandlesMatch: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Translator.PseudoTranslated: PRE: DevInYourLanguage.H_Translator.PseudoTranslated
Translator.Translate: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
TravellingTransporters.DoArrivalAction: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
TurretTop.DrawTurret: PRE: GodHandMod.Patch_TurretTop_DrawTurret.Prefix, VEF.Weapons.VanillaExpandedFramework_TurretTop_DrawTurret_Patch.Prefix
TurretTop.get_CurRotation: PRE: VEF.Weapons.VanillaExpandedFramework_TurretTop_get_CurRotation_Patch.Prefix
Tutor.TutorOnGUI: PRE: RimHUD.Access.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook TRANS: MoreWidgets.Patch_DoTooltipGUI.Transpiler
UIRoot_Entry.DoMainMenu: post: CharacterEditor.CEditor.OnDoingMainMenu
UIRoot_Entry.UIRootOnGUI: PRE: Analyzer.H_KeyPresses.OnGUI
UIRoot_Play.Init: post: VisualExceptions.AddHarmonyTabWhenNecessary.Postfix
UIRoot_Play.UIRootOnGUI: PRE: Analyzer.H_KeyPresses.OnGUI
UIRoot_Play.UIRootUpdate: post: VisibleWealth.Patch_UIRoot_Play_UIRootUpdate.Postfix TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
VanillaExpandedFramework_TerrainGrid_SetTerrain.Postfix: PRE: MapPreview.Compatibility.ModCompat_VE_VEF.TerrainGrid_SetTerrain_Postfix
Verb.Available: post: VEF.Weapons.VanillaExpandedFramework_Verb_Available_Patch.Postfix, VEF.Buildings.Verb_Available_Patch.Postfix
Verb.Notify_EquipmentLost: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.Verb_Notify_EquipmentLost_Patches.Verb_Notify_EquipmentLost_Transpiler
Verb.Reset: post: GodHandMod.Verb_Reset_Patch.Postfix
Verb.TryCastNextBurstShot: post: MuzzleFlash.Patch.HarmonyPatch_Verb.Postfix
Verb.TryFindShootLineFromTo: PRE: VEF.Weapons.VanillaExpandedFramework_Verb_TryFindShootLineFromTo_Patch.Prefix
Verb.TryStartCastOn: PRE: GodHandMod.Verb_TryStartCastOn_Patch.Prefix, [100]VEF.Weapons.VanillaExpandedFramework_Verb_TryStartCastOn_Lasers_Patch.TryStartCastOn_RapidFire_Prefix post: [401]VEF.Weapons.VanillaExpandedFramework_Verb_TryStartCastOn_Lasers_Patch.TryStartCastOn_RapidFire_Postfix
Verb.WarmupComplete: PRE: GodHandMod.Verb_WarmupComplete_Patch.Prefix post: DubsMintMinimap.Harmony_WarmupComplete.Postfix
VerbProperties.AdjustedCooldown: post: VEF.AnimalBehaviours.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.LastStand
VerbProperties.AdjustedMeleeDamageAmount: post: VEF.Pawns.VanillaExpandedFramework_AdjustedMeleeDamageAmount_Patch.Postfix
VerbTracker.<>c__DisplayClass13_0.<ExposeData>b__1: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
VerbTracker.<InitVerbsFromZero>b__14_0: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
VerbTracker.CreateVerbTargetCommand: post: VEF.Graphics.VanillaExpandedFramework_VerbTracker_CreateVerbTargetCommand_Patch.Postfix
VerbTracker.InitVerbs: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Verb_LaunchProjectile.TryCastShot: PRE: GodHandMod.Verb_LaunchProjectile_TryCastShot_Patch.Prefix, VEF.Weapons.VanillaExpandedFramework_Verb_LaunchProjectile_TryCastShot.Prefix post: GodHandMod.Verb_LaunchProjectile_TryCastShot_Patch.Postfix, VEF.Buildings.Verb_LaunchProjectile_TryCastShot_Patch.Postfix
Verb_MeleeApplyHediff.ApplyMeleeDamageToTarget: post: AM.Patches.Patch_Verb_MeleeAttack_ApplyMeleeDamageToTarget.Postfix
Verb_MeleeAttack.CreateCombatLog: PRE: [800]AM.Patches.Patch_Verb_MeleeAttack_CreateCombatLog.Prefix
Verb_MeleeAttack.SoundMiss: post: DamageMotes.Verb_MeleeAttack_Patch.Postfix
Verb_MeleeAttack.TryCastShot: PRE: [800]AM.Patches.Patch_Verb_MeleeAttack_TryCastShot.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
Verb_MeleeAttackDamage.ApplyMeleeDamageToTarget: post: AM.Patches.Patch_Verb_MeleeAttack_ApplyMeleeDamageToTarget.Postfix
Verb_ShootOneUse.SelfConsume: post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
VisitorGiftForPlayerUtility.GiveGift: post: JustPutItOverThere.VisitorGiftForPlayerUtility_GiveGift.Postfix
WeaponTraitDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
WeatherDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
WeatherEventMaker.WeatherEventMakerTick: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
WeatherManager.get_CurWeatherPerceived: post: VEF.Weathers.VanillaExpandedFramework_WeatherManager_CurWeatherPerceived_Patch.Postfix
WeatherWorker..ctor: post: VEF.Weathers.VanillaExpandedFramework_WeatherWorker_Constructor_Patch.Postfix
WidgetRow.ButtonIcon: PRE: TD_Enhancement_Pack.RemoveUnusedToggles.ButtonIconRendering
WidgetRow.ToggleableIcon: PRE: TD_Enhancement_Pack.RemoveUnusedToggles.ToggleableIconRendering
Widgets.ButtonText: post: ShowModUpdates.Widgets_ButtonText_Postfix.Postfix, UseThisInstead.Widgets_ButtonText.Postfix
Widgets.DefIcon: PRE: PipeSystem.Widgets_DefIcon_Patch.Prefix
Widgets.EndGroup: PRE: Leoltron.ExplicitTimings.MainTabWindow_History_Patch+Widgets_EndGroup.Prefix
Widgets.InfoCardButtonWorker: post: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Widgets_InfoCardButtonWorker.Postfix
WidgetsWork.ColorOfPriority: PRE: WorkTab.WidgetsWork_ColorOfPriority.Prefix
WidgetsWork.DrawWorkBoxFor: TRANS: WorkTab.WidgetsWork_DrawWorkBoxFor.Transpiler, DragSelect.HarmonyPatch_WidgetsWork.AddDraggableButtonForCheckbox, DragSelect.HarmonyPatch_WidgetsWork.AddDraggableButtonForNumber
WidgetsWork.TipForPawnWorker: TRANS: WorkTab.WidgetsWork_TipForPawnWorker.Transpiler
Window.Close: post: TD_Enhancement_Pack.PauseAfterNegotiation.Postfix
Window.InnerWindowOnGUI: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Window.PostClose: PRE: TD_Enhancement_Pack.PodsSaveManifest.Prefix post: Brrainz.CrossPromotion.Page_ModsConfig_PostClose_Postfix
Window.PreClose: PRE: NiceBillTab.Patch_Window_PreClose.Prefix
Window.SetInitialSizeAndPosition: post: BetterInfoCard.Dialog_InfoCard_Patch+Patch_Window_SetInitialSizeAndPosition.Postfix
WorkGiverDef.get_Worker: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
WorkGiver_ClearSnowOrSand.ShouldSkip: PRE: CommonSense.WorkGiver_ClearSnow_Patch+WorkGiver_ClearSnow_ShouldSkip_CommonSensePatch.Prefix
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix
WorkGiver_ConstructDeliverResourcesToFrames.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix
WorkGiver_ConstructFinishFrames.JobOnThing: PRE: VEF.Pawns.Workgiver_Patches.Prefix post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
WorkGiver_DoBill.AddEveryMedicineToRelevantThings: post: SmartMedicine.InventorySurgery.Postfix
WorkGiver_DoBill.GetMedicalCareCategory: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedBillCategory.Postfix
WorkGiver_DoBill.JobOnThing: PRE: GodHandMod.Patch_WorkGiver_DoBill.Prefix
WorkGiver_DoBill.StartOrResumeBillJob: PRE: TKS_PriorityTreatment.WorkGiver_DoBill_patches.StartOrResumeBillJob_prefix
WorkGiver_DoBill.TryFindBestBillIngredients: PRE: [0]SmartMedicine.HackityGetBill.Prefix post: CommonSense.WorkGiver_DoBill_TryStartNewDoBillJob_CommonSensePatch.Postfix
WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: PRE: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Prefix TRANS: CommonSense.WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_CommonSensePatch.AddSort, VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Transpiler
WorkGiver_DoBill.TryFindBestIngredientsHelper: TRANS: CommonSense.WorkGiver_DoBill_TryFindBestIngredientsHelper_CommonSensePatch.Transpiler
WorkGiver_DoBill.TryFindBestIngredientsInSet_NoMixHelper: PRE: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Prefix TRANS: VEF.Cooking.VanillaExpandedFramework_WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Transpiler
WorkGiver_Grower.<PotentialWorkCellsGlobal>d__4.MoveNext: TRANS: TD_Enhancement_Pack.DoNotHarvest_Building.Transpiler
WorkGiver_GrowerHarvest.HasJobOnCell: PRE: TD_Enhancement_Pack.NoHarvestJob.Prefix
WorkGiver_GrowerSow.JobOnCell: post: SmartFarming.Patch_WorkGiver_GrowerSow_JobOnCell.Postfix TRANS: [0]SmartFarming.Patch_WorkGiver_GrowerSow.Transpiler
WorkGiver_Haul.ShouldSkip: PRE: PickUpAndHaul.HarmonyPatches.SkipCorpses_Prefix
WorkGiver_Miner.JobOnThing: post: TD_Enhancement_Pack.MakeWay_Miner_Job.Postfix TRANS: TD_Enhancement_Pack.MakeWay_Miner_Job.Transpiler
WorkGiver_Miner.PotentialWorkThingsGlobal: post: TD_Enhancement_Pack.MakeWay_Miner.Postfix
WorkGiver_Miner.ShouldSkip: post: TD_Enhancement_Pack.SkipNotIfBlueprints_Miner.Postfix
WorkGiver_PlantsCut.JobOnThing: TRANS: TD_Enhancement_Pack.MakeWay_Plant_Job.Transpiler
WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: TD_Enhancement_Pack.MakeWay_Plant.Postfix
WorkGiver_PlantsCut.ShouldSkip: post: TD_Enhancement_Pack.SkipNotIfBlueprints.Postfix
WorkGiver_Repair.HasJobOnThing: TRANS: AchtungMod.WorkGiver_Repair_HasJobOnThing_Patch.Transpiler
WorkGiver_Scanner.GetPriority: post: SmartFarming.Patch_WorkGiver_Scanner_GetPriority.Postfix
WorkGiver_Scanner.get_Prioritized: post: SmartFarming.Patch_WorkGiver_Scanner_Prioritized.Postfix
WorkGiver_Slaughter.HasJobOnThing: post: TD_Enhancement_Pack.HighwayToTheSlaughterZone.Postfix
WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
WorkGiver_Tend.HasJobOnThing: TRANS: SmartMedicine.NeedTendBeforeStatusForTend.Transpiler
WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
WorkGiver_VisitSickPawn.JobOnThing: PRE: CommonSense.WorkGiver_VisitSickPawn_JobOnThing_CommonSensePatch.Prefix
WorkTypeDef.get_VisibleCurrently: post: GodHandMod.Patch.Patch_GeneratorHiding.Postfix_WorkTypeVisible
WorkshopItems.Notify_Subscribed: post: Brrainz.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
World.ExposeData: PRE: [700]AchtungMod.World_ExposeData_Patch.Prefix
World.FillComponents: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
World.FinalizeInit: PRE: SmartFarming.Patch_LoadGame.Prefix, AchtungMod.World_FinalizeInit_Patch.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.Patch_World_FinalizeInit.Postfix
World.WorldPostTick: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
World.WorldUpdate: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
WorldComponentUtility.FinalizeInit: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
WorldComponentUtility.WorldComponentOnGUI: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
WorldComponentUtility.WorldComponentTick: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
WorldComponentUtility.WorldComponentUpdate: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
WorldDynamicDrawManager.DrawDynamicWorldObjects: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
WorldFactionsUIUtility.<>c__DisplayClass8_0.<DoWindowContents>g__CanAddFaction|1: TRANS: VEF.Planet.VanillaExpandedFramework_WorldFactionsUIUtility_CanAddFaction_Patch.Transpiler
WorldFactionsUIUtility.DoRow: post: VEF.Factions.VanillaExpandedFramework_WorldFactionsUIUtility_DoRow_Patch.Postfix
WorldFactionsUIUtility.DoWindowContents: TRANS: VEF.Factions.VanillaExpandedFramework_WorldFactionsUIUtility_DoWindowContents_Patch.Transpiler
WorldGenStep_Features.GenerateFresh: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
WorldGenStep_Mutators.TryAddMutator: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
WorldGenStep_Roads.<>c__DisplayClass12_0.<GenerateRoadEndpoints>b__0: post: VEF.Factions.VanillaExpandedFramework_GenerateRoadEndpoints_Patch.Postfix
WorldGenerator.GenerateFromScribe: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
WorldGenerator.GeneratePlanetLayer: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
WorldGenerator.GenerateWithoutWorldData: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
WorldGrid.InitializeGlobalLayers: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
WorldGrid.RegisterPlanetLayer: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
WorldLandmarks.AddLandmark: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
WorldObject.InitializeComps: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
WorldObjectDef.PostLoad: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
WorldObjectDef.ResolveReferences: PRE: VEF.MergeablePatches+VanillaExpandedFramework_WorldObjectDef_ResolveReferences_Patch.Prefix
WorldObjectMaker.MakeWorldObject: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
WorldObjectsHolder.Add: PRE: KCSG.Prefix_WorldObjectsHolder_Add.Prefix
WorldObjectsHolder.ExposeData: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
WorldPawns.AddPawn: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
WorldPawns.DoMothballProcessing: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
WorldPawns.RemovePawn: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
WorldPawns.WorldPawnsTick: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
WorldRenderer.<RegenerateDirtyLayersNow_Async>d__17.MoveNext: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
WorldRenderer.DrawWorldLayers: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
XmlHelper.ParseElements: TRANS: [2147483647]VisualExceptions.ExceptionsAndActivatorHandler.Transpiler
Zone.CheckContiguous: PRE: SmartFarming.Patch_CheckContiguous.Prefix
Zone.Deregister: PRE: SmartFarming.Patch_Deregister.Prefix
Zone.PostRegister: post: SmartFarming.Patch_PostRegister.Postfix
Zone.RemoveCell: post: SmartFarming.Patch_RemoveCell.Postfix
Zone_Growing.AddCell: post: SmartFarming.Patch_AddCell.Postfix
Zone_Growing.GetGizmos: post: SmartFarming.Patch_GetGizmos.Postfix, TD_Enhancement_Pack.DoNotHarvest.Postfix
Zone_Growing.GetInspectString: post: SmartFarming.Patch_GetInspectString.Postfix TRANS: TD_Enhancement_Pack.ZoneGrowingSizeCount.Transpiler
Zone_Growing.GetZoneAddGizmos: post: TD_Enhancement_Pack.SelectedZoneMatchGizmo.Postfix
Zone_Growing.SetPlantDefToGrow: post: SmartFarming.Patch_SetPlantDefToGrow.Postfix
Zone_Stockpile.GetGizmos: post: TD_Enhancement_Pack.ZoneStockpile_GetGizmos_Patch.InsertUrgentRefillGizmos, SaveStorageSettings.Patch_Zone_Stockpile_GetGizmos.Postfix
Zone_Stockpile.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToStockpileZones.Postfix
_WorkGiver_ConstructFinishFrames.Postfix: PRE: VEF.Pawns.VanillaExpandedFramework_QualityBuilder_WorkGiver_ConstructFinishFrames_Patch.Prefix
Harmony versions present: 2.4.2.0: Uuugggg.rimworld.TD_Enhancement_Pack.main, Mlie.ShowModUpdates, Mlie.ShowMeYourHands, uuugggg.rimworld.SmartMedicine.main, com.yayo.yayoAni, uuugggg.rimworld.SmartMedicine.RPGInventory, rimworld.dyrewulfe.fpstackfix, Mlie.UseThisInstead; 2.4.1.0: OskarPotocki.VEF, net.pardeike.rimworld.mods.achtung, brrainz.lib.dynamicworktypes, BetterInfoCard, ray1203.SimpleCameraSetting, visiblewealth.1trickPwnyta, ModSettingsFrameworkMod, co.uk.epicguru.meleeanimation, Mlie.EnterHere, kenzej.multiconstruction, dawnsglow.fixesforsbzfridge; 2.4.0.0: Bubbles, WallCommsConsole.Mod; 2.3.7.0: RimHUD, Andromeda.NiceBillTab, Andromeda.NiceHealthTab; 2.3.6.0: net.pardeike.rimworld.lib.harmony, UnlimitedHugs.HugsLib, brrainz.mod.features, rimworld.mod.charactereditor, UnlimitedHugs.AllowTool, kathanon.ShowWeaponTallies, adaptive.storage.framework, net.avilmask.rimworld.mod.CommonSense, gwinnbleidd.MothballedAndDeadPawns, dawnsglow.QualityColors, mehni.rimworld.pickupandhaul.main, Dubwise.DubsMintMinimap, Dubwise.PerformanceAnalyzer, Mlie.ExportAndImportModSettings, Dubwise.DubsMintMenus, jpt.speakup, net.pardeike.rimworld.mods.rangefinder, TKS_PriorityTreatment, Andromeda.PawnQuickInfo, de.hatti.rimworld.mod.qualitybuilder, fluffy.worktab, com.smartspeed, UnlimitedHugs.DefensivePositions, kapa.PawnNameZH, Telardo.DragSelect, net.avilmask.rimworld.mod.CommonSense.RPGInventory, Mlie.JustPutItOverThere, com.ogliss.rimworld.mod.quarry, TimmyLiang.TradeHelper, TradingControl.Tad.RW.Core; 2.3.5.0: Ocean.Translation.MultiConstructPatch; 2.3.3.0: latta.diyl, com.dynamicworkschedules.rimworld, Owlchemist.MidSaverSaver, Palpha.godhands, net.quicksilverfox.rimworld.mod.animalslogic, com.savestoragesettings.rimworld.mod, bs.defnamelink, bs.postinheritanceoperation, bs.savegamecompatibilityoperation, LunarFramework.Main, MapPreviewMod.Main, KB_Prioritize_Research, LunarFramework.Compat.HugsLib, Vodka.MuzzleFlash, owlchemist.smartfarming, MapPreview.Main, visibleraidpoints.1trickPonyta, NB.charactereditor.chinese, Palpha.godhands.generatorhiding, rimworld.rimpawnchinesename.patch, MapPreview.Compat.VEF; 2.3.2.0: Kikohi.KCSG, brrainz-crosspromotion, Leoltron.ExplicitTimings, Kikohi.PipeSystem; 2.2.2.0: kathanon.FloatSubMenu, PeteTimesSix.SimpleSidearms, fxz.turretdamage.patch; 2.1.1.0: rimworld.Nals.CustomPortraits; 2.1.0.0: com.CaesarV6.DamageMotes.Patch; 2.0.2.0: com.github.automatic1111.gunplay, com.github.automatic1111.traderships; 2.0.0.8: rimworld.randomKiwi.GFM, rimworld.randomKiwi.FFM, rimworld.Nals.FacialAnimation
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.
Initialize engine version: 2022.3.35f1 (011206c7a712)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 5.443 seconds
- Finished resetting the current domain, in 0.001 seconds
[PhysX] Initialized MultithreadedTaskDispatcher with 12 workers.
Command line arguments: -disable-compute-shaders
RimWorld 1.6.4633 rev1261
[HugsLib] version 12.0.0
[HugsLib] early-initializing AllowTool
[KB_Prioritize_Research] Found research check pattern at index 289, patching...
[KB_Prioritize_Research] Successfully patched research restriction!
DubsMintMenus v1.3.1086
[Analyzer] Loaded version 1.6.0 rev 1
[Analyzer] Detected Visual Exceptions - Is disabled, relying on inbuilt functionality
[Analyzer] WorkTab
[DynamicWorkSchedules] Mod instance created.
[Interaction Bubbles v4.2] Initialized
<color=#66ffb5>[MeleeAnim]</color> Hello, world!
Build date: 8/30/2025 10:22 AM
Loaded assemblies (9):
0BetterFloatMenu, Version=16.0.0.0, Culture=neutral, PublicKeyToken=null,
0ColourPicker, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
AMRetextureSupport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null,
Meta.Numerics, Version=3.1.0.0, Culture=neutral, PublicKeyToken=67d25c65a6631347,
ModRequestAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
ModRequestAPI.Models, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
Unity.Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=null,
zAnimationMod, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
AM.FacialAnimationPatch, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
<color=#66ffb5>[MeleeAnim]</color> Scanning 149 mods for animation data...
<color=#66ffb5>[MeleeAnim]</color> Found 1 mod folders with animation data, total 69 loadable files.
<color=#66ffb5>[MeleeAnim]</color> [<color=#63e0ff>Facial Animation Patch</color>] Successfully loaded Facial Animation patch.
[神之手] 已加载
[RimHUD v1.17.5] Initialized
RimSaves NX rev27
[Smart Medicine] Apply Nice Health Tab patch
[Smart Medicine] Apply Nice Health Tab patch
[KB_Prioritize_Research] Found research check pattern at index 289, patching...
[KB_Prioritize_Research] Successfully patched research restriction!
[Visible Raid Points] Loaded.
[Visible Wealth] Loaded.
Loaded What's That Mod.
PawnNameZH载入
F:\SteamLibrary\steamapps\workshop\content\294100\2556008664\1.6\Languages\ChineseSimplified
载入Trans43768
F:\SteamLibrary\steamapps\workshop\content\294100\2556008664\Languages\ChineseSimplified
[SafePatcher]The xPath: "Defs/ThingDef[defName="Gun_HellcatRifle"]" not found
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>BarrelD</defName><label>Barrel D</label><graphicData><texPath>Barrel/Barrel_D</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1,1)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A small barrel that can store a range of items. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 2\n\nRotate to change appearance.</description><researchPrerequisites><li>BiofuelRefining</li></researchPrerequisites><fillPercent>0.25</fillPercent><uiIconPath>Barrel/Barrel_D_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(1,1)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>0</Beauty><MaxHitPoints>20</MaxHitPoints><WorkToBuild>200</WorkToBuild><Flammability>0</Flammability><Mass>6</Mass></statBases><costList><Steel>10</Steel></costList><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>3</maxItemsInCell></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>BarrelE</defName><label>Barrel E</label><graphicData><texPath>Barrel/Barrel_E</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1,1)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A small rusted barrel that can store a range of items. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 2\n\nRotate to change appearance.</description><researchPrerequisites><li>BiofuelRefining</li></researchPrerequisites><fillPercent>0.2</fillPercent><uiIconPath>Barrel/Barrel_E_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(1,1)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>0</Beauty><MaxHitPoints>20</MaxHitPoints><WorkToBuild>200</WorkToBuild><Flammability>0</Flammability><Mass>6</Mass></statBases><costList><Steel>10</Steel></costList><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>3</maxItemsInCell></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>BarrelF</defName><label>Barrel F</label><graphicData><texPath>Barrel/Barrel_F</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1,1)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A small rusted barrel that can store a range of items. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 2\n\nRotate to change appearance.</description><researchPrerequisites><li>BiofuelRefining</li></researchPrerequisites><fillPercent>0.2</fillPercent><uiIconPath>Barrel/Barrel_F_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(1,1)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>0</Beauty><MaxHitPoints>20</MaxHitPoints><WorkToBuild>200</WorkToBuild><Flammability>0</Flammability><Mass>6</Mass></statBases><costList><Steel>10</Steel></costList><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>3</maxItemsInCell></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>BarrelG</defName><label>Barrel G</label><graphicData><texPath>Barrel/Barrel_G</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1,1)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A small rusted barrel that can store a range of items. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 2\n\nRotate to change appearance.</description><researchPrerequisites><li>BiofuelRefining</li></researchPrerequisites><fillPercent>0.2</fillPercent><uiIconPath>Barrel/Barrel_G_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(1,1)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>0</Beauty><MaxHitPoints>20</MaxHitPoints><WorkToBuild>200</WorkToBuild><Flammability>0</Flammability><Mass>6</Mass></statBases><costList><Steel>10</Steel></costList><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>3</maxItemsInCell></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>Bundle_D</defName><label>Bundle D</label><graphicData><texPath>Bundle/Bundle_D_Base</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A large bundle of textiles. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 24\n\nStore items to change appearance.</description><researchPrerequisites><li>ComplexClothing</li></researchPrerequisites><fillPercent>0.2</fillPercent><uiIconPath>Bundle/Bundle_D_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(2,2)</size><rotatable>false</rotatable><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>0</Beauty><MaxHitPoints>25</MaxHitPoints><WorkToBuild>250</WorkToBuild><Flammability>0</Flammability><Mass>10</Mass></statBases><costList><Steel>10</Steel></costList><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>6</maxItemsInCell><fixedStorageSettings><filter><disallowNotEverStorable>true</disallowNotEverStorable><categories><li>Textiles</li></categories></filter></fixedStorageSettings></building><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>CanisterC</defName><label>Canister C</label><graphicData><texPath>Canister/Canister_C</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3,2)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A large tank that can store a range of liquids. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 48</description><researchPrerequisites><li>BiofuelRefining</li></researchPrerequisites><fillPercent>0.2</fillPercent><uiIconPath>Canister/Canister_C_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(3,2)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>0.7</Beauty><MaxHitPoints>950</MaxHitPoints><WorkToBuild>3500</WorkToBuild><Flammability>0.5</Flammability><Mass>120</Mass></statBases><costList><Steel>200</Steel></costList><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>9</maxItemsInCell></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>CanisterD</defName><label>Canister D</label><graphicData><texPath>Canister/Canister_D</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3,2)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A large tank that can store a range of liquids. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 48</description><researchPrerequisites><li>BiofuelRefining</li></researchPrerequisites><fillPercent>0.2</fillPercent><uiIconPath>Canister/Canister_D_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(3,2)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>0.7</Beauty><MaxHitPoints>950</MaxHitPoints><WorkToBuild>3500</WorkToBuild><Flammability>0.5</Flammability><Mass>120</Mass></statBases><costList><Steel>200</Steel></costList><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>9</maxItemsInCell></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>CanisterE</defName><label>Canister E</label><graphicData><texPath>Canister/Canister_E</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3,2)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A large tank that can store a range of liquids. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 48</description><researchPrerequisites><li>BiofuelRefining</li></researchPrerequisites><fillPercent>0.2</fillPercent><uiIconPath>Canister/Canister_E_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(3,2)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>0.7</Beauty><MaxHitPoints>950</MaxHitPoints><WorkToBuild>3500</WorkToBuild><Flammability>0.5</Flammability><Mass>120</Mass></statBases><costList><Steel>200</Steel></costList><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>9</maxItemsInCell></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>CanisterF</defName><label>Canister F</label><graphicData><texPath>Canister/Canister_F</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3,2)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A large tank that can store a range of liquids. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 48</description><researchPrerequisites><li>BiofuelRefining</li></researchPrerequisites><fillPercent>0.2</fillPercent><uiIconPath>Canister/Canister_F_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(3,2)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>0.7</Beauty><MaxHitPoints>950</MaxHitPoints><WorkToBuild>3500</WorkToBuild><Flammability>0.5</Flammability><Mass>120</Mass></statBases><costList><Steel>200</Steel></costList><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>9</maxItemsInCell></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>ChunkA</defName><label>Chunk A</label><graphicData><texPath>Chunk/Chunk_A</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(5,2.95)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A large freight container that can store chunks and slag. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 80\n\nStore items to change appearance.</description><researchPrerequisites><li>Machining</li></researchPrerequisites><fillPercent>0.2</fillPercent><uiIconPath>Chunk/Chunk_A_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(5,2)</size><rotatable>false</rotatable><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>0</Beauty><MaxHitPoints>1250</MaxHitPoints><WorkToBuild>3500</WorkToBuild><Flammability>0</Flammability><Mass>315</Mass></statBases><costList><Steel>525</Steel></costList><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>12</maxItemsInCell><fixedStorageSettings><filter><disallowNotEverStorable>true</disallowNotEverStorable><categories><li>Chunks</li></categories></filter></fixedStorageSettings><paintable>true</paintable></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>ChunkB</defName><label>Chunk B</label><graphicData><texPath>Chunk/Chunk_B</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(5,2.95)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A large freight container that can store chunks and slag. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 80\n\nStore items to change appearance.</description><researchPrerequisites><li>Machining</li></researchPrerequisites><fillPercent>0.2</fillPercent><uiIconPath>Chunk/Chunk_B_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(5,2)</size><rotatable>false</rotatable><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>0</Beauty><MaxHitPoints>1250</MaxHitPoints><WorkToBuild>3500</WorkToBuild><Flammability>0</Flammability><Mass>315</Mass></statBases><costList><Steel>525</Steel></costList><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>12</maxItemsInCell><fixedStorageSettings><filter><disallowNotEverStorable>true</disallowNotEverStorable><categories><li>Chunks</li></categories></filter></fixedStorageSettings><paintable>true</paintable></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>ContainerC</defName><label>Container C</label><graphicData><texPath>Container/Container_C</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3,5)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A large shipping container that can store a range of items. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 180\n\nRotate to change appearance.</description><researchPrerequisites><li>Machining</li></researchPrerequisites><fillPercent>0.2</fillPercent><uiIconPath>Container/Container_C_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(3,5)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>0.7</Beauty><MaxHitPoints>950</MaxHitPoints><WorkToBuild>4500</WorkToBuild><Flammability>0</Flammability><Mass>500</Mass></statBases><costList><Steel>450</Steel></costList><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>12</maxItemsInCell><fixedStorageSettings><filter><categories><li>Root</li></categories></filter></fixedStorageSettings><paintable>true</paintable></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>ContainerD</defName><label>Container D</label><graphicData><texPath>Container/Container_D</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3,5)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A large shipping container that can store a range of items. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 180\n\nRotate to change appearance.</description><researchPrerequisites><li>Machining</li></researchPrerequisites><fillPercent>0.2</fillPercent><uiIconPath>Container/Container_D_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(3,5)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>0.7</Beauty><MaxHitPoints>950</MaxHitPoints><WorkToBuild>4500</WorkToBuild><Flammability>0</Flammability><Mass>500</Mass></statBases><costList><Steel>450</Steel></costList><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>12</maxItemsInCell><fixedStorageSettings><filter><categories><li>Root</li></categories></filter></fixedStorageSettings><paintable>true</paintable></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>CrateH</defName><label>Crate H</label><graphicData><texPath>Crate/Crate_H</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1,1)</drawSize><drawRotated>false</drawRotated></graphicData><description>A crate that can store a range of items. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 3\n\nRotate to change appearance.</description><researchPrerequisites><li>ComplexFurniture</li><li>Machining</li></researchPrerequisites><fillPercent>0.2</fillPercent><uiIconPath>Crate/Crate_H_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(1,1)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><statBases><Beauty>0</Beauty><MaxHitPoints>50</MaxHitPoints><WorkToBuild>450</WorkToBuild><Flammability>0</Flammability><Mass>10</Mass></statBases><costList><Steel>15</Steel></costList><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>3</maxItemsInCell></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>CrateI</defName><label>Crate I</label><graphicData><texPath>Crate/Crate_I</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1,1)</drawSize><drawRotated>false</drawRotated></graphicData><description>A crate that can store a range of items. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 3\n\nRotate to change appearance.</description><researchPrerequisites><li>ComplexFurniture</li><li>Machining</li></researchPrerequisites><fillPercent>0.2</fillPercent><uiIconPath>Crate/Crate_I_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(1,1)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><statBases><Beauty>0</Beauty><MaxHitPoints>50</MaxHitPoints><WorkToBuild>450</WorkToBuild><Flammability>0</Flammability><Mass>10</Mass></statBases><costList><Steel>15</Steel></costList><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>3</maxItemsInCell></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>CrateJ</defName><label>Crate J</label><graphicData><texPath>Crate/Crate_J</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1,1)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A small crate that can store a range of items. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 2\n\nRotate to change appearance.</description><researchPrerequisites><li>ComplexFurniture</li><li>Machining</li></researchPrerequisites><fillPercent>0.2</fillPercent><uiIconPath>Crate/Crate_J_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(1,1)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><statBases><Beauty>0</Beauty><MaxHitPoints>25</MaxHitPoints><WorkToBuild>250</WorkToBuild><Flammability>0</Flammability><Mass>5</Mass></statBases><costList><Steel>8</Steel></costList><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>2</maxItemsInCell></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>CrateK</defName><label>Crate K</label><graphicData><texPath>Crate/Crate_K</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1,1)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A tiny crate that can store a range of items. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 1\n\nRotate to change appearance.</description><researchPrerequisites><li>ComplexFurniture</li><li>Machining</li></researchPrerequisites><fillPercent>0.2</fillPercent><uiIconPath>Crate/Crate_K_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(1,1)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><statBases><Beauty>0</Beauty><MaxHitPoints>15</MaxHitPoints><WorkToBuild>150</WorkToBuild><Flammability>0</Flammability><Mass>3</Mass></statBases><costList><Steel>5</Steel></costList><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>1</maxItemsInCell></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>CrateL</defName><label>Crate L</label><graphicData><texPath>Crate/Crate_L</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1,1)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A spacer crate that can store a range of items. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 4\n\nRotate to change appearance.</description><researchPrerequisites><li>Machining</li></researchPrerequisites><fillPercent>0.2</fillPercent><uiIconPath>Crate/Crate_L_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(1,1)</size><rotatable>true</rotatable><statBases><Beauty>1</Beauty><MaxHitPoints>85</MaxHitPoints><WorkToBuild>750</WorkToBuild><Flammability>0</Flammability><Mass>15</Mass></statBases><costList><Steel>20</Steel></costList><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>4</maxItemsInCell></building></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>CylinderA</defName><label>Cylinder A</label><graphicData><texPath>Cylinder/Cylinder_A</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(2,1)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A storage cylinder that can store a range of items. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 12</description><researchPrerequisites><li>BiofuelRefining</li></researchPrerequisites><fillPercent>0.2</fillPercent><uiIconPath>Cylinder/Cylinder_A_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(2,1)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>1</Beauty><MaxHitPoints>250</MaxHitPoints><WorkToBuild>150</WorkToBuild><Flammability>0</Flammability><Mass>35</Mass></statBases><costList><Steel>50</Steel></costList><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>6</maxItemsInCell></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>Freight_A</defName><label>Freight A</label><graphicData><texPath>Freight/Freight_A_Base</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(5,2.95)</drawSize><drawRotated>false</drawRotated></graphicData><description>A large freight container that is designed to store raw resources. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 180\n\nStore items to change appearance.</description><researchPrerequisites><li>ComplexFurniture</li><li>Machining</li></researchPrerequisites><fillPercent>0.2</fillPercent><uiIconPath>Freight/Freight_A_UI</uiIconPath><uiIconScale>1.0</uiIconScale><size>(5,2)</size><rotatable>false</rotatable><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>0</Beauty><MaxHitPoints>1250</MaxHitPoints><WorkToBuild>3500</WorkToBuild><Flammability>0</Flammability><Mass>315</Mass></statBases><costList><Steel>525</Steel></costList><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>8</maxItemsInCell><fixedStorageSettings><filter><categories><li>ResourcesRaw</li><li>Manufactured</li></categories></filter></fixedStorageSettings></building><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>Freight_B</defName><label>Freight B</label><graphicData><texPath>Freight/Freight_B_Base</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(5,2.95)</drawSize><drawRotated>false</drawRotated></graphicData><description>A large freight container that is designed to store raw resources. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 180\n\nStore items to change appearance.</description><researchPrerequisites><li>ComplexFurniture</li><li>Machining</li></researchPrerequisites><fillPercent>0.2</fillPercent><uiIconPath>Freight/Freight_B_UI</uiIconPath><uiIconScale>1.0</uiIconScale><size>(5,2)</size><rotatable>false</rotatable><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>0</Beauty><MaxHitPoints>1250</MaxHitPoints><WorkToBuild>3500</WorkToBuild><Flammability>0</Flammability><Mass>315</Mass></statBases><costList><Steel>525</Steel></costList><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>8</maxItemsInCell><fixedStorageSettings><filter><categories><li>ResourcesRaw</li><li>Manufactured</li></categories></filter></fixedStorageSettings></building><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>LockerBank_1x1z</defName><label>LockerBank_1x1z</label><graphicData><texPath>LockerBank/1x1LockerBank</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.3,1.5)</drawSize><drawRotated>false</drawRotated><drawOffsetNorth>0,0,-0.50</drawOffsetNorth><drawOffsetSouth>0,0,0.35</drawOffsetSouth><drawOffsetEast>0,0,0.14</drawOffsetEast><drawOffsetWest>0,0,0.14</drawOffsetWest></graphicData><description>A locker designed to store apparel. Items stored inside will never deteriorate and don't affect the beauty of their surroundingssurroundings.\n\nTotal Capacity: 6</description><researchPrerequisites><li>ComplexFurniture</li></researchPrerequisites><fillPercent>0.2</fillPercent><uiIconPath>LockerBank/1x1LockerBank_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(1,1)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>0</Beauty><MaxHitPoints>67</MaxHitPoints><WorkToBuild>280</WorkToBuild><Flammability>0</Flammability><Mass>40</Mass></statBases><costList><Steel>58</Steel></costList><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>6</maxItemsInCell><fixedStorageSettings><filter><disallowNotEverStorable>true</disallowNotEverStorable><categories><li>Weapons</li><li>Apparel</li></categories></filter></fixedStorageSettings><defaultStorageSettings><priority>Preferred</priority><filter><disallowNotEverStorable>true</disallowNotEverStorable><categories><li>Weapons</li><li>Apparel</li></categories></filter></defaultStorageSettings><paintable>true</paintable></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>LockerBank_1x2z</defName><label>LockerBank_1x2z</label><graphicData><texPath>LockerBank/1x2LockerBank</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(2.5,1.5)</drawSize><drawRotated>false</drawRotated><drawOffsetNorth>0,0,-0.50</drawOffsetNorth><drawOffsetSouth>0,0,0.35</drawOffsetSouth><drawOffsetEast>0,0,0.23</drawOffsetEast><drawOffsetWest>0,0,0.23</drawOffsetWest></graphicData><description>A locker designed to store apparel. Items stored inside will never deteriorate and don't affect the beauty of their surroundingssurroundings.\n\nTotal Capacity: 24</description><researchPrerequisites><li>ComplexFurniture</li></researchPrerequisites><fillPercent>0.2</fillPercent><uiIconPath>LockerBank/1x2LockerBank_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(2,1)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>0</Beauty><MaxHitPoints>100</MaxHitPoints><WorkToBuild>435</WorkToBuild><Flammability>0</Flammability><Mass>60</Mass></statBases><costList><Steel>62</Steel></costList><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>12</maxItemsInCell><fixedStorageSettings><filter><disallowNotEverStorable>true</disallowNotEverStorable><categories><li>Weapons</li><li>Apparel</li></categories></filter></fixedStorageSettings><defaultStorageSettings><priority>Preferred</priority><filter><disallowNotEverStorable>true</disallowNotEverStorable><categories><li>Weapons</li><li>Apparel</li></categories></filter></defaultStorageSettings><paintable>true</paintable></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>LockerBank_1x3z</defName><label>LockerBank_1x3z</label><graphicData><texPath>LockerBank/1x3LockerBank</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3.5,1.5)</drawSize><drawRotated>false</drawRotated><drawOffsetNorth>0,0,-0.50</drawOffsetNorth><drawOffsetSouth>0,0,0.35</drawOffsetSouth><drawOffsetEast>0,0,0.14</drawOffsetEast><drawOffsetWest>0,0,0.14</drawOffsetWest></graphicData><description>A locker designed to store apparel. Items stored inside will never deteriorate and don't affect the beauty of their surroundingssurroundings.\n\nTotal Capacity: 36</description><researchPrerequisites><li>ComplexFurniture</li></researchPrerequisites><fillPercent>0.2</fillPercent><uiIconPath>LockerBank/1x3LockerBank_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(3,1)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>0</Beauty><MaxHitPoints>200</MaxHitPoints><WorkToBuild>850</WorkToBuild><Flammability>0</Flammability><Mass>120</Mass></statBases><costList><Steel>175</Steel></costList><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>12</maxItemsInCell><fixedStorageSettings><filter><disallowNotEverStorable>true</disallowNotEverStorable><categories><li>Weapons</li><li>Apparel</li></categories></filter></fixedStorageSettings><defaultStorageSettings><priority>Preferred</priority><filter><disallowNotEverStorable>true</disallowNotEverStorable><categories><li>Weapons</li><li>Apparel</li></categories></filter></defaultStorageSettings><paintable>true</paintable></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>MealCrate_A</defName><label>Meal Crate A</label><graphicData><texPath>MealCrate/MealCrate_A_Base_Empty</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(2,2)</drawSize><drawRotated>false</drawRotated></graphicData><description>A large crate that is designed to store meals. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 32\n\nStore items to change appearance.</description><researchPrerequisites><li>ComplexFurniture</li></researchPrerequisites><fillPercent>0.2</fillPercent><uiIconPath>MealCrate/MealCrate_A_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(2,2)</size><rotatable>false</rotatable><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>0</Beauty><MaxHitPoints>100</MaxHitPoints><WorkToBuild>1000</WorkToBuild><Flammability>0</Flammability><Mass>20</Mass></statBases><costList><Steel>75</Steel></costList><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>8</maxItemsInCell><fixedStorageSettings><filter><disallowNotEverStorable>true</disallowNotEverStorable><categories><li>FoodMeals</li></categories></filter></fixedStorageSettings></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>MealCrate_B</defName><label>Meal Crate B</label><graphicData><texPath>MealCrate/MealCrate_B_Base_Empty</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize><drawRotated>false</drawRotated></graphicData><description>A small crate that is designed to meals. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 8\n\nStore items to change appearance.</description><researchPrerequisites><li>ComplexFurniture</li></researchPrerequisites><fillPercent>0.2</fillPercent><uiIconPath>MealCrate/MealCrate_B_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(1,1)</size><rotatable>false</rotatable><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>0</Beauty><MaxHitPoints>25</MaxHitPoints><WorkToBuild>250</WorkToBuild><Flammability>0</Flammability><Mass>10</Mass></statBases><costList><Steel>35</Steel></costList><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>8</maxItemsInCell><fixedStorageSettings><filter><disallowNotEverStorable>true</disallowNotEverStorable><categories><li>FoodMeals</li></categories></filter></fixedStorageSettings></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>asf_rustedtoolbox</defName><label>rusted toolbox</label><graphicData><texPath>Toolbox/RustedToolbox</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(2,1)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A rusted toolbox that can store a range of items. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 8\n\nRotate to change appearance.</description><fillPercent>0.2</fillPercent><uiIconPath>Toolbox/RustedToolbox_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(2,1)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>0</Beauty><MaxHitPoints>20</MaxHitPoints><WorkToBuild>200</WorkToBuild><Flammability>0</Flammability><Mass>15</Mass></statBases><costList><Steel>20</Steel></costList><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>5</maxItemsInCell></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>ASF_CellarStone</defName><label>stone cellar</label><graphicData><texPath>CellarStone/CellarStone</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.55,1.55)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A stone cellar stone that can store a range of items. Keeps perishable items slightly cooler underground, effective at around 74F/23C. Items stored inside will never deteriorate and don't affect the beauty of their surroundings. \nOccupies a 3x3 area underground. \n\nTotal Capacity: 175 Stacks</description><researchPrerequisites><li>Stonecutting</li></researchPrerequisites><fillPercent>0.25</fillPercent><uiIconPath>CellarStone/CellarStone_UI</uiIconPath><uiIconScale>1.15</uiIconScale><size>(1,1)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><statBases><Beauty>0</Beauty><MaxHitPoints>3000</MaxHitPoints><WorkToBuild>25000</WorkToBuild><Flammability>0.0</Flammability><Mass>8000</Mass></statBases><stuffCategories><li>Stony</li></stuffCategories><costStuffCount>225</costStuffCount><costList><WoodLog>25</WoodLog></costList><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>175</maxItemsInCell></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories><placeWorkers><li>PlaceWorker_NeverAdjacentSameDef</li></placeWorkers><modExtensions><li Class="AdaptiveStorage.Extension"><temperature><coolingOffset>15</coolingOffset></temperature></li></modExtensions></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>ASF_CellarWood</defName><label>wood cellar</label><graphicData><texPath>CellarWood/CellarWood</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.55,1.55)</drawSize><drawRotated>false</drawRotated></graphicData><description>A wooden cellar that can store a range of items. Keeps perishable items slightly cooler underground, effective at around 65F/18C. Items stored inside will never deteriorate and don't affect the beauty of their surroundings. \nOccupies a 3x3 area underground. \n\nTotal Capacity: 55 Stacks</description><uiIconPath>CellarWood/CellarWood_UI</uiIconPath><uiIconScale>1.15</uiIconScale><size>(1,1)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><statBases><Beauty>0</Beauty><MaxHitPoints>1500</MaxHitPoints><WorkToBuild>17500</WorkToBuild><Flammability>1</Flammability><Mass>6000</Mass></statBases><stuffCategories><li>Woody</li></stuffCategories><costStuffCount>250</costStuffCount><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>55</maxItemsInCell></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories><placeWorkers><li>PlaceWorker_NeverAdjacentSameDef</li></placeWorkers><modExtensions><li Class="AdaptiveStorage.Extension"><temperature><coolingOffset>10</coolingOffset></temperature></li></modExtensions></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>ASF_CoveredClayPot</defName><label>covered clay pot</label><graphicData><texPath>CoveredClayPot/CoveredClayPot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.10,1.10)</drawSize><drawOffsetNorth>0,0,-0.10</drawOffsetNorth><drawOffsetSouth>0,0,0.10</drawOffsetSouth><drawOffsetEast>-0.10,0,0</drawOffsetEast><drawOffsetWest>0.10,0,0</drawOffsetWest><drawRotated>false</drawRotated></graphicData><description>A clay pot designed for storing various items. Items stored inside do not affect the beauty of their surroundings.\n\nTotal Capacity: 3</description><fillPercent>0.15</fillPercent><uiIconPath>CoveredClayPot/CoveredClayPot_UI</uiIconPath><researchPrerequisites><li>Stonecutting</li></researchPrerequisites><uiIconScale>1</uiIconScale><size>(1,1)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><statBases><Beauty>4</Beauty><MaxHitPoints>45</MaxHitPoints><WorkToBuild>6500</WorkToBuild><Flammability>0</Flammability><Mass>8</Mass></statBases><stuffCategories><li>Stony</li></stuffCategories><costStuffCount>35</costStuffCount><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><paintable>true</paintable><maxItemsInCell>3</maxItemsInCell></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>ASF_UncoveredClayPot</defName><label>uncovered clay pot</label><graphicData><texPath>UncoveredClayPot/UncoveredClayPot</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.10,1.10)</drawSize><drawOffsetNorth>0,0,-0.10</drawOffsetNorth><drawOffsetSouth>0,0,0.10</drawOffsetSouth><drawOffsetEast>-0.10,0,0</drawOffsetEast><drawOffsetWest>0.10,0,0</drawOffsetWest><drawRotated>false</drawRotated></graphicData><description>A clay pot designed for storing various items. Items stored inside do not affect the beauty of their surroundings.\n\nTotal Capacity: 3</description><fillPercent>0.15</fillPercent><uiIconPath>UncoveredClayPot/UncoveredClayPot_UI</uiIconPath><researchPrerequisites><li>Stonecutting</li></researchPrerequisites><uiIconScale>1</uiIconScale><size>(1,1)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><statBases><Beauty>4</Beauty><MaxHitPoints>45</MaxHitPoints><WorkToBuild>6500</WorkToBuild><Flammability>0</Flammability><Mass>6</Mass></statBases><stuffCategories><li>Stony</li></stuffCategories><costStuffCount>25</costStuffCount><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><paintable>true</paintable><maxItemsInCell>3</maxItemsInCell></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>ASF_Granary</defName><label>granary</label><graphicData><texPath>Granary/Granary</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(4,4.5)</drawSize><drawRotated>false</drawRotated><drawOffset>(0,0,0.45)</drawOffset><shaderType>CutoutComplex</shaderType></graphicData><description>A granary for keeping food dry. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 54 Stacks</description><fillPercent>1</fillPercent><researchPrerequisites><li>Stonecutting</li></researchPrerequisites><uiIconPath>Granary/Granary_UI</uiIconPath><uiIconScale>1.5</uiIconScale><size>(3,3)</size><rotatable>false</rotatable><statBases><Beauty>0</Beauty><MaxHitPoints>600</MaxHitPoints><WorkToBuild>17500</WorkToBuild><Flammability>0.75</Flammability><Mass>140</Mass></statBases><stuffCategories><li>Stony</li></stuffCategories><costStuffCount>75</costStuffCount><costList><Hay>50</Hay><WoodLog>25</WoodLog></costList><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><defaultStorageSettings><priority>Important</priority><filter><categories><li>PlantFoodRaw</li><li>PlantMatter</li></categories></filter></defaultStorageSettings><fixedStorageSettings><filter><categories><li>PlantFoodRaw</li><li>PlantMatter</li></categories></filter></fixedStorageSettings><maxItemsInCell>6</maxItemsInCell></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>ASF_LargeLogPile</defName><label>large log pile spot</label><graphicData><texPath>LargeLogPile/LargeLogPile_F1</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3.8,2)</drawSize><drawRotated>false</drawRotated><drawOffsetNorth>0,0,0.125</drawOffsetNorth><drawOffsetSouth>0,0,-0.125</drawOffsetSouth><drawOffsetEast>0,0.125,0</drawOffsetEast><drawOffsetWest>0,-0.125,0</drawOffsetWest></graphicData><description>A designated spot to pile wood. Free to build. Deconstructing returns 100% of wood logs stored. Items stored inside will never deteriorate and don't affect the beauty of their surroundings. \n\nTotal Capacity: 12 Stacks\n\nDynamic Textures</description><fillPercent>0.7</fillPercent><uiIconPath>LargeLogPile/LargeLogPile_UI</uiIconPath><uiIconScale>1.35</uiIconScale><size>(3,1)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><statBases><Beauty>0</Beauty><MaxHitPoints>300</MaxHitPoints><WorkToBuild>0</WorkToBuild><Flammability>5.0</Flammability><Mass>0</Mass></statBases><stuffCategories><li>Woody</li></stuffCategories><costStuffCount>0</costStuffCount><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>4</maxItemsInCell><defaultStorageSettings><priority>Important</priority><filter><thingDefs><li>WoodLog</li><li MayRequire="dankpyon.medieval.overhaul">DankPyon_RawWood</li><li MayRequire="dankpyon.medieval.overhaul">DankPyon_RawDarkWood</li></thingDefs></filter></defaultStorageSettings><fixedStorageSettings><filter><thingDefs><li>WoodLog</li><li MayRequire="dankpyon.medieval.overhaul">DankPyon_RawWood</li><li MayRequire="dankpyon.medieval.overhaul">DankPyon_RawDarkWood</li></thingDefs></filter></fixedStorageSettings></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>ASF_MeatRack</defName><label>meat rack</label><graphicData><texPath>MeatRack/MeatRack_6</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3,1.5)</drawSize><drawRotated>false</drawRotated><drawOffsetNorth>0,0,-0.35</drawOffsetNorth><drawOffsetSouth>0,0,0.25</drawOffsetSouth><drawOffsetEast>-0.25,0,0</drawOffsetEast><drawOffsetWest>0.25,0,0</drawOffsetWest></graphicData><description>Sturdy pieces of wood lashed together with leather or fabric for storing large quantities of meat off the ground. Does not prevent meat deterioration. Doesn't prevent meat from affecting the beauty of its surroundings \n\nTotal Capacity: 6 Stacks\n\nDynamic Textures</description><uiIconPath>MeatRack/MeatRack_UI</uiIconPath><uiIconScale>1.7</uiIconScale><size>(2,1)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><statBases><Beauty>0</Beauty><MaxHitPoints>50</MaxHitPoints><WorkToBuild>400</WorkToBuild><Flammability>1</Flammability><Mass>8</Mass></statBases><stuffCategories><li>Woody</li></stuffCategories><costStuffCount>10</costStuffCount><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>false</preventDeteriorationOnTop><ignoreStoredThingsBeauty>false</ignoreStoredThingsBeauty><defaultStorageSettings><priority>Important</priority><filter><categories><li>MeatRaw</li></categories></filter></defaultStorageSettings><fixedStorageSettings><filter><categories><li>MeatRaw</li></categories></filter></fixedStorageSettings><maxItemsInCell>3</maxItemsInCell></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>ASF_SmallLogPile</defName><label>small log pile spot</label><graphicData><texPath>SmallLogPile/SmallLogPile_F</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.5,1.5)</drawSize><drawRotated>false</drawRotated><drawOffsetNorth>0,0,0.125</drawOffsetNorth><drawOffsetSouth>0,0,-0.125</drawOffsetSouth><drawOffsetEast>0,0.125,0</drawOffsetEast><drawOffsetWest>0,-0.125,0</drawOffsetWest></graphicData><description>A designated spot to pile wood. Free to build. Deconstructing returns 100% of wood logs stored. Items stored inside will never deteriorate and don't affect the beauty of their surroundings. \n\nTotal Capacity: 2 Stacks\n\nDynamic Textures</description><fillPercent>0.2</fillPercent><uiIconPath>SmallLogPile/SmallLogPile_UI</uiIconPath><uiIconScale>1.5</uiIconScale><size>(1,1)</size><rotatable>true</rotatable><statBases><Beauty>0</Beauty><MaxHitPoints>300</MaxHitPoints><WorkToBuild>1</WorkToBuild><Flammability>5.0</Flammability><Mass>0</Mass></statBases><stuffCategories><li>Woody</li></stuffCategories><costStuffCount>0</costStuffCount><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>2</maxItemsInCell><defaultStorageSettings><priority>Important</priority><filter><thingDefs><li>WoodLog</li><li MayRequire="dankpyon.medieval.overhaul">DankPyon_RawWood</li><li MayRequire="dankpyon.medieval.overhaul">DankPyon_RawDarkWood</li></thingDefs></filter></defaultStorageSettings><fixedStorageSettings><filter><thingDefs><li>WoodLog</li><li MayRequire="dankpyon.medieval.overhaul">DankPyon_RawWood</li><li MayRequire="dankpyon.medieval.overhaul">DankPyon_RawDarkWood</li></thingDefs></filter></fixedStorageSettings></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>ASF_StoragePit</defName><label>storage pit</label><graphicData><texPath>StoragePit/StoragePit</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1.75,1.75)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A dirt dugout that can store a range of items. Keeps perishable items slightly cooler underground, effective at around 65F/18C. Items stored inside will never deteriorate and don't affect the beauty of their surroundings. \nOccupies a 1x1 area underground.\n\nTotal Capacity: 25 Stacks</description><uiIconPath>StoragePit/StoragePit_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(1,1)</size><rotatable>false</rotatable><statBases><Beauty>-6</Beauty><MaxHitPoints>1000</MaxHitPoints><WorkToBuild>15000</WorkToBuild><Flammability>0.0</Flammability><Mass>4000</Mass></statBases><stuffCategories><li>Woody</li></stuffCategories><costStuffCount>25</costStuffCount><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>25</maxItemsInCell></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories><modExtensions><li Class="AdaptiveStorage.Extension"><temperature><coolingOffset>10</coolingOffset></temperature></li></modExtensions></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>ASF_StorageTent</defName><label>storage tent</label><graphicData><texPath>StorageTent/StorageTent</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3.5,4)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A tent that can store a variety of items. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 27 Stacks</description><uiIconPath>StorageTent/StorageTent_UI</uiIconPath><uiIconScale>1.35</uiIconScale><size>(3,3)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><statBases><Beauty>0</Beauty><MaxHitPoints>300</MaxHitPoints><WorkToBuild>10000</WorkToBuild><Flammability>1</Flammability><Mass>13</Mass></statBases><stuffCategories><li>Fabric</li><li>Leathery</li></stuffCategories><costStuffCount>120</costStuffCount><costList><WoodLog>30</WoodLog></costList><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>3</maxItemsInCell></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>ASF_WeaponRack</defName><label>weapon rack</label><graphicData><texPath>WeaponRack/WeaponRack</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(2.15,1.15)</drawSize><drawRotated>false</drawRotated><drawOffsetNorth>0,0,-0.35</drawOffsetNorth><drawOffsetSouth>0,0,0.25</drawOffsetSouth><drawOffsetEast>-0.1,0,0</drawOffsetEast><drawOffsetWest>0.1,0,0</drawOffsetWest></graphicData><description>Sturdy pieces of wood lashed together with leather or fabric for storing large quantities of weaponry. Does not prevent deterioration. Prevents weaponry from affecting the beauty of its surroundings. \n\nTotal Capacity: 8 Stacks</description><uiIconPath>WeaponRack/WeaponRack_UI</uiIconPath><uiIconScale>1.4</uiIconScale><size>(2,1)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><statBases><Beauty>1</Beauty><MaxHitPoints>85</MaxHitPoints><WorkToBuild>600</WorkToBuild><Flammability>1.0</Flammability><Mass>8</Mass></statBases><stuffCategories><li>Fabric</li><li>Leathery</li></stuffCategories><costStuffCount>10</costStuffCount><costList><WoodLog>15</WoodLog></costList><building><preventDeteriorationOnTop>false</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>4</maxItemsInCell></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>ASF_WovenBasket</defName><label>woven basket</label><graphicData><texPath>WovenBasket/WovenBasket</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.5,1.5)</drawSize><drawRotated>false</drawRotated><drawOffset>(0,0,0.125)</drawOffset></graphicData><description>A woven basket designed for storing various items. Items stored inside do not affect the beauty of their surroundings.\n\nTotal Capacity: 10 Stacks\n\nRotate to change appearance.</description><fillPercent>0.15</fillPercent><uiIconPath>WovenBasket/WovenBasket_UI</uiIconPath><uiIconScale>1.05</uiIconScale><size>(1,1)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><statBases><Beauty>1</Beauty><MaxHitPoints>30</MaxHitPoints><WorkToBuild>100</WorkToBuild><Flammability>1</Flammability><Mass>5</Mass></statBases><costList><Hay>75</Hay></costList><resourcesFractionWhenDeconstructed>0.6</resourcesFractionWhenDeconstructed><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>10</maxItemsInCell></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>ASF_WovenBasketDouble</defName><label>woven basket double</label><graphicData><texPath>WovenBasketDouble/WovenBasketDouble</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1.5,2.1)</drawSize><drawRotated>false</drawRotated><drawOffset>(0,0,0.15)</drawOffset></graphicData><description>A stack of two woven baskets designed for storing various items. Items stored inside do not affect the beauty of their surroundings.\n\nTotal Capacity: 20 Stacks</description><fillPercent>0.2</fillPercent><uiIconPath>WovenBasketDouble/WovenBasketDouble_UI</uiIconPath><uiIconScale>1.10</uiIconScale><size>(1,1)</size><rotatable>false</rotatable><statBases><Beauty>1</Beauty><MaxHitPoints>60</MaxHitPoints><WorkToBuild>200</WorkToBuild><Flammability>1</Flammability><Mass>10</Mass></statBases><costList><Hay>150</Hay></costList><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>20</maxItemsInCell></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>ASF_WovenBasketTriple</defName><label>woven basket triple</label><graphicData><texPath>WovenBasketTriple/WovenBasketTriple</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1.6,2.6)</drawSize><drawRotated>false</drawRotated><drawOffset>(0,0,0.15)</drawOffset></graphicData><description>A stack of two woven baskets designed for storing various items. Items stored inside do not affect the beauty of their surroundings.\n\nTotal Capacity: 30 Stacks</description><fillPercent>0.45</fillPercent><uiIconPath>WovenBasketTriple/WovenBasketTriple_UI</uiIconPath><uiIconScale>1.15</uiIconScale><size>(1,1)</size><rotatable>false</rotatable><statBases><Beauty>1</Beauty><MaxHitPoints>90</MaxHitPoints><WorkToBuild>300</WorkToBuild><Flammability>1</Flammability><Mass>15</Mass></statBases><costList><Hay>225</Hay></costList><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>30</maxItemsInCell></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>BarrelA</defName><label>Barrel A</label><graphicData><texPath>Barrel/Barrel_A</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.75,1.75)</drawSize><drawRotated>false</drawRotated></graphicData><description>A barrel that can store a range of items. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 8\n\nRotate to change appearance.</description><researchPrerequisites><li>ComplexFurniture</li></researchPrerequisites><fillPercent>0.2</fillPercent><altitudeLayer>ItemImportant</altitudeLayer><uiIconPath>Barrel/Barrel_A_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(1,1)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><statBases><Beauty>0.7</Beauty><MaxHitPoints>30</MaxHitPoints><WorkToBuild>650</WorkToBuild><Flammability>1</Flammability><Mass>10</Mass></statBases><stuffCategories><li>Woody</li></stuffCategories><costStuffCount>25</costStuffCount><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>8</maxItemsInCell><fixedStorageSettings><filter><categories><li>Root</li></categories></filter></fixedStorageSettings><paintable>true</paintable></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>BarrelB</defName><label>Barrel B</label><graphicData><texPath>Barrel/Barrel_B</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(2.5,2.25)</drawSize><drawRotated>false</drawRotated></graphicData><description>A stack of barrels that can store a range of items. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 24\n\nRotate to change appearance.</description><researchPrerequisites><li>ComplexFurniture</li></researchPrerequisites><fillPercent>0.2</fillPercent><altitudeLayer>ItemImportant</altitudeLayer><uiIconPath>Barrel/Barrel_B_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(2,1)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><statBases><Beauty>0.7</Beauty><MaxHitPoints>60</MaxHitPoints><WorkToBuild>1000</WorkToBuild><Flammability>1</Flammability><Mass>25</Mass></statBases><stuffCategories><li>Woody</li></stuffCategories><costStuffCount>60</costStuffCount><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>12</maxItemsInCell><fixedStorageSettings><filter><categories><li>Root</li></categories></filter></fixedStorageSettings><paintable>true</paintable></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>BarrelC</defName><label>Barrel C</label><graphicData><texPath>Barrel/Barrel_C</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(3,3)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A pallet of wooden barrels and materials that can store a range of items. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 32</description><fillPercent>0.2</fillPercent><altitudeLayer>ItemImportant</altitudeLayer><researchPrerequisites><li>ComplexFurniture</li></researchPrerequisites><uiIconPath>Barrel/Barrel_C_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(2,2)</size><rotatable>false</rotatable><defaultPlacingRot>South</defaultPlacingRot><statBases><Beauty>0.7</Beauty><MaxHitPoints>175</MaxHitPoints><WorkToBuild>2250</WorkToBuild><Flammability>1</Flammability><Mass>54</Mass></statBases><stuffCategories><li>Woody</li></stuffCategories><costStuffCount>135</costStuffCount><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>8</maxItemsInCell><fixedStorageSettings><filter><categories><li>Root</li></categories></filter></fixedStorageSettings><paintable>true</paintable></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>BundleA</defName><label>Bundle A</label><graphicData><texPath>Bundle/Bundle_A</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.08,1.08)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A small bundle of fabric that can store a range of items underneath. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 12\n\nRotate to change appearance.</description><researchPrerequisites><li>ComplexClothing</li></researchPrerequisites><fillPercent>0.1</fillPercent><uiIconPath>Bundle/Bundle_A_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(1,1)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><statBases><MaxHitPoints>10</MaxHitPoints><WorkToBuild>150</WorkToBuild><Flammability>1</Flammability><Beauty>0.7</Beauty><Mass>1</Mass></statBases><costList><Cloth>2</Cloth></costList><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>12</maxItemsInCell><fixedStorageSettings><filter><categories><li>Root</li></categories></filter></fixedStorageSettings><paintable>true</paintable></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>BundleB</defName><label>Bundle B</label><graphicData><texPath>Bundle/Bundle_B</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(2.3,2.3)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A pile of fabric bundles that can store a range of items underneath. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 48\n\nRotate to change appearance.</description><researchPrerequisites><li>ComplexClothing</li></researchPrerequisites><fillPercent>0.6</fillPercent><uiIconPath>Bundle/Bundle_B_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(2,2)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><statBases><MaxHitPoints>40</MaxHitPoints><WorkToBuild>500</WorkToBuild><Flammability>1</Flammability><Beauty>0.7</Beauty><Mass>2</Mass></statBases><costList><Cloth>15</Cloth></costList><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>12</maxItemsInCell><fixedStorageSettings><filter><categories><li>Root</li></categories></filter></fixedStorageSettings><paintable>true</paintable></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>BundleC</defName><label>Bundle C</label><graphicData><texPath>Bundle/Bundle_C</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(3.5,3.5)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A large bundle of fabric that can store a range of items underneath. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 80</description><researchPrerequisites><li>ComplexClothing</li></researchPrerequisites><fillPercent>0.8</fillPercent><altitudeLayer>ItemImportant</altitudeLayer><uiIconPath>Bundle/Bundle_C_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(2,2)</size><rotatable>false</rotatable><statBases><MaxHitPoints>80</MaxHitPoints><WorkToBuild>750</WorkToBuild><Flammability>1</Flammability><Beauty>0.7</Beauty><Mass>8</Mass></statBases><costList><Cloth>50</Cloth></costList><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>20</maxItemsInCell><fixedStorageSettings><filter><categories><li>Root</li></categories></filter></fixedStorageSettings><paintable>true</paintable></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>CanisterA</defName><label>Canister A</label><graphicData><texPath>Canister/Canister_A</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(2,2)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A small metal canister crate that can store a range of items and is inflammable. Items stored inside will never deteriorate, burn, and don't affect the beauty of their surroundings.\n\nTotal Capacity: 8\n\nRotate to change appearance.</description><researchPrerequisites><li>BiofuelRefining</li></researchPrerequisites><fillPercent>0.65</fillPercent><uiIconPath>Canister/Canister_A_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(1,1)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><statBases><Beauty>0.7</Beauty><MaxHitPoints>200</MaxHitPoints><WorkToBuild>750</WorkToBuild><Flammability>0</Flammability><Mass>15</Mass></statBases><stuffCategories><li>Metallic</li></stuffCategories><costStuffCount>25</costStuffCount><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>8</maxItemsInCell><fixedStorageSettings><filter><categories><li>Root</li></categories></filter></fixedStorageSettings><paintable>true</paintable></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>CanisterB</defName><label>Canister B</label><graphicData><texPath>Canister/Canister_B</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3,3)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A pallet of metal canisters crate that can store a range of items and is inflammable. Items stored inside will never deteriorate, burn, and don't affect the beauty of their surroundings.\n\nTotal Capacity: 32</description><researchPrerequisites><li>BiofuelRefining</li></researchPrerequisites><fillPercent>0.65</fillPercent><uiIconPath>Canister/Canister_B_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(2,2)</size><rotatable>false</rotatable><defaultPlacingRot>South</defaultPlacingRot><statBases><Beauty>0.7</Beauty><MaxHitPoints>800</MaxHitPoints><WorkToBuild>2500</WorkToBuild><Flammability>0</Flammability><Mass>65</Mass></statBases><stuffCategories><li>Metallic</li></stuffCategories><costStuffCount>100</costStuffCount><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>8</maxItemsInCell><fixedStorageSettings><filter><categories><li>Root</li></categories></filter></fixedStorageSettings><paintable>true</paintable></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>CrateA</defName><label>Crate A</label><graphicData><texPath>Crate/Crate_A</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.75,1.75)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A small wooden crate that can store a range of items. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 6\n\nRotate to change appearance.</description><researchPrerequisites><li>ComplexFurniture</li></researchPrerequisites><fillPercent>0.6</fillPercent><uiIconPath>Crate/Crate_A_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(1,1)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>0.7</Beauty><MaxHitPoints>30</MaxHitPoints><WorkToBuild>650</WorkToBuild><Flammability>1</Flammability><Mass>10</Mass></statBases><stuffCategories><li>Woody</li></stuffCategories><costStuffCount>25</costStuffCount><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>6</maxItemsInCell><fixedStorageSettings><filter><categories><li>Root</li></categories></filter></fixedStorageSettings><paintable>true</paintable></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>CrateB</defName><label>Crate B</label><graphicData><texPath>Crate/Crate_B</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(2.5,2.5)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A tall wooden crate that can store a range of items. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 12\n\nRotate to change appearance.</description><researchPrerequisites><li>ComplexFurniture</li></researchPrerequisites><fillPercent>0.8</fillPercent><uiIconPath>Crate/Crate_B_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(1,1)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>0.7</Beauty><MaxHitPoints>60</MaxHitPoints><WorkToBuild>1084</WorkToBuild><Flammability>1</Flammability><Mass>20</Mass></statBases><stuffCategories><li>Woody</li></stuffCategories><costStuffCount>50</costStuffCount><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>12</maxItemsInCell><fixedStorageSettings><filter><categories><li>Root</li></categories></filter></fixedStorageSettings><paintable>true</paintable></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>CrateC</defName><label>Crate C</label><graphicData><texPath>Crate/Crate_C</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(2.5,1.5)</drawSize><drawRotated>false</drawRotated></graphicData><description>A long wooden crate that is efficient at storing weapons and armor. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 30</description><researchPrerequisites><li>ComplexFurniture</li></researchPrerequisites><fillPercent>0.8</fillPercent><uiIconPath>Crate/Crate_C_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(2,1)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>0.7</Beauty><MaxHitPoints>50</MaxHitPoints><WorkToBuild>950</WorkToBuild><Flammability>1</Flammability><Mass>16</Mass></statBases><stuffCategories><li>Woody</li></stuffCategories><costStuffCount>40</costStuffCount><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>15</maxItemsInCell><fixedStorageSettings><filter><disallowNotEverStorable>true</disallowNotEverStorable><categories><li>Weapons</li><li>Apparel</li></categories></filter></fixedStorageSettings><defaultStorageSettings><priority>Preferred</priority><filter><disallowNotEverStorable>true</disallowNotEverStorable><categories><li>Weapons</li><li>Apparel</li></categories></filter></defaultStorageSettings><paintable>true</paintable></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>CrateD</defName><label>Crate D</label><graphicData><texPath>Crate/Crate_D</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3.5,3.5)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A small pile of wooden crates that can store a range of items. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 18\n\nRotate to change appearance.</description><researchPrerequisites><li>ComplexFurniture</li></researchPrerequisites><fillPercent>0.8</fillPercent><uiIconPath>Crate/Crate_D_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(2,1)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>0.7</Beauty><MaxHitPoints>90</MaxHitPoints><WorkToBuild>1950</WorkToBuild><Flammability>1</Flammability><Mass>30</Mass></statBases><stuffCategories><li>Woody</li></stuffCategories><costStuffCount>75</costStuffCount><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>9</maxItemsInCell><fixedStorageSettings><filter><categories><li>Root</li></categories></filter></fixedStorageSettings><paintable>true</paintable></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>CrateE</defName><label>Crate E</label><graphicData><texPath>Crate/Crate_E</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3.5,3.5)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A pile of wooden crates that can store a range of items. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 32\n\nRotate to change appearance.</description><researchPrerequisites><li>ComplexFurniture</li></researchPrerequisites><fillPercent>0.8</fillPercent><uiIconPath>Crate/Crate_E_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(2,2)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>0.7</Beauty><MaxHitPoints>150</MaxHitPoints><WorkToBuild>3250</WorkToBuild><Flammability>1</Flammability><Mass>50</Mass></statBases><stuffCategories><li>Woody</li></stuffCategories><costStuffCount>125</costStuffCount><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>8</maxItemsInCell><fixedStorageSettings><filter><categories><li>Root</li></categories></filter></fixedStorageSettings><paintable>true</paintable></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>CrateF</defName><label>Crate F</label><graphicData><texPath>Crate/Crate_F</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3.5,3.5)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A large stack of wooden crates that can store a range of items. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 48\n\nRotate to change appearance.</description><researchPrerequisites><li>ComplexFurniture</li></researchPrerequisites><fillPercent>0.8</fillPercent><uiIconPath>Crate/Crate_F_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(2,2)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>0.7</Beauty><MaxHitPoints>240</MaxHitPoints><WorkToBuild>5200</WorkToBuild><Flammability>1</Flammability><Mass>80</Mass></statBases><stuffCategories><li>Woody</li></stuffCategories><costStuffCount>200</costStuffCount><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>12</maxItemsInCell><fixedStorageSettings><filter><categories><li>Root</li></categories></filter></fixedStorageSettings><paintable>true</paintable></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>CrateG</defName><label>Crate G</label><graphicData><texPath>Crate/Crate_G</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3.5,3.5)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A large wooden crate that can store a range of items. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 64\n\nRotate to change appearance.</description><researchPrerequisites><li>ComplexFurniture</li></researchPrerequisites><fillPercent>0.8</fillPercent><uiIconPath>Crate/Crate_G_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(2,2)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>0.7</Beauty><MaxHitPoints>250</MaxHitPoints><WorkToBuild>5000</WorkToBuild><Flammability>1</Flammability><Mass>120</Mass></statBases><stuffCategories><li>Woody</li></stuffCategories><costStuffCount>300</costStuffCount><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>16</maxItemsInCell><fixedStorageSettings><filter><categories><li>Root</li></categories></filter></fixedStorageSettings><paintable>true</paintable></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>MetalCrateA</defName><label>Metal Crate A</label><graphicData><texPath>Metal_Crate/Metal_Crate_A</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(1.9,1.9)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A small metal crate that can store a range of items and is inflammable. Items stored inside will never deteriorate, burn, and don't affect the beauty of their surroundings.\n\nTotal Capacity: 8\n\nRotate to change appearance.</description><researchPrerequisites><li>Machining</li></researchPrerequisites><fillPercent>0.65</fillPercent><uiIconPath>Metal_Crate/Metal_Crate_A_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(1,1)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>0</Beauty><MaxHitPoints>250</MaxHitPoints><WorkToBuild>750</WorkToBuild><Flammability>0</Flammability><Mass>15</Mass></statBases><stuffCategories><li>Metallic</li></stuffCategories><costStuffCount>25</costStuffCount><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>8</maxItemsInCell><fixedStorageSettings><filter><categories><li>Root</li></categories></filter></fixedStorageSettings><paintable>true</paintable></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>MetalCrateB</defName><label>Metal Crate B</label><graphicData><texPath>Metal_Crate/Metal_Crate_B</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(2.66,2.66)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A small pile of metal crates that can store a range of items and is inflammable. Items stored inside will never deteriorate, burn, and don't affect the beauty of their surroundings.\n\nTotal Capacity: 40\n\nRotate to change appearance.</description><researchPrerequisites><li>Machining</li></researchPrerequisites><fillPercent>0.9</fillPercent><uiIconPath>Metal_Crate/Metal_Crate_B_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(2,2)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><statBases><Beauty>0</Beauty><MaxHitPoints>900</MaxHitPoints><WorkToBuild>3,750</WorkToBuild><Flammability>0</Flammability><Mass>75</Mass></statBases><stuffCategories><li>Metallic</li></stuffCategories><costStuffCount>125</costStuffCount><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>10</maxItemsInCell><fixedStorageSettings><filter><categories><li>Root</li></categories></filter></fixedStorageSettings><paintable>true</paintable></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>MetalCrateC</defName><label>Metal Crate C</label><graphicData><texPath>Metal_Crate/Metal_Crate_C</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(4,4)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A stack of metal crates that can store a range of items and is inflammable. Items stored inside will never deteriorate, burn, and don't affect the beauty of their surroundings.\n\nTotal Capacity: 64</description><researchPrerequisites><li>Machining</li></researchPrerequisites><fillPercent>0.9</fillPercent><uiIconPath>Metal_Crate/Metal_Crate_C_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(2,2)</size><rotatable>false</rotatable><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>0</Beauty><MaxHitPoints>2000</MaxHitPoints><WorkToBuild>6000</WorkToBuild><Flammability>0</Flammability><Mass>120</Mass></statBases><stuffCategories><li>Metallic</li></stuffCategories><costStuffCount>200</costStuffCount><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>16</maxItemsInCell><fixedStorageSettings><filter><categories><li>Root</li></categories></filter></fixedStorageSettings><paintable>true</paintable></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>MetalCrateD</defName><label>Metal Crate D</label><graphicData><texPath>Metal_Crate/Metal_Crate_D</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(4.95,3.96)</drawSize><drawRotated>false</drawRotated></graphicData><description>A large stack of metal crate that can store a range of items and is inflammable. Items stored inside will never deteriorate, burn, and don't affect the beauty of their surroundings.\n\nTotal Capacity: 96</description><researchPrerequisites><li>Machining</li></researchPrerequisites><fillPercent>0.9</fillPercent><uiIconPath>Metal_Crate/Metal_Crate_D_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(3,2)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>0</Beauty><MaxHitPoints>1200</MaxHitPoints><WorkToBuild>7500</WorkToBuild><Flammability>0</Flammability><Mass>180</Mass></statBases><stuffCategories><li>Metallic</li></stuffCategories><costStuffCount>300</costStuffCount><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>16</maxItemsInCell><fixedStorageSettings><filter><categories><li>Root</li></categories></filter></fixedStorageSettings><paintable>true</paintable></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>PalletCrateA</defName><label>Pallet Crate A</label><graphicData><texPath>Pallet_Crate/Pallet_Crate_A</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(2,2)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A small pallet of wooden crates and materials that can store a range of items. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 8\n\nRotate to change appearance.</description><researchPrerequisites><li>ComplexFurniture</li></researchPrerequisites><fillPercent>0.6</fillPercent><uiIconPath>Pallet_Crate/Pallet_Crate_A_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(1,1)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>0.7</Beauty><MaxHitPoints>40</MaxHitPoints><WorkToBuild>450</WorkToBuild><Flammability>1</Flammability><Mass>14</Mass></statBases><stuffCategories><li>Woody</li></stuffCategories><costStuffCount>35</costStuffCount><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>6</maxItemsInCell><fixedStorageSettings><filter><categories><li>Root</li></categories></filter></fixedStorageSettings><paintable>true</paintable></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
XML error: Could not find parent node named "AdaptiveStorageBase" for node "ThingDef". Full node: <ThingDef ParentName="AdaptiveStorageBase"><defName>PalletCrateB</defName><label>Pallet Crate B</label><graphicData><texPath>Pallet_Crate/Pallet_Crate_B</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3,3)</drawSize><drawRotated>false</drawRotated><shaderType>CutoutComplex</shaderType></graphicData><description>A pallet of wooden crates and materials that can store a range of items. Items stored inside will never deteriorate and don't affect the beauty of their surroundings.\n\nTotal Capacity: 32\n\nRotate to change appearance.</description><researchPrerequisites><li>ComplexFurniture</li></researchPrerequisites><fillPercent>0.8</fillPercent><uiIconPath>Pallet_Crate/Pallet_Crate_B_UI</uiIconPath><uiIconScale>1</uiIconScale><size>(2,2)</size><rotatable>true</rotatable><defaultPlacingRot>South</defaultPlacingRot><altitudeLayer>ItemImportant</altitudeLayer><statBases><Beauty>0.7</Beauty><MaxHitPoints>175</MaxHitPoints><WorkToBuild>2250</WorkToBuild><Flammability>1</Flammability><Mass>54</Mass></statBases><stuffCategories><li>Woody</li></stuffCategories><costStuffCount>135</costStuffCount><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><maxItemsInCell>8</maxItemsInCell><fixedStorageSettings><filter><categories><li>Root</li></categories></filter></fixedStorageSettings><paintable>true</paintable></building><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsFurniture</li></thingCategories></ThingDef>
Names/Animal_Female 392
Names/Animal_Male 442
Names/Animal_Unisex 1539
Names/Business 265
Names/Celestial 383
Names/CelestialPrefix 13
Names/CelestialSuffix 29
Names/EmpireTown 153
Names/Imperial_First_Female 99
Names/Imperial_First_Male 135
Names/Imperial_Last 73
Names/Nick_Unisex_Pig 156
Names/Nick_Unisex_Waster 135
Names/OutlanderTown 135
Words/Nouns/BusinessTypes 38
Names/Mech_Unisex 60
Error while initializing 'BarrelDGraphics' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256]
at AdaptiveStorage.GraphicsDef.InitializeOnDef (Verse.ThingDef def) [0x00039] in C:\Users\lolana\Documents\GitHub\Adaptive-Storage-Framework\Source\AdaptiveStorage\GraphicsDef.cs:259
at AdaptiveStorage.GraphicsDef.Initialize () [0x00017] in C:\Users\lolana\Documents\GitHub\Adaptive-Storage-Framework\Source\AdaptiveStorage\GraphicsDef.cs:215
at AdaptiveStorage.HarmonyPatches.InitializeGraphicsDefs.PlayDataLoadingFinished () [0x00062] in C:\Users\lolana\Documents\GitHub\Adaptive-Storage-Framework\Source\AdaptiveStorage\HarmonyPatches\InitializeGraphicsDefs.cs:44
Error while initializing 'BarrelEGraphics' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'BarrelFGraphics' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'BarrelGGraphics' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'BundleD_Base' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'CanisterCGraphics' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'CanisterDGraphics' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'CanisterEGraphics' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'CanisterFGraphics' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'ChunkAGraphics' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'ChunkBGraphics' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'ContainerCGraphics' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'ContainerDGraphics' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'CrateHGraphics' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'CrateIGraphics' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'CrateJGraphics' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'CrateKGraphics' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'CrateLGraphics' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'CylinderAGraphics' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'Freight_A_Base' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'Freight_A_Steel' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'Freight_A_Plasteel' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'Freight_A_Uranium' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'Freight_B_Base' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'Freight_B_Steel' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'Freight_B_Plasteel' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'Freight_B_Uranium' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'LockerBank_1x1z' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'LockerBank_1x2z' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'LockerBank_1x3z' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_A_Empty' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_A_EqualStack' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_A_Simple' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_A_Simple_Carnivore' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_A_Simple_Vegetarian' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_A_Fine' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_A_Fine_Carnivore' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_A_Fine_Vegetarian' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_A_Fine_Veg' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_A_Fine_Meat' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_A_Lavish' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_A_Lavish_Carnivore' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_A_Lavish_Vegetarian' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_A_Lavish_Veg' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_A_Lavish_Meat' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_A_Nutrient' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_A_Nutrient_Carnivore' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_A_Nutrient_Vegetarian' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_A_Survival' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_A_Survival_Carnivore' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_A_Survival_Vegetarian' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_B_Empty' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_B_EqualStack' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_B_Simple' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_B_Simple_Carnivore' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_B_Simple_Vegetarian' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_B_Fine' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_B_Fine_Carnivore' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_B_Fine_Vegetarian' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_B_Fine_Meat' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_B_Fine_Veg' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_B_Lavish' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_B_Lavish_Carnivore' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_B_Lavish_Vegetarian' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_B_Lavish_Meat' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_B_Lavish_Veg' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_B_Nutrient' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_B_Nutrient_Carnivore' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_B_Nutrient_Vegetarian' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_B_Survival' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_B_Survival_Carnivore' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MealCrate_B_Survival_Vegetarian' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'asf_rustedtoolboxGraphics' from mod 'Adaptive Ideology Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'CellarStoneGraphics' from mod 'Adaptive Primitive Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'CellarWoodGraphics' from mod 'Adaptive Primitive Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'CoveredClayPotGraphics' from mod 'Adaptive Primitive Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'ClayPotGraphics' from mod 'Adaptive Primitive Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'GranaryGraphics' from mod 'Adaptive Primitive Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'LargeLogPileGraphics' from mod 'Adaptive Primitive Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MeatkRack_Base' from mod 'Adaptive Primitive Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'SmallLogPileGraphics' from mod 'Adaptive Primitive Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'StoragePitGraphics' from mod 'Adaptive Primitive Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'StorageTentGraphics' from mod 'Adaptive Primitive Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'WeaponRackGraphics' from mod 'Adaptive Primitive Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'WovenBasketGraphics' from mod 'Adaptive Primitive Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'WovenBasketDoubleGraphics' from mod 'Adaptive Primitive Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'WovenBasketTripleGraphics' from mod 'Adaptive Primitive Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'BarrelAGraphics' from mod 'Adaptive Simple Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'BarrelBGraphics' from mod 'Adaptive Simple Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'BarrelCGraphics' from mod 'Adaptive Simple Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'BundleAGraphics' from mod 'Adaptive Simple Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'BundleBGraphics' from mod 'Adaptive Simple Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'BundleCGraphics' from mod 'Adaptive Simple Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'CanisterAGraphics' from mod 'Adaptive Simple Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'CanisterBGraphics' from mod 'Adaptive Simple Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'CrateAGraphics' from mod 'Adaptive Simple Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'CrateBGraphics' from mod 'Adaptive Simple Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'CrateCGraphics' from mod 'Adaptive Simple Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'CrateDGraphics' from mod 'Adaptive Simple Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'CrateEGraphics' from mod 'Adaptive Simple Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'CrateFGraphics' from mod 'Adaptive Simple Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'CrateGGraphics' from mod 'Adaptive Simple Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MetalCrateAGraphics' from mod 'Adaptive Simple Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MetalCrateBGraphics' from mod 'Adaptive Simple Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MetalCrateCGraphics' from mod 'Adaptive Simple Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'MetalCrateDGraphics' from mod 'Adaptive Simple Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'PalletCrateAGraphics' from mod 'Adaptive Simple Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Error while initializing 'PalletCrateBGraphics' from mod 'Adaptive Simple Storage':
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 52E3B256] Duplicate stacktrace, see ref for original
Names/Animal_Female 214
Names/Animal_Male 235
Names/Animal_Unisex 1538
Names/Business 100
Names/Celestial 357
Names/CelestialPrefix 6
Names/CelestialSuffix 22
Names/EmpireTown 103
Names/Imperial_First_Female 71
Names/Imperial_First_Male 75
Names/Imperial_Last 55
Names/Nick_Unisex_Pig 152
Names/Nick_Unisex_Waster 135
Names/OutlanderTown 136
Words/Nouns/BusinessTypes 18
Names/Mech_Unisex 30
Quarry:: Total 6 quarryable terrain found, processed: 砂岩, 花岗岩, 石灰岩, 板岩, 大理石, 真空岩
LoadAllBios
Translation data for language ChineseSimplified (简体中文) has 228 errors. Generate translation report for more info.
[KB_Prioritize_Research] Found research check pattern at index 289, patching...
[KB_Prioritize_Research] Successfully patched research restriction!
Damage Indicators initialized.
[DynamicWorkSchedules] Harmony patches applied. Patched 12 methods.
[DynamicWorkSchedules] Work Tab detected! Some features may conflict. Priority override will attempt to run first.
[TrueTerrainColors v1.12.24] Loaded cached true colors for 397 terrain defs from file.
Mines 2.0 -> RecipeDef named MinesAutomated_RecipeDef_MineableSteel added to the mine.
Mines 2.0 -> RecipeDef named MinesAutomated_RecipeDef_MineableSilver added to the mine.
Mines 2.0 -> RecipeDef named MinesAutomated_RecipeDef_MineableGold added to the mine.
Mines 2.0 -> RecipeDef named MinesAutomated_RecipeDef_MineableUranium added to the mine.
Mines 2.0 -> RecipeDef named MinesAutomated_RecipeDef_MineablePlasteel added to the mine.
Mines 2.0 -> RecipeDef named MinesAutomated_RecipeDef_MineableJade added to the mine.
Mines 2.0 -> RecipeDef named MinesAutomated_RecipeDef_MineableComponentsIndustrial added to the mine.
Mines 2.0 -> RecipeDef named MinesAutomated_RecipeDef_MineableObsidian added to the mine.
PickUpAndHaul v1.1.2¼ welcomes you to RimWorld with pointless logspam.
checking Pawn.TickRare for other harmony patches
TKS_PriorityTreatment: found other prefixes for method TickRare: Palpha.godhands
checking Pawn_JobTracker.TryFindAndStartJob for other harmony patches
could not find original method through ReflectedType or TypeByName(Pawn_JobTracker), continuing
checking WorkGiver_DoBill.StartOrResumeBillJob for other harmony patches
could not find original method through ReflectedType or TypeByName(WorkGiver_DoBill), continuing
TKS_PriorityTreatment: harmony conflicts detected, please report mods if things are acting up
TKS_PriorityTreatment: Patching finished
QualityBuilder: JobDefOf.Deconstruct driverClass = JobDriver_Deconstruct
[TradeHelper] Loaded.
TradingControl :: 23.3.24.1647 - 00 - Starting Harmony Patch...
TradingControl :: 23.3.24.1647 - 01 - Patching Orbital Drop Sites
TradingControl :: 23.3.24.1647 - 99 - Catching any last patches.
TradingControl :: 23.3.24.1647 - ## - No further Patches detected..
[UseThisInstead]: Found 0 replacements
Unloading 5 Unused Serialized files (Serialized files now loaded: 6)
MVCF successfully applied 0 patches
[net.pardeike.rimworld.lib.harmony] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.Translator.Translate
ERROR: Shader GodHand/ObjectOutline shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
[神之手] 视觉资源加载: 轮廓着色器=成功, 遮罩着色器=成功, JFA着色器=成功
我修复了大部分的报错,但是我保留了一部分,我觉得保留了一部分红字,才知道你玩的是RIMWORLD
当然,你可以在设置中关闭这条报错
——Pa
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 29530.
Total: 281.313100 ms (FindLiveObjects: 4.635300 ms CreateObjectMapping: 1.974700 ms MarkObjects: 273.436700 ms DeleteObjects: 1.265900 ms)
CharacterEditor v1.6.3 initializing...
updating labels for chinesesimplified (简体中文)...
Loading CharacterEditor labels from file... label-count: 534
loading pawn slot content from file...
character editor instance created
checking editor settings...
bodysizes genes are active
CharacterEditor v1.6.3 ...done
[AllowTool] Applied compatibility patch for "Pick Up And Haul"
<color=#66ffb5>[MeleeAnim]</color> Potential patch conflicts (13):
<color=#66ffb5>[MeleeAnim]</color>
static System.Void Verse.PawnGenerator::GenerateGearFor(Verse.Pawn pawn, Verse.PawnGenerationRequest request)
Prefixes:
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
[PeteTimesSix.SimpleSidearms] GenerateGearFor
static System.Void Verse.PawnRenderUtility::DrawEquipmentAiming(Verse.Thing eq, UnityEngine.Vector3 drawLoc, System.Single aimAngle)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
[OskarPotocki.VEF] Prefix
[OskarPotocki.VEF] Prefix
[OskarPotocki.VEF] DrawEquipmentAimingPrefix
[com.github.automatic1111.gunplay] Prefix
Transpilers:
Postfixes:
[Vodka.MuzzleFlash] Postfix
Verse.PreRenderResults Verse.PawnRenderer::ParallelGetPreRenderResults(UnityEngine.Vector3 drawLoc, System.Nullable`1<Verse.Rot4> rotOverride, System.Boolean neverAimWeapon, System.Boolean disableCache)
Prefixes:
[OskarPotocki.VEF] Prefix
[com.yayo.yayoAni] Prefix
[rimworld.Nals.FacialAnimation] PrefixParallelGetPreRenderResults
Transpilers:
[com.yayo.yayoAni] Transpiler
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
System.Void Verse.PawnRenderer::RenderPawnAt(UnityEngine.Vector3 drawLoc, System.Nullable`1<Verse.Rot4> rotOverride, System.Boolean neverAimWeapon)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
[Palpha.godhands] Prefix
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
System.Void Verse.PawnRenderTree::ParallelPreDraw(Verse.PawnDrawParms parms)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
[rimworld.Nals.FacialAnimation] PostfixParallelPreDraw
virtual System.Boolean RimWorld.Verb_MeleeAttack::TryCastShot()
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
[PeteTimesSix.SimpleSidearms] TryCastShot
<color=#66ffb5>[MeleeAnim]</color> Full patch list:
<color=#66ffb5>[MeleeAnim]</color>
System.Void RimWorld.Building_ProximityDetector::RunDetection()
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
static System.Collections.Generic.List`1<Verse.FloatMenuOption> RimWorld.FloatMenuMakerMap::GetOptions(System.Collections.Generic.List`1<Verse.Pawn> selectedPawns, UnityEngine.Vector3 clickPos, RimWorld.FloatMenuContext& context)
Prefixes:
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
System.Boolean Verse.HediffSet::get_HasHead()
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
static System.Boolean RimWorld.InvisibilityUtility::IsPsychologicallyInvisible(Verse.Pawn pawn)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
static System.Void Verse.PawnGenerator::GenerateGearFor(Verse.Pawn pawn, Verse.PawnGenerationRequest request)
Prefixes:
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
[PeteTimesSix.SimpleSidearms] GenerateGearFor
static System.Void Verse.PawnRenderUtility::DrawEquipmentAiming(Verse.Thing eq, UnityEngine.Vector3 drawLoc, System.Single aimAngle)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
[OskarPotocki.VEF] Prefix
[OskarPotocki.VEF] Prefix
[OskarPotocki.VEF] DrawEquipmentAimingPrefix
[com.github.automatic1111.gunplay] Prefix
Transpilers:
Postfixes:
[Vodka.MuzzleFlash] Postfix
System.Void Verse.PawnRenderer::DrawShadowInternal(UnityEngine.Vector3 drawLoc)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
Verse.PreRenderResults Verse.PawnRenderer::ParallelGetPreRenderResults(UnityEngine.Vector3 drawLoc, System.Nullable`1<Verse.Rot4> rotOverride, System.Boolean neverAimWeapon, System.Boolean disableCache)
Prefixes:
[OskarPotocki.VEF] Prefix
[com.yayo.yayoAni] Prefix
[rimworld.Nals.FacialAnimation] PrefixParallelGetPreRenderResults
Transpilers:
[com.yayo.yayoAni] Transpiler
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
System.Void Verse.PawnRenderer::ParallelPreRenderPawnAt(UnityEngine.Vector3 drawLoc, System.Nullable`1<Verse.Rot4> rotOverride, System.Boolean neverAimWeapon)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
System.Void Verse.PawnRenderer::RenderPawnAt(UnityEngine.Vector3 drawLoc, System.Nullable`1<Verse.Rot4> rotOverride, System.Boolean neverAimWeapon)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
[Palpha.godhands] Prefix
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
System.Void Verse.PawnRenderTree::ParallelPreDraw(Verse.PawnDrawParms parms)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
[rimworld.Nals.FacialAnimation] PostfixParallelPreDraw
static Verse.Pawn RimWorld.PawnUtility::PawnBlockingPathAt(Verse.IntVec3 c, Verse.Pawn forPawn, System.Boolean actAsIfHadCollideWithPawnsJob, System.Boolean collideOnlyWithStandingPawns, System.Boolean forPathFinder, System.Boolean useId)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
System.Void RimWorld.Pawn_ApparelTracker::Notify_ApparelChanged()
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
virtual System.Void Verse.Pawn::DrawGUIOverlay()
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
System.Void Verse.Pawn_DrawTracker::Notify_MeleeAttackOn(Verse.Thing Target)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
Verse.BattleLogEntry_MeleeCombat RimWorld.Verb_MeleeAttack::CreateCombatLog(System.Func`2<Verse.ManeuverDef, Verse.RulePackDef> rulePackGetter, System.Boolean alwaysShow)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
virtual System.Boolean RimWorld.Verb_MeleeAttack::TryCastShot()
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
[PeteTimesSix.SimpleSidearms] TryCastShot
Unloading 1 Unused Serialized files (Serialized files now loaded: 7)
<color=#66ffb5>[MeleeAnim]</color> PreCached all retexture info in 45.0ms
<color=#66ffb5>[MeleeAnim]</color> Loaded tweak data for 22 weapons.
<color=#66ffb5>[MeleeAnim]</color> ludeon.rimworld.odyssey 'Odyssey' has 2 missing weapon tweak data.
<color=#66ffb5>[MeleeAnim]</color> Skipping reporting of missing mod/weapons because user opted out or the feature is disabled by the developer.
<color=#66ffb5>[MeleeAnim]</color> Patched 2 classes that directly inherit from Verb_MeleeAttack in 82.5 ms to detect hits:
RimWorld.Verb_MeleeApplyHediff from Assembly-CSharp
RimWorld.Verb_MeleeAttackDamage from Assembly-CSharp
<color=#66ffb5>[MeleeAnim]</color> Found 0 items of clothing that cover hands, took 0.48 ms:
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 29694.
Total: 258.182700 ms (FindLiveObjects: 1.293300 ms CreateObjectMapping: 1.987500 ms MarkObjects: 254.816000 ms DeleteObjects: 0.085500 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 7)
Loading asset bundle MuzzleFlash.shaders-windows
Loaded shader Unlit/AnimatedAdditiveInstanced
[Muzzle Flash] Shader loaded from MuzzleFlash: Unlit/AnimatedAdditiveInstanced
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 29696.
Total: 255.097100 ms (FindLiveObjects: 1.981200 ms CreateObjectMapping: 1.930100 ms MarkObjects: 251.127200 ms DeleteObjects: 0.058300 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 8)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 29696.
Total: 246.359500 ms (FindLiveObjects: 1.744500 ms CreateObjectMapping: 2.244700 ms MarkObjects: 242.313300 ms DeleteObjects: 0.056900 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 8)
--> [What's That Mod] Took 0.30 seconds to scan all patches. <--
What's That Mod: Wrote to 2950 mod descriptions, 1 patched defs resolved.
What's That Mod took 313 milliseconds to generate all def descriptions.
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 29696.
Total: 251.508200 ms (FindLiveObjects: 1.699000 ms CreateObjectMapping: 1.997300 ms MarkObjects: 247.725500 ms DeleteObjects: 0.086200 ms)
[HugsLib] initializing DefensivePositions
[HugsLib][warn] Missing enum setting labels for enum DefensivePositions.DefensivePositionsManager+ShiftKeyMode
[ShowModUpdates]: Found latest save, 奥多斯同盟.rws
[ShowModUpdates]: Last save writetime, 3/12/2026 7:13:45 AM
[ShowModUpdates]: 自 26-03-12 07:13:45 后,存档中发现 14 个 Mod 更新
Adaptive Ideology Storage
Adaptive Primitive Storage
Adaptive Simple Storage
Adaptive Storage_zh
Show Me Your Hands
Vanilla Expanded Framework
Vanilla Expanded Framework zh-pack
[HMC]Wall Furniture
[MUS]太空基地家具Space Base Furniture
[sbz] Cryogenic Tank
[sbz] Cryogenic Tank 简体中文汉化
[sbz] Fridge
[sbz] Gravship Storage
[sbz] Gravship Storage_zh
CE is trying to create default parameter lists ...
creating default parameter list for genes...
250 default entities for genes created
creating default parameter list for objects...
1755 default entities for objects created
creating default parameter list for turrets...
20 default entities for turrets created
...lists created
CE is trying to apply modified parameters...
no modifications for genes
Schematic 修改已載入
no modifications for lifestages
...done
[ShowMeYourHands]: Defined hand definitions of 99 weapons
[ShowMeYourHands]: Defined hand definitions of 99 weapons
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